Rosenverse

This video is only accessible to Gold members. Log in or register for a free Gold Trial Account to watch.

Log in Register

Most conference talks are accessible to Gold members, while community videos are generally available to all logged-in members.

This Game is Never Done: Design Leadership Techniques from the Video Game World
Gold
Monday, November 6, 2017 • DesignOps Summit 2017
Share the love for this talk
This Game is Never Done: Design Leadership Techniques from the Video Game World
Speakers: Erin Hoffman-John
Link:

Summary

You’ve probably heard a bit about “gamification”: how you can transform obligatory tasks into “fun” motivational ramps using techniques from games. Most of this is wrong! Behavioral science gets us a bit closer, but this session will focus on deep game design techniques that the video game world uses to generate lasting, rather than superficial, motivation. We’ll also dive into creative collaboration techniques used in game development to wrangle talent, the better to create awesome products.

Key Insights

  • Online games differ significantly from boxed AAA games by evolving through extended beta periods with real players, enabling live product iteration.

  • Game development teams are relatively small and cross-functional, typically under 200 people even for AAA products, fostering close collaboration.

  • Player communities in online games are hyperconnected and highly engaged, demanding strict consistency and rapid developer response to maintain immersion.

  • Game worlds and organizations behave as complex ecosystems with reinforcing and balancing feedback loops affecting stability and growth.

  • Donella Meadows’ concept of leverage points helps designers understand which system changes produce minor versus radical effects on the ecosystem.

  • Emergence arises from independent individual actions creating a larger collective behavior, such as schools of fish or organizational culture.

  • Failures of empathy between developers and players or among players themselves can cause online worlds to collapse rapidly.

  • High turnover or leadership changes risk destabilizing complex systems by disrupting important social and operational loops.

  • Design leaders must embrace vulnerability and emotional openness to build trust and cohesion in hyperconnected, highly inspected environments.

  • Storytelling and universal mythic themes provide a powerful medium to communicate organizational values and unify culture across diversity.

Notable Quotes

"Being delightful is the only thing that a video game does. It has no other purpose."

"We often say keep the big picture in mind and the devil’s in the details—system design bridges these two opposing needs."

"Ecosystems have reinforcing loops that can be out of control, like algae in a fish tank, and balancing loops that maintain equilibrium."

"Changing low leverage points in a system produces fine tuning, but shifting high leverage points can cause radical disruption."

"When organizations have regime change, shifting high leverage points can cause catastrophic effects, sometimes destructive and unintended."

"Emergence is a property where individual independent actions create a collective behavior like a school of fish moving together."

"Our players are hyperconnected and talking on Discord in real time, which spreads information lightning fast."

"Failures of empathy between developers and community can collapse online worlds just as quickly as technical failures."

"In a hyperconnected world, design leadership is under constant personal inspection, making kindness and empathy really hard."

"You can ask yourself what your organization’s fairy tale is—what universal myth you tell to tie people together."

Ask the Rosenbot
Deanna Washington
Connecting the Ops: Plenary Panel and Closing Circle
2022 • DesignOps Summit 2022
Gold
Bud Caddell
DesignOps Community Sensing Session
2021 • DesignOps Community
Chris Hammond
Embedding sustainability into enterprise design and development: A journey towards "sustainability consciousness"
2025 • Climate UX Interest Group
Jilanna Wilson
Distributed Design Operations Management
2019 • DesignOps Summit 2019
Gold
Jennifer Kong
Journeying toward AI-assisted documentation in healthcare
2024 • Designing with AI 2024
Gold
Patrizia Bertini
The (r)evolution of designOps: It’s Time to Think (really) BIG
2025 • DesignOps Summit 2025
Gold
Erin Malone
Understanding the past to prepare for the future
2024 • Rosenfeld Community
Scott Stephens
The Next Generation in DesignOps Toolsets
2022 • DesignOps Community
Steve Baty
Breaking Out of Ruts: Tips for Overcoming the Fear of Change
2016 • Enterprise UX 2016
Gold
Mike Brzozowski
UX in everyday products: Empowering climate conscious choices
2024 • Climate UX Interest Group
Aditi Ruiz
Pulse Check: Empathy Mapping Your Product Manager, Pt. 2
2022 • Design in Product 2022
Gold
Christian Rohrer
Insight Types That Influence Enterprise Decision Makers
2015 • Enterprise UX 2015
Gold
Bria Alexander
Welcome
2022 • DesignOps Summit 2022
Gold
Amber Knabl
Empowering innovation: The critical role of inclusive product development in the AI era
2024 • Designing with AI 2024
Gold
Sofía Delsordo
Public Policy for Jalisco's Designers to Make Design Matter
2021 • Civic Design 2021
Gold
Maggie Dieringer
Cutting through the Noise
2020 • DesignOps Community

More Videos

Jess Greco

"The more generous you are, the more those around you shine and everyone benefits."

Jess Greco

Claiming your power: Practical tools for amplifying your unique voice

March 13, 2025

Mariesa Lenz

"No bee micromanages another; they have different roles and contribute independently but in sync."

Mariesa Lenz

What Beekeeping Taught me about Product Teams

October 29, 2025

Samuel Proulx

"Participants who do this kind of research are happy to answer questions about how they use assistive technology."

Samuel Proulx Laur Baek

Inclusive Research: Debunking Myths and Getting Started

March 12, 2025

Deanna Washington

"Design language is probably the worst language possible to speak because it’s so comfortable and confusing."

Deanna Washington Tim Allen Jeff Courcelle John Maeda Matt Raw Erica Tjader

Scaling Success: Paving the Path from DesignOps to VP

October 4, 2023

Anna Avrekh

"Research produces so much data, but synthesizing it and choosing what to act on is a real challenge."

Anna Avrekh

User Research, Design, and Product - A Love Story

March 11, 2021

Dharani Perera

"Often we’re seen just as people who create personas or blueprints, but that’s not even what’s needed."

Dharani Perera

The mandala of service design: unlocking alignment and action through service design

November 20, 2025

Joseph Meersman

"Critiques help teams stop being the lone ranger and instead iterate faster together with purpose and clarity."

Joseph Meersman

Sweating the Pixel: Scaling Quality through Critique

June 10, 2021

Bas Raijmakers, PhD (RCA)

"Autoethnography and video diaries enable participants to capture aspects of their lives that researchers might not see otherwise."

Bas Raijmakers, PhD (RCA) Charley Scull Prabhas Pokharel

What Design Research can Learn from Documentary Filmmaking

March 11, 2022

Laura Weiss

"Coaching is not problem-solving; it’s about being curious and inviting discovery."

Laura Weiss

There is No Playbook: Leader as Coach During Challenging Times

April 26, 2024