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Black Feminist Epistemology as a Critical Framework for Equitable Design

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Black Feminist Epistemology as a Critical Framework for Equitable Design

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Thursday, March 11, 2021 • Advancing Research 2021
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Black Feminist Epistemology as a Critical Framework for Equitable Design
Speakers: Yolanda Rankin
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Summary

Dr. Yalanda Rankin discusses leveraging Black feminist epistemology as a critical framework to address wicked problems through equitable design, specifically targeting the oppression of historically excluded groups such as Black women, LGBTQ+ individuals, and others. She outlines three key takeaways: recognizing how technology can perpetuate oppression, understanding researchers' power and privilege to create inclusive experiences, and committing to ongoing work that prevents harm to marginalized communities. Rankin illustrates these ideas via her research on Black women's gameplay experiences at a historically Black female college, where findings reveal the prevalence of casual, mobile game play as a form of episodic and social engagement free from overt discrimination. She emphasizes the importance of Black women not only as consumers but as producers of games, demonstrated by an eight-week co-design process creating a mobile Spanish vocabulary game featuring intersectional characters like Afro-Latina and African Spanish speakers. The project foregrounds self-definition through customizable avatars to combat stereotypical representations, fueled by principles from Patricia Hill Collins' Black feminist thought. Rankin also tackles challenges in qualitative data analysis and conversations about oppression's validity, making a case for Black feminist frameworks as tools of resilience and action rather than victimhood. Her closing remarks advocate centering Black women in design and research to foster technologies that genuinely serve diverse communities.

Key Insights

  • •

    Technology, including AI like facial recognition, can unintentionally perpetuate racial profiling and oppression of historically excluded groups.

  • •

    Researchers hold significant power to frame questions, select participants, and design studies that can either exclude or empower marginalized communities.

  • •

    Providing multiple communication modes in presentations benefits everyone, exemplified by including visuals and oral information for visually or hearing-impaired audiences.

  • •

    Black feminist epistemology centers Black women's lived experiences as valid knowledge and frames them as agents of change rather than victims.

  • •

    Intersectionality reveals how overlapping identities like race, gender, class, nationality, and ability shape complex, unique experiences of oppression.

  • •

    Black women are active but underrepresented members in gaming culture and game production, often invisible in research and industry leadership roles.

  • •

    Black women’s gameplay habits tend to be casual and episodic, favoring mobile and puzzle games accessed during brief periods of downtime.

  • •

    Empowering Black women as game producers rather than mere consumers disrupts existing industry power structures and fosters authentic representation.

  • •

    Customizable avatars with diverse skin tones and features enable self-definition, combating harmful stereotypes and supporting varied identities within Black communities.

  • •

    Black feminist epistemology guides qualitative data analysis by providing principles to interpret interactions, such as identifying 'other mothering' in AI usage.

Notable Quotes

"Technology can be used for harm, like facial recognition systems misidentifying people of color as criminals."

"Designing technology from the perspective of what matters to Black women is just as important as for any other social group."

"Games may seem like recreation, but they also serve as alternative pedagogical tools and cultural spaces."

"Black women playing mobile games use them as a welcome distraction during moments of boredom or physical immobility."

"Black women should not just consume games; they need to produce and greenlight games to control their narratives."

"Black feminist thought is not about victimization; it is a call to action and resistance against oppression."

"Self-definition in virtual representation is crucial so players can control how they are portrayed, avoiding stereotypes."

"Black women are diverse; no two Black women are alike, which presents opportunities to innovate inclusive technology."

"You have to give oppressed groups tools to fight discrimination, or you leave them in a place of victimization."

"Feeding the power of self-definition to other groups replicates existing power hierarchies and must be avoided."

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