Rosenverse
Designing for the infrastructures of everyday life

This video is only accessible to Gold members. Log in or register for a free Gold Trial Account to watch.

Log in Register

Most conference talks are accessible to Gold members, while community videos are generally available to all logged-in members.

Designing for the infrastructures of everyday life

Gold
Tuesday, June 4, 2024 • Designing with AI 2024
Share the love for this talk
Designing for the infrastructures of everyday life
Speakers: Dan Hill
Link:

Summary

Asking after the dynamics of artificial intelligence's extraordinary recent rise recalls Hemingway's famous line about going bankrupt: "In two ways. Gradually, then suddenly." That combination underscores the emergence of many technologies, of course. It creeps up on us, and then is suddenly moving at speed, everywhere. This makes it hard for cities and places to work with the grain of tech, in order to produce equitable or sustainable outcomes. Although we rarely do it, tech asks us to step back and ask the deeper questions lurking behind all the noise.

In this talk I'll describe how everyday technologies, digital and physical combined, define how we live together; how they tend to articulate what we stand for as a society, or how our cities work — and what's on the table now. Drawing together inspiring projects and cases ranging from Norway to Japan, and from new cities to reimagined regions, I'll suggest how we might align design practices in order to address our contemporary shared challenges, like climate breakdown, social cohesion, and sweeping demographic changes. As AI moves beyond shuffling playlists or improving grammar and starts coordinating mobility, energy, and water systems, or how housing is allocated or buildings are made, we must rapidly figure out how design, governance, and community best understand and take advantage of these new distributed, decentralised and collaborative technologies. In doing so, we might well challenge our preconceptions of technology, economy, and community themselves.

Key Insights

  • •

    Technology like cars has irreversibly shaped urban sprawl and city form, often with negative health and environmental outcomes.

  • •

    AI’s progress is gradual then sudden, necessitating proactive systemic design before widespread adoption.

  • •

    Design must consider multiple interconnected scales: individual, service, city, region, and global.

  • •

    Effective AI design requires balancing technical optimization with broader social, cultural, and environmental contexts.

  • •

    Soft eyes—the ability to zoom between detailed instances and larger systems—is a crucial skill for designers integrating AI.

  • •

    Current AI and digital platforms, like ride sharing, often worsen urban problems by incentivizing more cars, despite individual convenience.

  • •

    Systemic containment and participatory governance are vital to handle AI’s influence on critical infrastructures like mobility and energy.

  • •

    Design can amplify social fabric, as demonstrated by Oslo’s bike sharing scheme involving prisoner rehabilitation, linking social justice with infrastructure.

  • •

    Resource constraints for green technologies, like electrification and batteries, highlight the need for AI to optimize sustainable material use.

  • •

    Cultural imagination techniques, including speculative design and fiction, help anticipate AI’s broader societal impacts beyond technical solutions.

Notable Quotes

"Technology affects cities directly and profoundly, shaping how we live, work, and play."

"The car is probably one of the most negative technologies we’ve introduced at scale."

"When asked how he went bankrupt, he said in two ways: gradually and then suddenly — that’s how technology evolves."

"Design is not really about problem solving; it’s about cultural imagination."

"Can we build AI systems that foreground social fabric and enable civil conversations around shared resources?"

"Soft eyes means zooming between the instance and the system, between the tree and the forest."

"We need distributed, shared, and participatory technologies for common good outcomes."

"If we don’t design AI thoughtfully now, it will be too late when it suddenly hits us."

"Designing a chair means considering its next larger context: the room, the house, the environment."

"Culture, fiction, and art allow us to rehearse and imagine dangerous or extreme futures safely before they happen."

Ask the Rosenbot
Jorge Arango
Scale Smart: AI-Powered Content Organization Strategies
2024 • DesignOps Summit 2024
Gold
Alexandra Schmidt
Why Ethics Can't Save Tech
2022 • Civic Design 2022
Gold
Anil Dash
Designing with power in the age of AI
2026 • Designing with AI 2026
Gold
Aletheia Delivre
New Shapes and Emerging Identities for Design Ops
2025 • DesignOps Summit 2025
Gold
Mansi Gupta
Women-Centric Research: What, Why, How
2023 • Advancing Research 2023
Gold
Jon Fukuda
The Big Question about Innovation: A Panel Discussion
2024 • DesignOps Summit 2024
Gold
Frances Yllana
DesignOps–Leading the Path to Parity
2023 • DesignOps Community
Veevi Rosenstein
Building for Scale: Creating the Zendesk UX Research Practice
2024 • Enterprise Experience 2020
Gold
Matt Bernius
Trauma-informed Research: A Panel Discussion
2021 • Advancing Research Community
Prayag Narula
Dialing for Research: How to Reach the Unreachable
2022 • Advancing Research 2022
Gold
Giff Constable
Financial fluency for product leaders: AMA with Giff Constable
2024 • Rosenfeld Community
Steve Turbek
Designing Interactive Graphics with AI Code Help
2026 • Rosenfeld Community
Kate Towsey
Participant Recruitment and Management Tools
2026 • Advancing Research 2026
Gold
Rachael Dietkus, LCSW
Leading through the long tail of trauma
2022 • Enterprise Community
Christian Bason
Expand—Rethinking Design for Public Challenges
2022 • Civic Design Community
Shipra Kayan
How we Built a VoC (Voice of the Customer) Practice at Upwork from the Ground Up
2021 • DesignOps Summit 2021
Gold

More Videos

Dr. Karl Jeffries

"Tech workers in the UK are five times more depressed than the UK average, with stress killing creativity."

Dr. Karl Jeffries

The Science of Creativity for DesignOps

January 8, 2024

Amy Marquez

"The culture between buyer and user impacts feature adoption and overall satisfaction."

Amy Marquez

INVEST: Discussion

June 15, 2018

Steve Portigal

"Pilot projects with evangelists inside the company make ethnography manageable and successful."

Steve Portigal Chris Chapo Kelly Goto Christian Rohrer

Discussion

May 13, 2015

Alicia Mooty

"Agency style staffing allows designers to bring learnings across multiple projects and grow through new challenges."

Alicia Mooty

Design Staffing Models

September 30, 2021

Ana Maria Montero Barrantes

"For the right audience, if applied correctly, humor and music can move people in many ways."

Ana Maria Montero Barrantes Aditi Dhar Michelle Kaplan Nate Osborne Matt Laurence

The Authentic UX Talent Show

January 8, 2024

Lada Gorlenko

"The ultimate measure is bringing value so people invite you back to work with them again and again."

Lada Gorlenko Sharbani Dhar Sébastien Malo Rob Mitzel Ivana Ng Michal Anne Rogondino

Theme 1: Discussion

January 8, 2024

Sofia Quintero

"Research isn’t linear; it’s messy and modular, so your tools have to reflect that fluidity."

Sofia Quintero

The Product Philosophy Behind EnjoyHQ

March 10, 2021

Laura Klein

"Innovation is very much a team sport."

Laura Klein

Unique challenges of innovation in enterprises

April 23, 2020

Andrew Michael

"Typically, data analytics teams are big and well-funded, while UX research teams are smaller and struggle for resources."

Andrew Michael

Building a Product Insights Team

March 10, 2022

Latest Books All books