Rosenverse
The New Design Stack: The Skills Traditional Designers Need to Add To Their Toolboxes ASAP

Log in or create a free Rosenverse account to watch this video.

Log in Create free account

100s of community videos are available to free members. Conference talks are generally available to Gold members.

The New Design Stack: The Skills Traditional Designers Need to Add To Their Toolboxes ASAP

Wednesday, July 29, 2026 • Rosenfeld Community

This video is featured in the Learning playlist.

Share the love for this talk
The New Design Stack: The Skills Traditional Designers Need to Add To Their Toolboxes ASAP
Speakers: Anne Cantera
Link:

Summary

The New Design Stack explores the skills designers need for a world where experiences move across chat, voice, visual interfaces, agents, and human support. It shows how to design for the moment, choosing the right modality based on context, intent, and cognitive load. Designers will leave with a clearer view of what to learn next and how their role is evolving beyond the screen.

Key Insights

  • Design is not dead; foundational skills like research, storytelling, and judgment are more important than ever but applied to larger, adaptive surfaces.

  • AI interfaces transcend traditional screens and become multimodal—voice, chat, UI, agents, and human handoffs must be designed together.

  • Repair and recovery after AI misunderstandings are critical conversations designers live in, requiring explicit language behavior design beyond just input and output.

  • Modality routing is a leadership problem as much as a technical one, deciding the best mode—voice, chat, UI, human—in each moment.

  • Agents represent a new design material: systems that act by connecting to tools and workflows, requiring design of autonomy, boundaries, permissions, and escalation.

  • Journey continuity architecture is vital to maintain context and trust across multiple channels and handoffs, an underaddressed aspect of AI product design.

  • Evaluation design in AI products demands new success criteria beyond task completion, focusing also on appropriateness, trust, recovery, and usefulness.

  • Governance must be integral from the start, managing model behavior standards, monitoring real-world performance, and assigning accountability—'the human on the hook'.

  • Spec-driven design is essential for successful AI products; vague prompting wastes tokens and degrades outcomes.

  • AI is best used as a tool to extract, structure, and pressure-test human thinking rather than to replace it, fostering deeper understanding and better artifacts.

Notable Quotes

"Design is not dead; the things we know how to do still really matter."

"A lot of AI products are not failing because of the models. They're failing because nobody designed the experience around it."

"The interface no longer is always a screen. The flow is no longer always linear. The system is no longer always passive."

"The work is designing what the system should mean, how it should behave, when it should act, when it should stop, and how it should care for the person on the other side."

"When the system misunderstands, the experience needs a way to recover without starting over and preserving trust."

"The experience may move across voice and chat or UI or systems and humans, and the context has to survive all that movement."

"The best designers will be the ones who can make intent explicit, choose the right mode, design the handoff, evaluate behavior, and keep the human experience coherent."

"Spec first, generate second. This is not fast. The better the spec, the better the generation, and the better the designer, the better the spec."

"Stop asking AI to magically guess what you mean. Make it interview you, capture your intent, preserve your language, and show you your gaps."

"Governance should have been slide one: these systems keep behaving in the world after release."

Ask the Rosenbot
Samuel Proulx
From Standards to Innovation: Why Inclusive Design Wins
2025 • DesignOps Summit 2025
Gold
Sam Proulx
Understanding Screen Readers on Mobile: How And Why to Learn from Native Users
2023 • Enterprise UX 2023
Gold
Suzan Bednarz
AccessibilityOps for All
2024 • DesignOps Summit 2020
Gold
Lisa Welchman
Cleaning Up Our Mess: Digital Governance for Designers
2018 • Enterprise Experience 2018
Gold
Barb Spanton
Doing Work That Matters: A Look Beyond The Idealistic Notion of 'Doing Meaningful Work'
2022 • Design at Scale 2022
Gold
Sam Proulx
To Boldly Go: The New Frontiers of Accessibility
2022 • DesignOps Summit 2022
Gold
Zariah Cameron
ReDesigning Wellbeing for Equitable Care in the Workplace
2024 • DesignOps Summit 2024
Gold
Isaac Heyveld
Expand DesignOps Leadership as a Chief of Staff
2022 • DesignOps Summit 2022
Gold
Rob Mitzel
The Tale of Two Companies: Building a Successful UX Practice in a Century-Old Enterprise
2024 • Enterprise Experience 2020
Gold
Julie Norvaisas
Back to basics, or start from scratch?
2025 • Advancing Research 2025
Gold
Mark Interrante
AI for Prioritization (3rd of 3 seminars)
2024 • Rosenfeld Community
Amanda Kaleta-Kott
The Joys and Dilemmas of Conducting UX Research with Older Adults
2022 • Advancing Research 2022
Gold
Indi Young
Paying Better Attention to the Problem with Indi Young
2019 • Advancing Research Community
Laurent Christoph
Scale the impact of DesignOps in 3D: Diligence, Decision, Discipline
2025 • DesignOps Community
Jilanna Wilson
Distributed Design Operations Management
2019 • DesignOps Summit 2019
Gold
Patrizia Bertini
DesignOps + KPIs = Measure your Impact!
2024 • DesignOps Summit 2020
Gold

More Videos

Daniel Gloyd

"Rather than problem solving, it’s conversation that should drive design."

Daniel Gloyd

Designing Warmth

February 26, 2025

David Sternberg

"With QFI, we go upstream: simulate, model, predict user behavior before shipping, not just react after."

David Sternberg

Uncovering the hidden forces shaping user behavior

July 17, 2025

Karen McGrane

"AI-powered enterprise tools sit on top of the classic IA infrastructure; without it, AI can’t scale effectively."

Karen McGrane Jeff Eaton

AI for Information Architects: Are the robots coming for our jobs?

November 21, 2024

John Cutler

"Some of the most important decisions for service design happen on whiteboards among engineers, often without service design representation."

John Cutler

Oxbows, Rivers, and Estuaries: How to navigate the currents of change (without burning out)

December 3, 2024

Erin Hoffman-John

"Emergence is a property where individual independent actions create a collective behavior like a school of fish moving together."

Erin Hoffman-John

This Game is Never Done: Design Leadership Techniques from the Video Game World

November 6, 2017

Matt Duignan

"We want to build more social features around insights to encourage community discussion and connection."

Matt Duignan

HITS, Microsoft's internal human insight system: From research library to living body of knowledge

July 16, 2019

Peter Merholz

"The team lead is the most important role in a scaling design organization because they uphold quality and culture daily."

Peter Merholz

Design at Scale is People!

June 11, 2021

Davis Neable

"We formed a core task force empowered to make decisions quickly, avoiding weeks of delay waiting for formal approvals."

Davis Neable Guy Segal

How to Drive a Design Project When you Don’t Have a Design Team

June 10, 2021

Catt Small

"Move thoughtfully and purposefully is better than move fast and break things, especially in large companies with millions of users."

Catt Small

Craft a Vision that Actually Gets Shipped

April 30, 2026