Rosenverse

Log in or create a free Rosenverse account to watch this video.

Log in Create free account

100s of community videos are available to free members. Conference talks are generally available to Gold members.

Wargaming (An Introduction)
Thursday, August 10, 2023 • Enterprise Community
Share the love for this talk
Wargaming (An Introduction)
Speakers: Terry Buckman
Link:

Summary

What is wargaming and how can the process be used to inform and refine strategic planning? First, what is wargaming? Terry will start with a short presentation giving the historical perspective and military usage of wargaming. Second, will be how the process can inform and refine strategic planning and decision-making. Here we will pivot to describing non-military contexts/examples for wargaming (strategic planning/decision support). Third, he will solicit ideas participants might have for problems where wargaming could be helpful, and together will quickly iterate a wargame concept for the juiciest of these ideas.

Key Insights

  • War gaming has ancient origins, with Sun Tzu formalizing strategic concepts over 2000 years ago.

  • The Naval War College’s war gaming helped turn the tide of the Pacific War in World War II through predictive simulations.

  • War gaming differs from tabletop exercises, seminars, and rehearsals of concept primarily in its competitive, adversarial nature and evolving scenario.

  • Human interplay is a fundamental element distinguishing war games from mere simulations or models.

  • Data collected from war games is often qualitative and analyzed thematically to gauge decision-making quality and scenario fidelity.

  • War games can be run multiple times with the same scenario, acknowledging that individual decisions vary depending on timing and context.

  • Developing personas or emulations of opposing actors is common in war games to model realistic adversary behavior.

  • War games have practical applications beyond military, including business strategy, advocacy, and leadership transitions.

  • Move-countermove pacing in war games enhances depth of strategic thinking compared to synchronous simultaneous moves.

  • Though costly and time-intensive, smaller and quicker war games are possible, especially outside of classified military environments.

Notable Quotes

"If you know yourself and your enemy, then you’re guaranteed victory."

"War games really are research — creative and systematic work to gain knowledge and improve decision making."

"A tabletop exercise is like we’re all on the same team building a plan, but a war game is competition against other teams."

"Without human interplay, it’s a simulation or model, not a war game."

"Sometimes the best way to understand a problem is to run the game multiple times and see why decisions differ."

"In our war games, persona-like emulations represent groups or leadership apparatus, not just single individuals."

"The goal of war gaming is to provide better quality information at the right time for better decisions."

"War gaming can be used by advocacy groups to test moves against policymakers and lobbyists before taking real-world actions."

"Plans are useless, but planning is everything — that’s what war gaming is about."

"Some war games, like modeling a thermonuclear war, are no-win scenarios, which is why we spend so much time trying to prevent that."

Ask the Rosenbot
Bria Alexander
Opening Remarks
2023 • Advancing Research 2023
Gold
Sarah Fathallah
A Typology of Participation in Participatory Research
2023 • Advancing Research 2023
Gold
Matt Bernius
Learnings from Applying Trauma-Informed Principles to the Research Process
2022 • Advancing Research 2022
Gold
Andrew Michael
Building a Product Insights Team
2022 • Advancing Research 2022
Gold
Sarah Flamion
Complex Problem? Add Clarity by Combining Research and Systems Thinking
2020 • Advancing Research 2020
Gold
Jon Fukuda
The Big Question about Innovation: A Panel Discussion
2024 • DesignOps Summit 2024
Gold
Taylor Jennings
Repository Retrospective: Learnings from Introducing a Central Place for UX Research
2022 • Advancing Research 2022
Gold
Peter Van Dijck
Designing AI-first products on top of a rapidly evolving technology
2025 • Designing with AI 2025
Gold
Ariel Kennan
Theme Two Intro
2022 • Civic Design 2022
Gold
Wendy Johansson
Be a Product Boss!
2022 • Design in Product 2022
Gold
Peter Van Dijck
Hands-on AI #1: Let’s write your first AI eval
2025 • Rosenfeld Community
Jessamyn Edwards
Surviving Your UX Career in Enterprise Design
2021 • Enterprise Community
Husani Oakley
Theme Two Intro
2023 • Enterprise UX 2023
Gold
Rob Mitzel
The Tale of Two Companies: Building a Successful UX Practice in a Century-Old Enterprise
2024 • Enterprise Experience 2020
Gold
Dave Gray
Liminal Thinking: Sense-making for systems in large organizations
2015 • Enterprise UX 2015
Gold
JP Allen
Navigating the UX Tool Landscape
2021 • Advancing Research 2021
Gold

More Videos

Aaron Stienstra

"We have the responsibility to redistribute our power and include those who have a stake in the work we do."

Aaron Stienstra Lashanda Hodge

Leveraging Civic Design to Advance Equity and Rebuild Trust in the US Federal Government

December 8, 2021

John Donmoyer

"I have somehow managed to not open Figma for the last six months, which I couldn’t have believed a year ago."

John Donmoyer

Shipping your code generation experiments to production

June 11, 2025

Sheryl Cababa

"The organization’s website structure often mirrors its internal organizational structure and decision-making."

Sheryl Cababa Alexis Oh

Thinking in systems to address climate with Sheryl Cababa

June 12, 2024

Ariel Kennan

"We must put our citizens at the center of every service."

Ariel Kennan

Building a Design Culture

June 9, 2017

Ignacio Martinez

"We built a career path to make evaluations as fair and consistent as possible across roles."

Ignacio Martinez

Fair and Effective Designer Evaluation

September 25, 2024

Dave Hora

"Shared understanding is the first layer of driving impact, not just completing studies or putting personas on walls."

Dave Hora

Advice for Establishing Research

December 8, 2022

Dr. Jamika D. Burge

"We need to ask participants how much time they have and want to contribute to avoid extractive research."

Dr. Jamika D. Burge Mansi Gupta

Advancing the Inclusion of Womxn in Research Practices

September 15, 2022

James Rampton

"Tesla had 150 million lines of code in 2019 and is now replacing hundreds of thousands of lines with AI to improve self-driving features."

James Rampton

The Basics of Automotive UX & Why Phones Are a Part of That Future

July 25, 2024

Kristin Wisnewski

"We want to send fewer mailers but make them more impactful, using A/B testing to optimize open and click rates."

Kristin Wisnewski

Measuring What Matters

October 23, 2019