Rosenverse
An Organizational Story: Salesforce Lightning Design System

This video is only accessible to Gold members. Log in or register for a free Gold Trial Account to watch.

Log in Register

Most conference talks are accessible to Gold members, while community videos are generally available to all logged-in members.

An Organizational Story: Salesforce Lightning Design System

Gold
Thursday, June 9, 2016 • Enterprise UX 2016
Share the love for this talk
An Organizational Story: Salesforce Lightning Design System
Speakers: Nalini P. Kotamraju
Link:

Summary

The speaker, drawing on sociological research and internal interviews at Salesforce with UX designers, engineers, and executives, explores how the Salesforce Lightning Design System (SLDS) was conceived and successfully adopted. Unlike a typical executive-driven rollout, SLDS began as a scrappy, grassroots initiative by designers tackling concrete problems such as the disconnect between design and implementation, and the complexity of CSS for engineers. Salesforce’s history as a cloud-based CRM expanding into diverse customer success tools contextualizes this effort. The team learned from challenges faced by customers and partners who reverse-engineered Salesforce’s UI to maintain brand consistency. Trust among team members was crucial, fostered through clear design principles (clarity, efficiency, consistency, beauty) and transparent collaboration methods, including an internal “giving a blank” scale to evaluate passion on issues. The team prioritized building live components to demonstrate value instead of just documentation. Sharing via presentations, internal tools, and Salesforce’s Trailhead platform extended adoption beyond the core team, even as rapid scaling created new documentation challenges. Importantly, the design system elevated UX’s organizational role, securing a consistent presence in company decisions. The speaker highlights ongoing experimentation, including using the design system flexibility for user research. They close noting that despite the system’s maturity, no one has fully figured out design systems yet, underscoring an exciting phase for this evolving practice.

Key Insights

  • The Salesforce Lightning Design System succeeded primarily due to addressing real problems for people, not just technological innovation.

  • SLDS originated as a scrappy grassroots initiative rather than a top-down executive mandate.

  • A core internal challenge was bridging the gap between what designers envisioned and what engineers implemented, especially with CSS complexities.

  • Trust within the design system team, supported by explicit communication methods like the ‘giving a blank’ scale, was fundamental for productive collaboration.

  • Salesforce’s design principles (clarity, efficiency, consistency, beauty) served as a unifying language across teams and stakeholders.

  • Building live components early and fast helped the design system team demonstrate value and gain buy-in rather than relying on documentation alone.

  • Sharing extensively using internal communications, office hours, and the Trailhead learning platform accelerated adoption inside and outside Salesforce.

  • The design system helped unify disparate codebases and acquired companies, preserving brand consistency at scale.

  • The existence of the design system strengthened the organizational role of UX, ensuring UX teams have a seat at the decision-making table.

  • Ongoing challenges include managing rapid adoption scale and integrating user research creatively using the design system’s flexibility.

Notable Quotes

"I’m exceptionally qualified to talk about design systems because I’ve never used one until recently."

"The success of SLDS is not about the technology itself but about people and relationships."

"The design system started as a scrappy corner initiative of designers doing the right thing."

"Engineers don’t want to mess with CSS; they want to write business logic."

"One of the biggest problems was the gap between what designers designed and what got built."

"Trust was cultivated with design principles like clarity, efficiency, consistency, and beauty serving as a North Star."

"We built living components as conversation starters, showing instead of telling."

"Sharing is hustle — holding brown bags, office hours, town halls, and surveys to get feedback."

"Making the design system open source put Salesforce and the UX team on the map."

"UX now has a seat at the table — maybe not next to the CEO, but definitely in the room — thanks in large part to the design system."

Ask the Rosenbot
Sarah Coyle
Design and Analytics with Sarah Coyle
2020 • DesignOps Community
Charles Lee
Building a New Home for the Atlassian Design System
2020 • Enterprise Community
Alana Washington
Theme 3 Intro
2021 • DesignOps Summit 2021
Gold
Trisha Causley
[Demo] Complexity in disguise: Crafting experiences for generative AI features
2024 • Designing with AI 2024
Gold
Erin Weigel
Real-world lessons to improve your conversion rates
2024 • Rosenfeld Community
James Lang
Hopeful Futures for UX Research
2026 • Rosenfeld Community
Sarah Fathallah
Lessening the Research Burden on Vulnerable Communities
2020 • Advancing Research 2020
Gold
Uday Gajendar
Theme 1: Introduction
2021 • Design at Scale 2021
Gold
Jules Monza
Use These Words and Count These Things
2024 • DesignOps Summit 2024
Gold
Hugh Dubberly
Problems with Problems: Reconsidering the Frame of Designing as Problem-Solving
2019 • Enterprise Community
Christian Rohrer
Research Operations at Scale
2017 • DesignOps Summit 2017
Gold
Dr Chloe Sharp
Using Evidence and Collaboration for Setting and Defending Priorities
2023 • Design in Product 2023
Gold
Cheryl Platz
Collaborative Creativity through Improv
2018 • DesignOps Summit 2018
Gold
Lada Gorlenko
Theme 2 Intro
2022 • Design at Scale 2022
Gold
Mark Templeton
Creating a Legacy: the ultimate experience
2017 • Enterprise Experience 2017
Gold
Josh Clark
Sentient Scenes and Radically Adaptive Experiences
2025 • Designing with AI 2025
Gold

More Videos

Dave Hoffer

"Donuts are delicious, right? Nobody doesn’t like donuts."

Dave Hoffer Joanne Weaver

UX Job Search AMA #2 with Joanne Weaver and Dave Hoffer

May 21, 2025

Matt Duignan

"HITS is not a replacement for researchers but an augmentation to scale their expertise across the organization."

Matt Duignan

HITS, Microsoft's internal human insight system: From research library to living body of knowledge

July 16, 2019

Bria Alexander

"A lot of design ops impact comes from influence, and influence comes from empathy and showing the benefit of what you are putting out."

Bria Alexander Laura Gatewood Corey Long Daniel Orbach Laine Prokay Deanna Smith

The Big Question about Resilience: A panel discussion

September 23, 2024

Bianca Jefferson

"When discovery is missing, teams might move fast, but often in the wrong direction."

Bianca Jefferson

From Sprints to Systems: Operationalizing Continuous Discovery Through DesignOps

September 10, 2025

Rima Campbell

"When you deliver MVPs without understanding the problem fully, you end up in endless cycles of fix-it-later and rework."

Rima Campbell Amrit S Bhachu

Increase Productivity and Drive Business Impact

September 24, 2024

Melinda Belcher

"If you send me a Dropbox link on my work laptop, I will not be able to open that."

Melinda Belcher

Bridging the Gap: Making the Most of the Differences Between Agency and Enterprise

January 8, 2024

Marc Majers

"The customer’s mental model is a bit different than your mental model and also different than the actual product."

Marc Majers Tony Turner

Interrupted UX - Add A Dose of Reality To Usability Testing

March 11, 2022

Deanna Washington

"True UX maturity means UX belongs to everyone, not just the UX team."

Deanna Washington Tim Allen Jeff Courcelle John Maeda Matt Raw Erica Tjader

Scaling Success: Paving the Path from DesignOps to VP

October 4, 2023

Vicky Teinaki

"Even if you had designed it, I wouldn’t have prioritized it."

Vicky Teinaki Michele Marut Tim Parmee

Short Take #3: UX/Product Lessons from Your Industry Peers

December 6, 2022