Rosenverse
Design Teams Need Psychological Safety: Here’s How to Create It

This video is only accessible to Gold members. Log in or register for a free Gold Trial Account to watch.

Log in Register

Most conference talks are accessible to Gold members, while community videos are generally available to all logged-in members.

Design Teams Need Psychological Safety: Here’s How to Create It

Gold
Friday, September 9, 2022 • DesignOps Summit 2022
Share the love for this talk
Design Teams Need Psychological Safety: Here’s How to Create It
Speakers: Alla Weinberg
Link:

Summary

The highest-performing teams have one thing in common: psychological safety — the shared belief that no one on the team will embarrass or punish anyone else for admitting a mistake, asking a question, or offering a new idea. Studies show that psychological safety allows for moderate risk-taking, speaking your mind, creativity, and collaboration — just the types of behavior that lead to successful products and services.

Creating psychological safety in a workplace - although at times a challenge - can be done. This interactive talk will present the key action steps that DesignOps professionals can immediately take to boost psychological safety in their design teams and create psychological safety between cross-functional teams.

Key Insights

  • •

    Psychological safety is a neurobiological state governed by the autonomic nervous system, reflecting connection and calm.

  • •

    Trust and safety differ: safety is a nervous system state, while trust is about relational dynamics.

  • •

    Our nervous system moves up and down the 'autonomic ladder' from safe to mobilized (fight/flight) to immobilized (shutdown), impacting thinking and behavior.

  • •

    Triggers at work like unexpected meetings, criticism, and toxic vulnerability can push people down the ladder, impairing performance.

  • •

    Google’s Project Aristotle found psychological safety, not individual talent, is the key driver of effective, high-performing teams.

  • •

    Creating safety requires explicit conversations about what makes individuals feel safe and crafting specific, observable team agreements.

  • •

    Connection and co-regulation with others help individuals move back up the autonomic ladder after being triggered.

  • •

    Safety includes protections, especially for marginalized groups who face greater systemic risks impacting their ability to be vulnerable.

  • •

    Remote work amplifies existing culture; good cultures adapt and maintain safety remotely, toxic cultures worsen.

  • •

    Leadership accountability and willingness to acknowledge mistakes are vital to rebuilding trust and psychological safety after breaches.

Notable Quotes

"Safety is a state of our nervous system, when our autonomic nervous system is in a safe state, we feel connected."

"If I make a mistake on our team, it’s not gonna be held against me; my team won’t disconnect from me."

"Our nervous system is ancient; it can’t tell the difference between an angry email and a tiger lurking."

"Psychological safety is the number one factor determining team effectiveness and performance."

"When we’re not safe, our thinking brain — the neocortex — shuts down and operating IQ drops by half."

"Connection means feeling seen, heard, and valued; that’s what creates psychological safety."

"Psychological safety is the foundation; without it you get a culture of transaction and silence."

"Sometimes the entire leadership team quitting at once is a big sign cultural safety is failing."

"Creating safety requires specific, behavioral agreements you can observe and practice."

"Co-regulation means someone who is safe can help bring another out of a triggered state."

Ask the Rosenbot
Susan Weinschenk
Evaluating the Maturity of UX in Your Organization
2020 • Enterprise Community
Joe Meersman
Use AI to Drive Outcomes that Go Beyond the Design Sprint
2024 • DesignOps Summit 2024
Gold
Sarah Brooks
Theme Three Intro
2022 • Civic Design 2022
Gold
Jemma Ahmed
From Research to Knowledge
2026 • Shift UX 2026
Conference
Caroline Jarrett
Garbage in, garbage out? Measuring error rates to get ready for AI
2026 • Rosenfeld Community
Louis Rosenfeld
Coffee with Lou
2024 • Rosenfeld Community
John Calhoun
Meters, Miles, and Madness: New Frameworks to Measure the (Elusive) Value of DesignOps
2024 • DesignOps Summit 2024
Gold
Nalini P. Kotamraju
Two Jobs in One: Being a “Leader who is a Researcher” and a “Researcher who is a Leader"
2021 • Advancing Research 2021
Gold
Louis Rosenfeld
Closing Words
2026 • Shift UX 2026
Conference
Marissa Cui
Climate Design Product Showcase
2024 • Climate UX Interest Group
Leisa Reichelt
Opening Keynote: Operating in Context
2018 • DesignOps Summit 2018
Gold
Eniola Oluwole
Lessons From the DesignOps Journey of the World's Largest Travel Site
2019 • DesignOps Summit 2019
Gold
Snehal Pendharkar
Conducting pre-research with AI agent personas: Pressure-testing concepts for expert workflows
2026 • Designing with AI 2026
Gold
Clemens Janssen
Efficiently Scaling Research as a Team of One
2023 • Advancing Research 2023
Gold
Uday Gajendar
Theme One Intro
2023 • Enterprise UX 2023
Gold
Saara Kamppari-Miller
Theme Three Intro
2022 • DesignOps Summit 2022
Gold

More Videos

Isaac Heyveld

"The chief of staff can be a natural next step from a design program manager or design ops leader of one."

Isaac Heyveld

Expand DesignOps Leadership as a Chief of Staff

September 8, 2022

Peter Van Dijck

"Cloud code wasn’t programmed to do this; it’s a very lightweight system where the model does most of the work."

Peter Van Dijck

Hands on AI #3: Claude Code for UX people

October 22, 2025

Dave Gray

"It’s impossible to be angry with a warm cup of tea in your hand."

Dave Gray

Liminal Thinking: Sense-making for systems in large organizations

May 14, 2015

Sam Proulx

"The Last of Us 2 was the first console game a completely blind person could play from start to finish by adding innovative, customizable accessibility features."

Sam Proulx

Accessibility: An Opportunity to Innovate

June 8, 2022

Wendy Johansson

"One by one education efforts don’t scale; you need to think bigger organizationally."

Wendy Johansson

An Education on Design Education for Orgs

June 10, 2021

Bria Alexander

"The themes this year include transforming century-old industries, startup to enterprise, the outsider’s perspective, and partnering to transform."

Bria Alexander Louis Rosenfeld

Welcome

January 8, 2024

Stephen Pollard

"Design ops is at the heart of how we can achieve outstanding quality and value in design."

Stephen Pollard

Closing Keynote: Getting giants to dance - what can we learn from designing large and complex public infrastructure?

November 7, 2017

Uday Gajendar

"Skill boot camps don’t create a movement; they’re tactical and don’t provide a cohesive set of ideas."

Uday Gajendar Adam Richardson

From AI to Zeitgeist: Theory as the design antidote to AI hype

March 27, 2025

Leah Buley

"There’s no good answer yet for how to resolve the inequities created by differential access to digital technology."

Leah Buley

Closing Plenary: The Crisis of Digital

March 31, 2020

Latest Books All books