Rosenverse
Onboarding: The Ecosystem, not the Afterthought

This video is only accessible to Gold members. Log in or register for a free Gold Trial Account to watch.

Log in Register

Most conference talks are accessible to Gold members, while community videos are generally available to all logged-in members.

Onboarding: The Ecosystem, not the Afterthought

Gold
Tuesday, November 7, 2017 • DesignOps Summit 2017
Share the love for this talk
Onboarding: The Ecosystem, not the Afterthought
Speakers: Russ Unger
Link:

Summary

Onboarding new employees to your team is all too often treated as an afterthought, or best case, as an at-the-moment-thought. Employees deserve a well-thought out experience that includes them from the very beginning–from the creation of the position description—to that time after they’ve become integrated into our teams and organizations. We can trace some of these imperfect scenarios all the way back to the creation our performance profiles or position descriptions, and how they were created. When we understand the entire journey from candidate to employee we see the value of treating onboarding as an ending of a particular process instead of a solitary event in time.

Key Insights

  • •

    Traditional job descriptions focus on tasks rather than measurable performance outcomes, limiting effective hiring.

  • •

    Performance profiles clarify what success looks like and help teams agree on hiring criteria, leading to better candidate matches.

  • •

    Structured interview guides aligned with performance profiles ensure consistent, fair, and relevant candidate assessments.

  • •

    Unpaid design exercises or take-home tasks can exclude qualified candidates with caregiving or other external responsibilities.

  • •

    The candidate experience after the interview and before the start date is often neglected, causing anxiety and disengagement.

  • •

    Maintaining personal contact with candidates post-offer fosters comfort and commitment before they begin.

  • •

    First day onboarding should be treated as a commencement event, not a paperwork marathon, reducing overwhelm.

  • •

    Buddy systems provide critical social and informational support, improving new hire adjustment and retention.

  • •

    Assigning safe internal projects early helps new hires gain practical familiarity without pressure.

  • •

    Onboarding should be considered a multi-touch ecosystem involving ongoing feedback, communication, and adaptation.

Notable Quotes

"If you really care about success, you define it first and hire against performance, not just experience."

"Manhole cover questions belong in the past. Focus on real skills and relevant experience instead."

"Unpaid design exercises are unfair because they don’t take into account people's real-life constraints."

"Waiting and vague communication during hiring is a painful guessing game for candidates."

"The post-offer period isn’t HR’s alone; hiring teams must stay in touch and keep the candidate engaged."

"Day one is a commencement, a graduation from candidate to employee, not a paperwork slog."

"Buddy systems create leadership opportunities and a support network without changing org charts."

"Internal projects give new hires a safe place to learn how the organization functions without fear of breaking things."

"Hiring managers should facilitate hiring decisions but truly rely on the team members who work daily with the candidate."

"Onboarding isn’t a single event or process, it’s an ecosystem with many touchpoints impacting the new employee experience."

Ask the Rosenbot
Patrizia Bertini
The (r)evolution of designOps: It’s Time to Think (really) BIG
2025 • DesignOps Summit 2025
Gold
Louis Rosenfeld
Opening Remarks
2023 • Advancing Research 2023
Gold
Abby Covert
Is the shift greater than the sum of its parts?
2026 • Shift UX 2026
Conference
Jon Fukuda
The Big Question about Innovation: A Panel Discussion
2024 • DesignOps Summit 2024
Gold
Emilia Åström
Unlock Your Team’s Intelligence with Collaboration Design
2022 • Design at Scale 2022
Gold
Sam Proulx
Understanding Screen Readers on Mobile: How And Why to Learn from Native Users
2023 • DesignOps Summit 2023
Gold
Bria Alexander
Opening Remarks Day 2
2024 • Advancing Research 2024
Gold
Ned Gartside
Navigating accessibility and climate
2024 • Climate UX Interest Group
Alba Villamil
Stereotyped by Design: Pitfalls in Cross-Cultural User Research
2020 • Advancing Research 2020
Gold
Susan Weinschenk
Evaluating the Maturity of UX in Your Organization
2020 • Enterprise Community
Laura Klein
Human vs. machine: Testing AI’s ability to synthesize and analyze research
2026 • Advancing Research 2026
Gold
Reginé Gilbert
Asking the Right Questions: Life, Hope and Moving Forward During the Pandemic
2022 • Design at Scale 2022
Gold
Robin Beers
Navigating organizational systems: Rethinking researcher’s role in driving change
2025 • Advancing Research 2025
Gold
Natalia Radywyl
Co-Designing New Power in Australia's Public Sector
2022 • Civic Design 2022
Gold
Alicia D. Johnson
Disasters and the 21st Century
2021 • Civic Design 2021
Gold
Cara Maritz
The Art of Extrapolation
2023 • Advancing Research 2023
Gold

More Videos

Laura Smith

"A viable service is one that not only functions well but can also develop, grow, and flourish."

Laura Smith Tom Gayler

Embedding Service Design and Agile Practice within UK Planning Teams to Create Services that Last

December 3, 2024

Spencer L. A. Stultz

"Freedom Dreaming democratizes the ability to rethink the ways our communities operate."

Spencer L. A. Stultz

Why Social Justice Frameworks are Necessary for Successful DEI/JEDI Initiatives

October 4, 2023

"Investing time upfront in user research and discovery avoids rushed fixes that don’t meet clients’ needs."

Product and Design at Bloomberg: A 15-year Evolution

December 6, 2022

Sharbani Dhar

"It’s never over; it’s a continuous process of improvement."

Sharbani Dhar

Breathing Room for Delight

January 8, 2024

John Devanney

"Learning and knowledge management isn’t just about quality of work, it’s deeply tied to retaining people and motivation."

John Devanney

The Design Management Office

November 6, 2017

Rebecca Gimenez

"Ambiguity is totally normalized here and there’s a baseline acceptance that the business is kind of unknowable."

Rebecca Gimenez

Work in Progress: Service Design at Airbnb

December 3, 2024

Yunyan Li

"Love principle is about emotionally supporting users, celebrating achievements, and creating visually beautiful products."

Yunyan Li Anna Le Jen Kim

UX Best Practices

June 11, 2021

Sam Proulx

"Apple solved the problem of making touchscreens accessible by inventing VoiceOver and providing rich APIs for developers."

Sam Proulx

To Boldly Go: The New Frontiers of Accessibility

September 9, 2022

Michaela Mora

"Qualitative research is excellent for discovering needs but poor at quantifying their scale or priority."

Michaela Mora

Advanced Concept Testing Approaches To Guide Product Development and Business Decisions

March 11, 2022

Latest Books All books