Rosenverse

This video is only accessible to Gold members. Log in or register for a free Gold Trial Account to watch.

Log in Register

Most conference talks are accessible to Gold members, while community videos are generally available to all logged-in members.

Empowering Gaming at Scale: How Xbox Builds Powerful, Automated, and Distributed Design Systems with Sketch

Gold
Thursday, September 30, 2021 • DesignOps Summit 2021
Share the love for this talk
Empowering Gaming at Scale: How Xbox Builds Powerful, Automated, and Distributed Design Systems with Sketch
Speakers: Luca Rager
Link:

Summary

An essential part of creating a Design System is to make distribution and content flow sustainable. When the task is bringing the joy and community of gaming to everyone on the planet, the challenge gets massive! How can DesignOps and Automation become a facilitator for this challenge? Join Senior Software Engineer & Designer Luca Rager from Xbox as he takes us through their innovative take on design systems. Luca will illustrate how Sketch’s flexibility and modern DesignOps automation has allowed Xbox to package, theme and easily distribute component libraries. Furthermore, how their system bridges the gap between the Xbox Design System team and the wider product teams at Xbox.

Key Insights

  • Xbox Design System supports four themes including high contrast to ensure broad accessibility.

  • The component library needed to work across multiple platforms: TV, desktop, and mobile.

  • Theme customization is achieved by swapping foundational Sketch libraries rather than relying on overrides.

  • Every component and foundation (theme file) exists as its own Sketch file to support clarity and easy iteration.

  • Clyde, an internal automated tool, packages components into Sketch libraries and generates design tokens for engineers.

  • The design system team focused on creating easy-to-adopt kits for product designers to reduce complexity and improve uptake.

  • Multidisciplinary team members, including designers with engineering skills, help bridge gaps between disciplines.

  • Accessibility experts are embedded in the design process, enriching documentation and audits within the system.

  • Governance balances flexibility for product teams to propose and customize components with ensuring consistency from the core team.

  • Integration with Microsoft tools like Azure and Teams allows realtime notifications and seamless collaboration around design system updates.

Notable Quotes

"Gaming is for everyone anywhere, and Xbox has evolved way beyond the box under your TV."

"Our mission required us to build something fast, flexible, and scalable across many different product needs."

"A button is just a rectangle with some text, but our magic is in how we theme and customize it using foundations."

"Instead of overrides, we swap out entire theme files to customize components for different product teams."

"We realized the real problem was a people problem, not just tooling complexity."

"Sketch’s open file format allowed us to build custom tooling that shapes the design data to our needs."

"Clyde runs every time there’s a change, generating libraries and tokens to keep everyone up to date."

"Engineers love having individual components in files because it makes implementation much easier."

"Design system adoption exploded when we focused on the needs of everyone who builds, extends, or uses it."

"Accessibility and research are part of our org, not just consultants, which makes a huge difference in quality."

Ask the Rosenbot
Anna Avrekh
Expert Panel: Leading in and with Research
2022 • Advancing Research 2022
Gold
Ned Gartside
Navigating accessibility and climate
2024 • Climate UX Interest Group
Andrew Custage
The Digital Journey: Research on Consumer Frustration and Loyalty
2023 • Advancing Research 2023
Gold
Mark Boulton
Ops without Designers
2018 • DesignOps Summit 2018
Gold
Kara Kane
Theme One Intro
2022 • Civic Design 2022
Gold
Teresa Swingler
Look, Up in the Sky! UX/UI for Aerospace
2022 • Enterprise Community
Sarah Fathallah
A Typology of Participation in Participatory Research
2023 • Advancing Research 2023
Gold
Alla Weinberg
How to Build and Scale Team Safety
2024 • DesignOps Summit 2020
Gold
Dave Hora
A Research Skills Evolution
2021 • Advancing Research 2021
Gold
Sarah Brooks
Theme 3 Intro
2021 • Civic Design 2021
Gold
Mariah Hay
BUILD: Discussion
2018 • Enterprise Experience 2018
Gold
Sam Proulx
To Boldly Go: The New Frontiers of Accessibility
2022 • Advancing Research 2022
Gold
Daniel Gloyd
Warming the User Experience: Lessons from America's first and most radical human-centered designers
2024 • Rosenfeld Community
Sarit Geertjes
People, not Petri Dishes: Stories from a Research Recruiter
2019 • DesignOps Community
Bram Wessel
Enterprise Information Architecture
2020 • Enterprise Community
Sam Proulx
To Boldly Go: The New Frontiers of Accessibility
2022 • Civic Design 2022
Gold

More Videos

Kristin Skinner

"It’s far more helpful to focus on removing bottlenecks and friction points in designers’ workflows than just trying to make them work faster."

Kristin Skinner Kamdyn Moore

8 Types of Measures in Design Operations

April 16, 2020

Sam Proulx

"Hover is very difficult for users who use switch systems or head mice because they can only click or not click and have trouble holding steady to hover."

Sam Proulx

Prototype Reviews, People With Disabilities, and You

October 1, 2021

Emilia Åström

"Personal placemats give everyone time to think before sharing, increasing diversity of ideas."

Emilia Åström Jim Kalbach

Unlock Your Team’s Intelligence with Collaboration Design

June 9, 2022

Josina Vink

"We need to work at the systems inside ourselves, building critical reflexivity to recognize intersecting power dynamics."

Josina Vink

Navigating the pitfalls of systems thinking in service design

December 4, 2024

Jess Greco

"The Guild is much more than a community; it’s actively driving standards and creating conditions for success across the company."

Jess Greco

Creating a Basis for Change: Scaling Design Maturity

June 8, 2022

Robert Schwartz

"We are map makers… helping businesses understand their customers so they don’t make the wrong decisions or end up somewhere they don’t want to be."

Robert Schwartz

We're Here for the Humans

June 9, 2017

Sheri Byrne-Haber

"Personalization of accessibility settings will be the next big shift, letting users avoid repeated microaggressions like repeatedly enabling captions."

Sheri Byrne-Haber

The Importance of Accessible Design Systems

January 8, 2024

Christopher Geison

"Researchers must be shapers of AI technology and not simply users of it."

Christopher Geison

Theme 1 Intro

March 25, 2024

Taylor Klassman

"Non-researchers increasingly use research tools independently, so guardrails and governance are essential."

Taylor Klassman

The Evolution of UX Research Platforms

March 10, 2026