Summary
Over the past 25 years, Steve Portigal has seen tremendous growth in user research as a community of practice, as an industry, and as a career. Steve will look at some of the changes that he’s experienced and observed—positive, negative, or otherwise. He’ll share some of the potentially overlooked opportunities to advance our field, issues that demand our limited attention and concern. He’ll also share his perspective on the directions we can drive towards.
Key Insights
-
•
User research has roots back to Edison’s in-home researchers analyzing fuel consumption.
-
•
Time and motion studies in the early 20th century treated people like machines but laid groundwork for usability concepts.
-
•
Louis Cheskin’s 1940s experiments revealed how packaging shapes consumer perception, not just products themselves.
-
•
Xerox PARC in 1969 was pivotal for user interface design, inspiring Apple’s GUI innovations.
-
•
Interval Research (1982), founded by Paul Allen, linked research to startup incubation but mostly influenced culturally.
-
•
Kate Tassie coined PWDR in 2018 to distinguish trained researchers from those who simply do research, adding clarity to role definitions.
-
•
Corporate research often aligns researcher incentives with company success, shifting researcher focus compared to consultants motivated solely by integrity.
-
•
Transcription technology now equals human error rates, but the imperfect 'good enough' acceptance risks degrading research quality.
-
•
The evolution of tools—from cultural probes and disposable cameras to AI-driven platforms—shapes how research is conducted, for better or worse.
-
•
Emerging future scenarios warn of AI replacing UI researchers, variable corporate control of user experiences, and potential for user research as a shared public good.
Notable Quotes
"Historians say the past doesn’t repeat itself, it rhymes."
"We all stand on the shoulders of giants."
"People in organizations are already, to some extent, out there talking to users."
"Research is complex because we use the term to mean anything and everything."
"The in-house researcher has some elements of the client and stakeholder roles."
"The curse of good enough is a real trap that we’re grappling with."
"Paper prototyping was the original scrappy; low fidelity tools produce different responses than high fidelity."
"Corporate capture of research has brought amazing good things but changed the truth to power role."
"Remote research is the default now, but we’ve lost access to rich in-person context."
"The future of user research is not one future but many futures to consider."
Dig deeper—ask the Rosenbot:
















More Videos

"I hadn’t realized that we were both going to need that advice."
Randolph Duke IIWar Stories LIVE! Randy Duke II
March 30, 2020

"Don’t force yourself into a job you know isn’t right just because you’re unemployed."
Corey Nelson Amy SanteeLayoffs
November 15, 2022

"Mixed methods research, combining qualitative and quantitative, gives the fullest understanding of customer experience."
Landon BarnesAre My Research Findings Actually Meaningful?
March 10, 2022

"Think of nudges like road signs or exits on a highway, while behavior change techniques are the road stretches in between sustaining momentum."
Amy BucherHarnessing behavioral science to uncover deeper truths
March 12, 2025

"Momentum in users is like energy in fluid—strong motivation drives fast, decisive movement."
David SternbergUncovering the hidden forces shaping user behavior
July 17, 2025

"If you dug deeper into feedback, you'd find ways to address issues without a big change."
Deanna SmithLeading Change with Confidence: Strategies for Optimizing Your Process
September 23, 2024

"Power hoarding, paternalism, perfectionism—these uphold white supremacy culture in design."
Jennifer StricklandAdopting a "Design By" Method
December 9, 2021

"Trying to do all things well can mean doing all things kind of not so great—specialization became necessary."
Rachel Posman John CalhounA Closer Look at Team Ops and Product Ops (Two Sides of the DesignOps Coin)
November 19, 2020

"Provoking and reframing perspective helps teams get unstuck by thinking in new and surprising ways."
Gina MendoliaTherapists, Coaches, and Grandmas: Techniques for Service Design in Complex Systems
December 3, 2024