Log in or create a free Rosenverse account to watch this video.
Log in Create free account100s of community videos are available to free members. Conference talks are generally available to Gold members.
Summary
In this conversation, Bob and community co-curator Alison Rand discuss why it’s so hard to hire designers and the criticality of advocacy for the profession in order to attract emerging talent, the myth of the unicorn designer, and in light of all of this why companies are wrong to fight back against the idea of remote design teams.
Key Insights
-
•
The design field faces a top-of-funnel talent shortage largely because most people, especially young students, are unaware that design is a viable career path.
-
•
Design impact is not just about scale but also about depth; some designers prefer deep influence on small specialized user groups over broad superficial reach.
-
•
Expanding design hiring beyond traditional college graduates is crucial, as about two-thirds of U.S. adults don't hold college degrees.
-
•
Design Operations is a critical force multiplier that can increase a design team’s output by 25-30% by managing process, communication, and alignment.
-
•
Successful hiring involves interactive portfolio reviews with real-time critique, emphasizing understanding candidates' product thinking rather than relying solely on whiteboard exercises.
-
•
Remote design teams offer inclusivity benefits and allow designers to work thoughtfully away from constant interruption, challenging traditional in-office collaboration models.
-
•
Designers have varied cognitive styles (visual, verbal, motion-oriented), and effective leaders allocate design problems based on these cognitive strengths.
-
•
Information architecture is often overlooked but is central to design systems; it embodies deep philosophical and political choices about how content or objects are organized.
-
•
Design Ops defines rituals, frameworks, and guardrails that enable designers to focus on creativity rather than administrative or operational details.
-
•
Design culture and process precede people; creating the right culture attracts the right talent, reversing the common assumption that people first create culture.
Notable Quotes
"We just have kind of a top of the funnel problem, you know, there’s not nearly enough people going into the field because not that many people know it exists."
"There’s two variables in impact: the number of people I’m touching and what impact I’m having on them."
"Design Operations is a massive force multiplier on your design team—it can increase output by at least 25 to 30 percent."
"I hammer on information architecture probably more than almost any other interviewer because I believe it’s the central part of the system."
"Designers have different minds, like organic computers, each tuned to solve different parts of the problem."
"Designers need ritualized systems that allow them to focus on the creative part and freeze the rest of their minds."
"I don’t think it’s taking the joy out, it’s helping people find where the joy is."
"Design is problem-solving, and part of the problem is the environment in which you’re trying to work."
"You can’t build a jet engine by hand; you build machines and processes that allow you to build the jet engine."
"Culture and process come first; they attract people interested in that mindset, not the other way around."
Dig deeper—ask the Rosenbot:
















More Videos

"Research is about being ready for anything, even what you didn’t imagine."
Randolph Duke IIWar Stories LIVE! Randy Duke II
March 30, 2020

"If you were blindsided recently, I’ve been there. I just really appreciated a kind voice because I didn’t hear a single word they said."
Corey Nelson Amy SanteeLayoffs
November 15, 2022

"Statistical significance tells you if a change is likely not random, but it does not tell you if the change matters to your business."
Landon BarnesAre My Research Findings Actually Meaningful?
March 10, 2022

"We’re often stuck on a hamster wheel of short-term metrics like daily or monthly active users that don’t capture long-term success."
Amy BucherHarnessing behavioral science to uncover deeper truths
March 12, 2025

"You don’t design interfaces anymore—you choreograph intentions."
David SternbergUncovering the hidden forces shaping user behavior
July 17, 2025

"Using pilots can get buy-in from stakeholders who might resist broad change initially."
Deanna SmithLeading Change with Confidence: Strategies for Optimizing Your Process
September 23, 2024

"When the powerless get to speak freely, those in power hear what they desperately need to."
Jennifer StricklandAdopting a "Design By" Method
December 9, 2021

"We realized we were solving problems of a design practice when our organization had actually scaled to an organizational level."
Rachel Posman John CalhounA Closer Look at Team Ops and Product Ops (Two Sides of the DesignOps Coin)
November 19, 2020

"Mirroring content by repeating back what people say helps them understand their own ideas better."
Gina MendoliaTherapists, Coaches, and Grandmas: Techniques for Service Design in Complex Systems
December 3, 2024