Rosenverse

This video is only accessible to Gold members. Log in or register for a free Gold Trial Account to watch.

Log in Register

Most conference talks are accessible to Gold members, while community videos are generally available to all logged-in members.

This Game is Never Done: Design Leadership Techniques from the Video Game World
Gold
Monday, November 6, 2017 • DesignOps Summit 2017
Share the love for this talk
Link:

Summary

You’ve probably heard a bit about “gamification”: how you can transform obligatory tasks into “fun” motivational ramps using techniques from games. Most of this is wrong! Behavioral science gets us a bit closer, but this session will focus on deep game design techniques that the video game world uses to generate lasting, rather than superficial, motivation. We’ll also dive into creative collaboration techniques used in game development to wrangle talent, the better to create awesome products.

Key Insights

  • Video game design involves complex ecosystems that function like fish tanks, requiring balance and interrelation.

  • Emergent properties in games arise from players' independent actions creating a cohesive social experience.

  • Empathy is crucial in game design and community management; neglecting it can lead to community collapse.

  • Design leaders must navigate high emotional stakes and maintain team cohesion in a hyper-connected world.

  • System design requires fine-tuning and understanding differing leverage points to effect desired change.

  • The core emotion of an organization or game community significantly influences its culture and sustainability.

  • Positive reinforcing loops must be nurtured to avoid detrimental outcomes in game ecosystems.

  • Long beta testing phases enable online games to adapt based on player feedback, unlike traditional game releases.

  • Storytelling and universal myths can bridge cultural divides within game communities, fostering stronger connections.

  • Transformative changes in organizations need to be approached carefully to avoid disrupting established relationships.

Notable Quotes

"It's actually relatively common for video game designers to think about fish tanks a lot."

"The second that World of Warcraft stops being delightful and stops being the best experience that anyone can have, they'll stop playing."

"Designers have this very symbiotic and peer-like relationship with our players."

"When you think about a fish tank, you have to think about an ecosystem."

"The hyper-connected world tests our ability to be empathic."

"Failures of empathy can collapse entire game worlds."

"These beautiful things can fall really quite quickly if there are fundamental failures of empathy."

"It's important to reach for the universal when building connections."

"You can ask yourself what your fairy tale is for your organization."

"When you expose how you feel about a thing, it bridges culture."

More Videos

Kristin Skinner

"Happier designers lead to lower attrition rates."

Kristin Skinner Kamdyn Moore

Group Activity: A Deep Dive Into Value and Outcomes

October 23, 2019

Jorge Arango

"It's easy to get sidetracked by tools and processes and lose sight of your work."

Jorge Arango

The Best of Both Worlds: How to Integrate Paper and Digital Notes (1st of 3 seminars) (Videoconference)

April 5, 2024

Prabhas Pokharel

"Research has a different way of being at these different phases."

Prabhas Pokharel Mayo Nissen

Order and Chaos: New Ways of Collaborating on Synthesis and Storytelling

March 10, 2022

Sam Proulx

"The assistive technology tools on mobile are free and built into the devices, making access easier."

Sam Proulx

Mobile Accessibility: Why Moving Accessibility Beyond the Desktop is Critical in a Mobile-first World

March 10, 2022

Roberta Dombrowski

"Every research project should start with the concrete decisions it hopes to enable."

Roberta Dombrowski Sam Duong Woloszynski

Making Research a Team Sport

March 11, 2022

Josina Vink

"Our projects are often boxed in, linear models that hinder deeper systemic exploration."

Josina Vink

Navigating the pitfalls of systems thinking in service design

December 4, 2024

Angelos Arnis

"It's imperative to maintain hope, even when the harshness of reality suggests otherwise."

Angelos Arnis

Navigating the Rapid Shifts in Tech's Turbulent Terrain

October 2, 2023

Ted Neward

"This market isn't very clearly defined yet for us, so we must focus on where we can build strategic relationships."

Ted Neward

Theme 4: Enterprise Organizational Journey

June 4, 2019

Maria Skaaden

"Reflecting and validating the experience of change is super important."

Maria Skaaden

Panel Discussion: Methodologies and Work Environments

November 8, 2018