Rosenverse

This video is only accessible to Gold members. Log in or register for a free Gold Trial Account to watch.

Log in Register

Most conference talks are accessible to Gold members, while community videos are generally available to all logged-in members.

An Organizational Story: Salesforce Lightning Design System
Gold
Thursday, June 9, 2016 • Enterprise UX 2016
Share the love for this talk
An Organizational Story: Salesforce Lightning Design System
Speakers: Nalini P. Kotamraju
Link:

Summary

The speaker, drawing on sociological research and internal interviews at Salesforce with UX designers, engineers, and executives, explores how the Salesforce Lightning Design System (SLDS) was conceived and successfully adopted. Unlike a typical executive-driven rollout, SLDS began as a scrappy, grassroots initiative by designers tackling concrete problems such as the disconnect between design and implementation, and the complexity of CSS for engineers. Salesforce’s history as a cloud-based CRM expanding into diverse customer success tools contextualizes this effort. The team learned from challenges faced by customers and partners who reverse-engineered Salesforce’s UI to maintain brand consistency. Trust among team members was crucial, fostered through clear design principles (clarity, efficiency, consistency, beauty) and transparent collaboration methods, including an internal “giving a blank” scale to evaluate passion on issues. The team prioritized building live components to demonstrate value instead of just documentation. Sharing via presentations, internal tools, and Salesforce’s Trailhead platform extended adoption beyond the core team, even as rapid scaling created new documentation challenges. Importantly, the design system elevated UX’s organizational role, securing a consistent presence in company decisions. The speaker highlights ongoing experimentation, including using the design system flexibility for user research. They close noting that despite the system’s maturity, no one has fully figured out design systems yet, underscoring an exciting phase for this evolving practice.

Key Insights

  • The Salesforce Lightning Design System succeeded primarily due to addressing real problems for people, not just technological innovation.

  • SLDS originated as a scrappy grassroots initiative rather than a top-down executive mandate.

  • A core internal challenge was bridging the gap between what designers envisioned and what engineers implemented, especially with CSS complexities.

  • Trust within the design system team, supported by explicit communication methods like the ‘giving a blank’ scale, was fundamental for productive collaboration.

  • Salesforce’s design principles (clarity, efficiency, consistency, beauty) served as a unifying language across teams and stakeholders.

  • Building live components early and fast helped the design system team demonstrate value and gain buy-in rather than relying on documentation alone.

  • Sharing extensively using internal communications, office hours, and the Trailhead learning platform accelerated adoption inside and outside Salesforce.

  • The design system helped unify disparate codebases and acquired companies, preserving brand consistency at scale.

  • The existence of the design system strengthened the organizational role of UX, ensuring UX teams have a seat at the decision-making table.

  • Ongoing challenges include managing rapid adoption scale and integrating user research creatively using the design system’s flexibility.

Notable Quotes

"I’m exceptionally qualified to talk about design systems because I’ve never used one until recently."

"The success of SLDS is not about the technology itself but about people and relationships."

"The design system started as a scrappy corner initiative of designers doing the right thing."

"Engineers don’t want to mess with CSS; they want to write business logic."

"One of the biggest problems was the gap between what designers designed and what got built."

"Trust was cultivated with design principles like clarity, efficiency, consistency, and beauty serving as a North Star."

"We built living components as conversation starters, showing instead of telling."

"Sharing is hustle — holding brown bags, office hours, town halls, and surveys to get feedback."

"Making the design system open source put Salesforce and the UX team on the map."

"UX now has a seat at the table — maybe not next to the CEO, but definitely in the room — thanks in large part to the design system."

Ask the Rosenbot
Mark Interrante
Collaboration Flows in Product Development
2017 • Enterprise Experience 2017
Gold
Aras Bilgen
Who does the math: A designer’s journey in building an AI-based tutoring app
2025 • Designing with AI 2025
Gold
Saara Kamppari-Miller
Theme Three Intro
2023 • DesignOps Summit 2023
Gold
Shipra Kayan
How we Built a VoC (Voice of the Customer) Practice at Upwork from the Ground Up
2021 • DesignOps Summit 2021
Gold
Corey Nelson
Layoffs
2022 • Advancing Research Community
Dave Hora
Research in the Face of Complexity: New Sensibility for New Situations
2025 • Rosenfeld Community
Edgar Anzaldua Moreno
Using Research to Determine Unique Value Proposition
2021 • Advancing Research 2021
Gold
Ned Dwyer
The Future of DesignOps is Tool Consolidation
2024 • DesignOps Summit 2024
Gold
Louis Rosenfeld
How to use the Rosenbot
2026 • Rosenfeld Community
Erin Hauber
Design is Not the Frosting on the Scaled Agile Layer Cake
2019 • DesignOps Summit 2019
Gold
Dan Willis
Theme 3: Intro
2024 • Enterprise Experience 2020
Gold
Karen Pascoe
Developing Experience Teams and Talent in the Enterprise
2016 • Enterprise UX 2016
Gold
Nancy Douyon
We'll Figure That Out in the Next Launch: Enterprise Tech's Nobility Complex
2018 • Enterprise Experience 2018
Gold
Sam Proulx
Mobile Accessibility: Why Moving Accessibility Beyond the Desktop is Critical in a Mobile-first World
2022 • Advancing Research 2022
Gold
Farid Sabitov
Automatization for Large Enterprise Teams
2024 • DesignOps Summit 2020
Gold
Gabrielle Verderber
Documentation Your Team Will Actually Use
2023 • DesignOps Summit 2023
Gold

More Videos

Steve Portigal

"Paper prototyping was the original scrappy; low fidelity tools produce different responses than high fidelity."

Steve Portigal

Looking Back…to Look Ahead

March 26, 2024

Laine Riley Prokay

"Building a network early can create amazing opportunities further along the career path."

Laine Riley Prokay Lisa Gordon

Carving a Path for Early Career DesignOps Practitioners

September 9, 2022

Noreen Whysel

"UX people do have research methods that fit into shorter product development cycles."

Noreen Whysel Katie Saindon

Short Take #4: UX/Product Lessons from Your Industry Peers

December 6, 2022

Samuel Proulx

"41 percent of non-Western names are autocorrected into something else."

Samuel Proulx

Designing for Disability, Innovating for Everyone

March 11, 2025

Ivana Ng

"If we can teach government partners to be product thinkers, that results in impact that lasts beyond contracts."

Ivana Ng

Level Up Your Program with ProductOps

January 8, 2024

Deanna Smith

"Not everything that is faced can be changed, but nothing can be changed until it is faced."

Deanna Smith

Leading Change with Confidence: Strategies for Optimizing Your Process

September 23, 2024

Caroline Jarrett

"Fast is not a virtue in and of itself; moving slower and acting with intention ensures you go in the right direction."

Caroline Jarrett Erin Weigel

Have fun with statistics?

December 12, 2024

Sarah Alvarado

"Getting everyone to agree on what research should answer and in what order is where the fruitful back and forth happens."

Sarah Alvarado Nalini P. Kotamraju Anne Mamaghani Peter Merholz

How to make UX research leadership more effective [Advancing Research Community Workshop Series]

October 26, 2023

Dane DeSutter

"Look at your old data again with a new lens; reanalyzing can save money and be less extractive."

Dane DeSutter

Keeping the Body in Mind: What Gestures and Embodied Actions Tell You That Users May Not

March 26, 2024