Rosenverse

This video is only accessible to Gold members. Log in or register for a free Gold Trial Account to watch.

Log in Register

Most conference talks are accessible to Gold members, while community videos are generally available to all logged-in members.

Scaling the Human Center
Gold
Thursday, June 8, 2017 • Enterprise Experience 2017
Share the love for this talk
Scaling the Human Center
Speakers: Gretchen Anderson
Link:

Summary

How do you keep human needs balanced with those of a business, especially when the business is the largest power and gas company in the country? Gretchen Anderson is the Head of Design at PG&E, and she talks about how she's scaling what she's learned across an enterprise-level organization.

Key Insights

  • Enterprise environments often prefer predictable A-to-B-to-C workflows, which conflict with user-centered design's iterative, exploratory nature.

  • Features like satellite asset maps for field workers may never emerge without intentional user-centered design involvement.

  • Pair design—with peers across disciplines or perspectives—accelerates ideation and produces more resilient design solutions.

  • Designers often feel isolated and undervalued due to paranoia and lack of inclusion; proactive creation and sharing of deliverables helps secure their place at the table.

  • Design systems and pattern libraries are essential guardrails but require ambassadors or design operators to help teams adapt them effectively.

  • Designers’ unique fingerprints and problem-solving styles mean that even with the same inputs, outputs can validly differ among designers.

  • Storytelling and prototyping are powerful tools to influence stakeholders and shift conversations toward productive outcomes.

  • UX debt is sometimes necessary and should be managed collaboratively between designers, tech leads, and product owners as part of the release strategy.

  • Building authentic, facilitated relationships across the organization reduces designer isolation and elevates the perceived value of design.

  • Human-centered design includes designing the experience of working with the design team, not just the end-user product experience.

Notable Quotes

"Silicon Valley feels fast, but when the grid goes down, it can be catastrophic."

"That’s the kind of feature that never would have made it to the top of anyone’s backlog without design."

"Working in pixels, we still have fingerprints. You all have a style. That’s a great thing."

"Designers can be really paranoid and very precious."

"Pair design is about two perspectives coming together as peers to quickly try and evaluate ideas."

"Invite yourself to the table by bringing actual deliverables, like storyboards and prototypes."

"Prototyping is not about usability, it’s about exploring the idea."

"No wiki in the world is as good as somebody who can come and tell you how to bend the rules a little bit."

"I see designers fall back on being the defender of the user like a union boss, but that’s not your only responsibility."

"Human-centered design is not just about your end users, it’s about the humans in your team."

Ask the Rosenbot
Anna Avrekh
Diversity In and For Design: Building Conscious Diversity in Design and Research
2021 • Design at Scale 2021
Gold
Fisayo Osilaja
[Demo] The AI edge: From researcher to strategist
2024 • Designing with AI 2024
Gold
Jane Davis
Strategic Shifts and Innovations in User Research: Navigating Challenges and Opportunities
2025 • Advancing Research 2025
Gold
George Abraham
Design Systems To-Go: Reimagining Developer Handoff, and Introducing App Builder (Part 2)
2021 • DesignOps Summit 2021
Gold
Jen Cardello
Curating insight: Strategies for integrating knowledge across research functions
2025 • Advancing Research 2025
Gold
Wendy Johansson
Be a Product Boss!
2022 • Design in Product 2022
Gold
Laura Klein
Human vs. machine: Testing AI’s ability to synthesize and analyze research
2026 • Advancing Research 2026
Conference
Candace Myers
Standardizing Design at Scale
2022 • DesignOps Summit 2022
Gold
Iain McMaster
Design and Product: from Frenemy to Harmony
2023 • Design in Product 2023
Gold
Alla Weinberg
How to Build and Scale Team Safety
2024 • DesignOps Summit 2020
Gold
Meredith Black
Scaling Design Culture
2017 • DesignOps Summit 2017
Gold
John Cutler
Oxbows, Rivers, and Estuaries: How to navigate the currents of change (without burning out)
2024 • Advancing Service Design 2024
Gold
George Aye
That Quiet Little Voice: When Design and Ethics Collide
2022 • Civic Design 2022
Gold
Rebecca Gimenez
Work in Progress: Service Design at Airbnb
2024 • Advancing Service Design 2024
Gold
Kristin Skinner
Theme 2: Introduction and Provocation
2024 • DesignOps Summit 2020
Gold
Mark Interrante
Collaboration Flows in Product Development
2017 • Enterprise Experience 2017
Gold

More Videos

George Aye

"What is design’s relationship to power and privilege? Which humans do we center when we say human-centered design?"

George Aye

That Quiet Little Voice: When Design and Ethics Collide

November 16, 2022

Xenia Adjoubei

"We were interested in supporting networks of self-organization and mutual aid formed between refugees and host communities."

Xenia Adjoubei Sean Bruce

Empowering Communities Through the Researcher in Residence Program

March 29, 2023

Benjamin Wiedmaier

"When you get a best in class tool, you are able to execute more rigorous research and show clearer ROI."

Benjamin Wiedmaier Annie Mayfield

Redefining Toolkits: Unbundling to Create a Perfect Match

March 11, 2025

John Devanney

"Impact evaluation is where organizations struggle the most, partly because metrics often don’t fit design’s multifaceted value."

John Devanney

The Design Management Office

November 6, 2017

Steve Sanderson

"If you're changing workflows in experiments, you need to keep track of impacted teams like call centers to avoid resistance."

Steve Sanderson Alissa Briggs Jeff Gothelf Bill Scott

Discussion

May 14, 2015

Jemma Ahmed

"By the time the value of a human centered process has been proven, UX is often outnumbered."

Jemma Ahmed

Theme 2 Intro

January 8, 2024

Megan Kierstead

"You need to believe what you’re doing is the right approach. You need to believe in your own skills and your team’s skills."

Megan Kierstead

You Are a Badass at UX: Overcoming Imposter Syndrome

March 10, 2021

PJ Buddhari

"We try to keep things as consistent as possible in terms of the API but document where platforms need to deviate to be good citizens of their environment."

PJ Buddhari Nate Baldwin

Meet Spectrum, Adobe’s Design System

June 9, 2021

James Lang

"Community is a thing that fosters a sense of belonging and wanting to identify with it."

James Lang

If you can design an app, you can design a community

May 22, 2025