Rosenverse

This video is only accessible to Gold members. Log in or register for a free Gold Trial Account to watch.

Log in Register

Most conference talks are accessible to Gold members, while community videos are generally available to all logged-in members.

Discussion
Gold
Wednesday, June 8, 2016 • Enterprise UX 2016
Share the love for this talk
Discussion
Speakers: Adam Cutler , Karen Pascoe , Ian Swinson and Susan Worthman
Link:

Summary

In this session, Adam explains that at his company, all 1,500 designers are unified under the 'designer' umbrella instead of strict UX or front-end distinctions, spanning roles from product design to branding and client services. The panelists, including Ian, emphasize hiring designers who can clearly articulate their process, problem statements, and outcomes rather than jumping straight to solutions. They share best interview questions focusing on process, user understanding, and business impact. The conversation moves to managing globally distributed teams, with one panelist highlighting creative asynchronous collaboration using prototypes and commenting tools across time zones. Adam stresses the importance of 'triangulation' to read between communication lines and understand cultural differences, especially with more reserved team members. Ian discusses the fluidity and challenges of design titles, calling title debates distracting and arguing that behavior, delivery, and communication matter more than taxonomy. On career coaching, panelists advise honest, personal feedback combined with actionable next steps, particularly essential for junior designers. Finally, Karen urges design leaders to invest deeply in team management skills to handle complexity and deliver impact.

Key Insights

  • Adam’s company unifies all types of designers under a single 'designer' title rather than separating UX, visual, or industrial designers.

  • Effective interview questions focus on designers’ problem framing, user understanding, process choices, and measurable outcomes rather than just final solutions.

  • Managing remote, globally distributed design teams requires creative asynchronous collaboration tools and overlapping working hours to maintain team cohesion.

  • Cultural differences can make honest communication challenging; managers rely on triangulation of information to get a true sense of team morale.

  • Strong regional players with negotiation and influence skills are crucial in global distributed teams to balance local and global priorities.

  • Title granularity in design teams often distracts from actual work; what matters most is behavior, communication, and delivery rather than taxonomy.

  • A well-articulated story behind design work helps align distributed teams and promotes message consistency across a global organization.

  • One-on-one conversations yield far more honest, useful feedback than written 360 reviews or impersonal surveys.

  • Designers crave actionable development advice that pairs critique with specific next steps to improve their skills.

  • Good design management requires investing heavily in leadership skills to navigate the increasing complexity in business and teams.

Notable Quotes

"We don’t call them UX designers or front-end designers or visual designers. They’re all just designers."

"Can you show me your thought process? That’s really critical as the ability to articulate themselves."

"A really good designer tells me about the user, the problem, business and tech constraints before jumping to solution."

"In remote teams, we get prototypes up in front of folks in a short time window for collaborative comments."

"Triangulation is your friend when managing people from different cultures and reserved personalities."

"If you’re spending more time talking about titles, you’re not actually doing the design work."

"Just follow your heart and what makes you happy rather than the traditional career ceilings."

"The only thing that makes a title change is how you behave and deliver in the room."

"One-on-one conversations capture body language and tone you just don’t get in written reviews."

"Don’t be cool, be good. Work hard at leading and managing your teams."

Ask the Rosenbot
Steve Portigal
Looking Back…to Look Ahead
2024 • Advancing Research 2024
Gold
Jonathon Colman
How to Maximize the Impact of Content Design
2024 • DesignOps Summit 2020
Gold
Lisanne Norman
Why I Left Research
2023 • Advancing Research 2023
Gold
Dave Gray
Liminal Thinking: Sense-making for systems in large organizations
2015 • Enterprise UX 2015
Gold
Ned Dwyer
The Future of DesignOps is Tool Consolidation
2024 • DesignOps Summit 2024
Gold
Alla Weinberg
Design Teams Need Psychological Safety: Here’s How to Create It
2022 • DesignOps Summit 2022
Gold
Sam Proulx
Designing For Screen Readers: Understanding the Mental Models and Techniques of Real Users
2021 • Civic Design 2021
Gold
Heidi Trost
When AI Becomes the User’s Point Person—and Point of Failure
2025 • Rosenfeld Community
Courtney Kaplan
Taking it to the next level: Career paths in DesignOps
2018 • DesignOps Summit 2018
Gold
Stefanie Owens
Optimizing for Outcomes: Transformation Design in Systems at Scale
2024 • Advancing Service Design 2024
Gold
Dharani Perera
The mandala of service design: unlocking alignment and action through service design
2025 • Advancing Service Design 2025
Conference
Phil Hesketh
Designing Accessible Research Workflows
2021 • DesignOps Summit 2021
Gold
Peter Van Dijck
Building impactful AI products for design and product leaders, Part 2: Evals are your moat
2025 • Rosenfeld Community
Kristin Skinner
Theme 1 Intro
2021 • DesignOps Summit 2021
Gold
Paul Pangaro, PhD
Systems Disciplines: Table Stakes for 21st Century Organizations
2023 • Enterprise UX 2023
Gold
Victor Udoewa
Radical Participatory Design: Decolonizing Participatory Design Processes
2021 • Civic Design 2021
Gold

More Videos

Steve Chaparro

"Culture cannot be outsourced; leadership needs to own the journey and trust the process."

Steve Chaparro

Bringing Into Alignment Brand, Culture and Space

August 13, 2020

Elizabeth Churchill

"When I announced the project shutdown, a flood of employee emails stopped it—it had become part of the fabric."

Elizabeth Churchill

Exploring Cadence: You, Your Team, and Your Enterprise

June 8, 2017

Sha Hwang

"Participation or user research draws from ideas rooted in agency and control, not just optimizing our work product."

Sha Hwang

The First Fifty Years of Civic Design

November 16, 2022

Corey Nelson

"This is a moment to rethink identity beyond UX and get creative with income streams and career paths."

Corey Nelson Amy Santee

Layoffs

November 15, 2022

Noz Urbina

"Skills are modular tasks that bots can perform, triggered by specific commands or inputs."

Noz Urbina

Rapid AI-powered UX (RAUX): A framework for empowering human designers

May 1, 2025

Lavrans Løvlie

"Onboarding a new customer well bridges silos between acquisition and maintenance and produces enormous monetary rewards."

Lavrans Løvlie Ben Reason

Ask me anything – Authors of Service Design: From Insight to Implementation

November 19, 2025

Peter Merholz

"Design roles are blurring or dead; super senior individual contributor roles are emerging as a new career path."

Peter Merholz

The 2025 State of UX/Design Organizational Health

November 12, 2025

Daniel Gloyd

"The Shakers’ principled approach to design was a precursor to Bauhaus’s form follows function and today’s user-centered values."

Daniel Gloyd

Warming the User Experience: Lessons from America's first and most radical human-centered designers

May 9, 2024

Louis Rosenfeld

"There’s always money for software, not for people."

Louis Rosenfeld

Coffee with Lou

January 11, 2024