Summary
We believe cross-functional team collaboration delivers value faster for users and organizations. However, it’s not always obvious what exactly cross-functional collaboration actually looks like. What practices are necessary to the team’s success? How do you measure team performance? As a developer and a designer, we have direct experience working together and leading teams on truly cross-functional product design and delivery. In our talk, we’ll provide specific examples of what that kind of collaboration can look like, while sharing some of the values and principles that have motivated us.
Key Insights
-
•
Developers struggled to make trade-offs because they lacked understanding of the broader user context.
-
•
Product strategists became frustrated as their detailed user stories began resembling rigid specifications, yet still failed to meet developers' needs.
-
•
Designers held contextual knowledge valuable to the entire team but lacked a channel to share it effectively.
-
•
Using the BICEPS model helps identify and address team members' psychological needs: belonging, improvement, choice, equity, ability, and significance.
-
•
Reimagining biweekly showcases to visualize how individual work contributes to user outcomes dramatically improved team morale and motivation.
-
•
Pairing, modeled after driver-navigator roles, supports dynamic role exchanges that enhance problem solving and learning within cross-functional teams.
-
•
Empathy and trust grow through working closely together and are foundational for effective collaboration and pairing.
-
•
The roles and responsibilities exercise reveals pairing opportunities by matching what people offer with what they need.
-
•
Pairing is not limited to core roles like developers and designers; it can include quality analysts, product managers, customer support, or even informal interests to foster creativity.
-
•
Leadership must explicitly model and support psychological safety to enable honest conversations that break down barriers to collaboration.
Notable Quotes
"Developers were hungry for the bigger picture, but the only information available to them was a set of user stories."
"It felt like an assembly line where you don't really know what is happening before you or after you."
"The BICEPS model helps understand what our co-workers need to feel supported and purposeful."
"Seeing the dots connected so clearly reminded me why I was doing what I was doing."
"Designing as a team means centering all the humans involved, not just the users."
"Pairing is two people with different roles doing an activity together simultaneously, like a driver and a navigator."
"Empathy and trust develop through working together, not in isolation."
"If you have an unmet need, pairing can help address it by matching offers and needs within the team."
"Pairing isn't about taking away jobs; it's about amplifying everyone's expertise and breaking down hierarchy."
"Psychological safety comes from having hard conversations upfront and requires demonstration from leadership."
Or choose a question:
More Videos
"People miss the water cooler moments in remote teams, so you have to create deliberate opportunities to connect."
Alastair SimpsonDebunking the Myths of Cross-Disciplinary Collaboration
October 24, 2019
"When I let my outside interest in, I suddenly had really memorable conversations with people."
Dan WillisEnterprise Storytelling Sessions
June 3, 2019
"It’s far more helpful to focus on removing bottlenecks and friction points in designers’ workflows than just trying to make them work faster."
Kristin Skinner Kamdyn Moore8 Types of Measures in Design Operations
April 16, 2020
"Leadership modeling of vulnerability and human challenges is the first step towards trauma-informed organizational culture."
Matt Bernius Sarah Fathallah Hera Hussain Jessica Zéroual-KaraTrauma-informed Research: A Panel Discussion
October 7, 2021
"Helper texts appear when hovering on unfamiliar features, explaining what buttons or controls do."
Rittika BasuAge and Interfaces: Equipping Older Adults with Technological Tools
February 23, 2023
"We collaborate and iteratively build out these presentations as part of a continuing conversation."
Uday GajendarTheme 1: Introduction
June 9, 2021
"You can’t jump from UX maturity rung one to six; it’s a deliberate climb focusing on your current challenge."
JJ KercherA Roadmap for Maturing Design in the Enterprise
June 15, 2018
"I want to see us running companies that prize curiosity over confidence, making decisions based on users’ unmet needs rather than business assumptions."
Chris GeisonWhat is Research Strategy?
March 11, 2021
"In early computing, all you had to do was intercept text and put it in braille or text-to-speech, because everything was text-based."
Sam ProulxTo Boldly Go: The New Frontiers of Accessibility
September 9, 2022