Rosenverse
How to Build Prototypes that Behave like an End-Product

This video is only accessible to Gold members. Log in or register for a free Gold Trial Account to watch.

Log in Register

Most conference talks are accessible to Gold members, while community videos are generally available to all logged-in members.

How to Build Prototypes that Behave like an End-Product

Gold
Tuesday, December 6, 2022 • Design in Product 2022
Share the love for this talk
How to Build Prototypes that Behave like an End-Product
Speakers: Jack Behar
Link:

Summary

Get more meaningful feedback, achieve UI consistency, and scale design process — that’s just three out of multiple improvements you will see once you build prototypes with interactive components. Take part in UXPin’s session and see what you can do to make prototyping interactive by default.

Key Insights

  • UXPin Merge directly imports coded UI components into the design canvas, enabling pixel-perfect prototypes consistent with development.

  • Designers manipulate component properties rather than breaking apart code-driven components, preserving design fidelity.

  • Using Merge promotes harmony and a common language between design and development teams, reducing misunderstandings.

  • Component-driven prototyping allows building complex interfaces from atomic design principles, composing organisms from atoms.

  • Merge supports interactive behaviors baked into components, like button click ripples and dropdown menus, without additional coding.

  • Design changes in Merge are governed by design system rules ensuring brand consistency and limiting product drift.

  • Developers can extract exact JSX code specs from the components used within UXPin Merge prototypes for implementation.

  • Merge supports responsive media queries, preserving component behavior across device breakpoints.

  • Interactions between components can be created by linking events to properties, such as opening or closing modals.

  • The gap between design intent and development outcome is minimized by working from the same coded components as a single source of truth.

Notable Quotes

"We help teams onboard their coded components onto the UXPin platform so they can be enabled with component-driven prototyping."

"UXPin is a full-stack platform that bridges the gap between design and development disciplines."

"Component-driven prototyping means designing with coded UI components your development team already created."

"There’s a frustrating gap between what a designer envisions and what actually gets implemented, leaving live prototypes inconsistent."

"Merge translates code from Storybook, npm, or third-party libraries into interactive, visual components in the editor."

"You can’t just break apart these components and type; instead, you change their properties to adjust labels, colors, or icons."

"Designers and developers work from the same source of truth, promoting pixel-perfect parity and consistent user experience."

"All behavior your component is capable of, including responsive and interaction states, will work inside UXPin."

"Interactions are exposed as events on components, so you can define that on clicking a button, a dialog opens."

"Using Merge we’re closing the loop of documentation and empowering stakeholders to communicate via common jargon and components."

Ask the Rosenbot
Emily Danielson
“I mean, I can lift a shovel”: Design Skills in Disaster Response
2022 • Design at Scale 2022
Gold
Mujtaba Hameed
Frameworks for Excellence: Using Visual Thinking and Communication to Elevate Your Research
2024 • Advancing Research 2024
Gold
David Cronin
The GE Design System and Thoughts about Craft at Scale
2015 • Enterprise UX 2015
Gold
Liz Ebengo
The Burden on Children: The Cost of Insufficient Post-Conflict Services and Pathways Forward
2024 • Advancing Service Design 2024
Gold
Frank Duran
Partnership Playbook: Lessons Learned in Effective Partnership
2024 • Enterprise Experience 2020
Gold
Uday Gajendar
Day 2 Welcome
2024 • Designing with AI 2024
Gold
Allison Sanders
Operating with Purpose
2024 • DesignOps Summit 2020
Gold
Nidhi Singh Rathore
Embracing participation to unlock deeper truths in commercial research
2025 • Advancing Research 2025
Gold
Mila Kuznetsova
How Lessons Learned from Our Youngest Users Can Help Us Evolve our Practices
2022 • Advancing Research 2022
Gold
Rich Mironov
How Can Product Managers and UXers Help Each Other (and Why are Product Folks so Annoying Sometimes)?
2022 • Design in Product 2022
Gold
Victor Udoewa
Beyond Methods and Diversity: The Roots of Inclusion
2024 • Advancing Research 2024
Gold
Chris Geison
What's Next for Research?
2021 • Advancing Research Community
Andrew Webster
Scaling Design Capability: How Involved Should You Be?
2021 • DesignOps Summit 2021
Gold
Barb Spanton
Doing Work That Matters: A Look Beyond The Idealistic Notion of 'Doing Meaningful Work'
2022 • Design at Scale 2022
Gold
Angelos Arnis
Navigating the Rapid Shifts in Tech's Turbulent Terrain
2023 • DesignOps Summit 2023
Gold
Ned Dwyer
The Future of DesignOps is Tool Consolidation
2024 • DesignOps Summit 2024
Gold

More Videos

Victor Udoewa

"Awareness leads to feeling stuck because we don’t know what to do or don’t feel empowered to act."

Victor Udoewa

Beyond Methods and Diversity: The Roots of Inclusion

March 26, 2024

Bill Scott

"Agile needs a brain, and that brain is the continuous customer feedback loop."

Bill Scott

Lean Engineering: Engineering for Learning and Experimentation in the Enterprise

May 14, 2015

Lija Hogan

"Design teams need diverse perspectives because our own experiences cloud our judgment about user needs."

Lija Hogan

Contexts of Use: A Framework for Connection

December 9, 2021

Aurobinda Pradhan

"You can define your own design process, whether it’s Lean UX, Double Diamond, or something custom."

Aurobinda Pradhan Shashank Deshpande

Introduction to Collaborative DesignOps using Cubyts

September 9, 2022

Jilanna Wilson

"We are designing the ways our teams work together — design ops itself is a design challenge."

Jilanna Wilson

Distributed DesignOps Management

February 26, 2019

Peter Van Dijck

"Think of the context window like an intern's briefing document: would the intern be able to answer the question with this information?"

Peter Van Dijck

Building impactful AI products for design and product leaders, Part 3: Understand AI architectures: RAG, Agents, Oh My!

July 30, 2025

Nicole Aleong

"User experience is shaped not just by product interaction but also by pricing, promotion, distribution, and brand communications."

Nicole Aleong Michaela Mora Prayag Narula Brianna Sylver

What UX research can learn from other research practices [Advancing Research Community Workshop Series]

September 14, 2023

Beth Chappell

"If you're presenting a concept, you're endorsing it. You need to be able to say why."

Beth Chappell

Leading through ambiguity: Supporting a design team relearning their craft

June 9, 2026

Llewyn Paine

"Are you really practicing human-centered design if you stop designing around insights from real humans?"

Llewyn Paine

Day 1 Using AI in UX with Impact

June 10, 2025