Log in or create a free Rosenverse account to watch this video.
Log in Create free account100s of community videos are available to free members. Conference talks are generally available to Gold members.
What co-speech gestures reveal about users’ thinking during interviews
Summary
Drs. DeSutter and Scopelitis discussed how User Experience (UX) researchers can triangulate and enrich information from one-on-one interviews by attending to users’ co-speech gestures—the spontaneous movements that humans make with their hands and body when communicating. Gestures are a “window to the mind” and can reveal unspoken information about users’ emotional states as well as the structure and composition of their mental models. They concluded with a practical guide for efficiently implementing gesture research.
Key Insights
-
•
Gestures provide a non-verbal window into users' mental models, often revealing thoughts not expressed in speech.
-
•
Representational gestures, especially those made in personal gesture space, indicate cognitive processes and implicit imagery.
-
•
Users commonly hold multiple, context-dependent mental models rather than a single static one.
-
•
In interviews, interviewer gestures increase participant gesturing and improve conversational rapport.
-
•
Video interviews pose challenges for capturing gestures fully; positioning and prompting can mitigate this.
-
•
Speech-gesture mismatches often signal ongoing mental model construction or word searching by users.
-
•
Gestures can reveal emotional attachment or disengagement with technology, influencing adoption and retention.
-
•
Mental models can be anchored by recent technology prototypes, such as chat GPT for AI understanding.
-
•
Structured interview protocols that elicit gesturing and separate talking from tool use optimize gesture data collection.
-
•
Open source motion tracking and gesture analysis tools can aid qualitative research by quantifying gesture patterns.
Notable Quotes
"Gestures are a window to the mind."
"Gesture and speech form an integrated system; they reinforce one another."
"We’re really leaving half of our data on the table by not attending to gesture when eliciting mental models."
"Gesture is not computer and smartphone gestures, but spontaneous movements people make with hands and arms."
"Four me gestures happen in that personal gesture space and serve as thinking tools for the speaker."
"When gestures and speech mismatch, it often means the speaker is still refining their mental model."
"Without looking at the gesture, we would have come to a less complete mental model."
"Users have more than one mental model; they can be constructed on the fly depending on context."
"The degree to which the user feels in control with an intelligent agent brings up conversational mental models."
"The more you gesture, the more your interviewee will gesture."
Or choose a question:
More Videos
"The mayor wanted to shrink the neighborly bonds that the city was known for by investing in a 2030 living Monument of collaboration and community."
Sarah GallimoreInspire Progress with Artifacts from the Future
November 18, 2022
"Some of the most important decisions for service design happen on whiteboards among engineers, often without service design representation."
John CutlerOxbows, Rivers, and Estuaries: How to navigate the currents of change (without burning out)
December 3, 2024
"Man, oh man, what an incredible few days of learning and of the community that we have all had the opportunity to discover at Design at Scale."
Bria AlexanderOpening Remarks
June 11, 2021
"The value of research is magnified when we democratize it and let others do research with us and on their own."
Smitha Papolu Nova Wehman-Brown Melissa Schmidt Adam MenterTheme 3 Discussion
June 4, 2019
"Designing for edge cases can lead to solutions everyone wants to use because they’re more comfortable and inclusive."
Billy CarlsonIdeation tips for Product Managers
December 6, 2022
"Design for the government was something you do to outsource web development, not for serious problems."
Natalia RadywylCo-Designing New Power in Australia's Public Sector
November 16, 2022
"Sometimes business context points us to a direction where we no longer have the safety of our identity constructs."
Aletheia DelivreNew Shapes and Emerging Identities for Design Ops
September 11, 2025
"Without drugs people would be sick and without UX it wouldn’t be able to use the drugs."
Mike OrenWhy Pharmaceutical's Research Model Should Replace Design Thinking
March 28, 2023
"Designing better enterprises means creating conditions for all parts to work together coherently, like gardening rather than blaming individual plants."
Milan GuentherA Shared Language for Co-Creating Ambitious Endeavours
June 6, 2023