Rosenverse
What Role(s) Can Research Play in Responsible Design?

This video is only accessible to Gold members. Log in or register for a free Gold Trial Account to watch.

Log in Register

Most conference talks are accessible to Gold members, while community videos are generally available to all logged-in members.

What Role(s) Can Research Play in Responsible Design?

Gold
Thursday, March 11, 2021 • Advancing Research 2021
Share the love for this talk
What Role(s) Can Research Play in Responsible Design?
Speakers: Mandy Drew
Link:

Summary

Netflix's documentary "The Social Dilemma" shined a harsh spotlight on how design patterns and advertising targeting developed to encourage engagement and tailor content to users' preferences have dangerous, far-reaching consequences. We will discuss:
  • What role can researchers play in mitigating negative social and personal impacts during the design process?
  • If we discover evidence that a design solution to a business goal negatively impacts customers' lives, how might we help our design and product partners consider a different solution?
  • What is the responsibility of researchers to determine how products we've already launched affect our customers' lives?

Key Insights

  • •

    Algorithms designed to simplify decisions can inadvertently perpetuate biases and unfair outcomes, such as racial bias in healthcare and inappropriate criminal sentencing.

  • •

    Misinformation spreads farther and faster than truth on social media, significantly impacting family relationships and societal trust.

  • •

    Infinite scroll exploits behavioral addiction by triggering dopamine responses through continuous rewards, mirroring cycles of substance addiction.

  • •

    Remote and unmoderated research reduces observer bias and captures more authentic user behavior compared to traditional lab studies.

  • •

    Diverse research participant recruitment is vital to ensure products serve a wide range of real-world needs and perspectives.

  • •

    Combining qualitative and quantitative research methods allows better prediction and observation of product impacts at scale and in context.

  • •

    Digital nudges can reduce addictive social media use by requiring deliberate user actions and promoting mindfulness.

  • •

    Current industry success metrics, like time-on-site and page views, often incentivize addictive behaviors rather than user well-being.

  • •

    Researchers have a responsibility to advocate for new success metrics that prioritize user health, happiness, and community.

  • •

    Including marginalized and diverse perspectives in research teams helps identify and mitigate internal biases in product design.

Notable Quotes

"The people we’ve lost are not intelligent, gullible, or willfully ignorant. They’re victims of how design and technology amplify misinformation."

"Algorithms help us find what we want quickly, but when used in criminal sentencing or healthcare, they can produce unfair and biased results."

"Infinite scroll is behavioral cocaine sprinkled all over our interfaces, triggering dopamine hits that keep us endlessly scrolling."

"False information spreads significantly farther, faster, deeper, and more broadly than the truth, often by an order of magnitude."

"Remote research lets us observe how people really use products in their own environments, mitigating the hawk-orn effect."

"We need to rethink business metrics that reward addiction and instead measure the quality and meaning of user interactions."

"Digital nudges invite users to be more mindful by pausing autoplay and requiring actions to reveal notifications, reducing addiction."

"Researchers should seek out people who don’t look like us or think like us to check our biases before they shape products."

"We can’t stop technology development, but we must understand the immense responsibility of unleashing new technology into society."

"Let’s use algorithms to promote sources with scientific integrity and create design patterns that enrich people’s lives."

Ask the Rosenbot
Dave Malouf
Theme 3: Introduction and Provocation
2024 • DesignOps Summit 2020
Gold
Dave Gray
Liminal Thinking: Sense-making for systems in large organizations
2015 • Enterprise UX 2015
Gold
Simon Wardley
Maps and Topographical Intelligence
2019 • Enterprise Community
Craig Villamor
Design Systems for Ethical Design
2023 • Enterprise Community
Maria Rosala
AI-Assisted Qualitative Analysis: What to Automate and What to Own
2026 • Rosenfeld Community
Jemma Ahmed
Research at an inflection point: Adapting to a new era of collaboration, equity, and innovation
2025 • Advancing Research 2025
Gold
Greg Petroff
Design is the Differentiator: Bringing New Design Innovations to a Very Antiquated and Very Large Industry
2021 • Design at Scale 2021
Gold
Alla Weinberg
How to Build and Scale Team Safety
2024 • DesignOps Summit 2020
Gold
Dave Malouf
The Past, Present, and Future of DesignOps: a 2-part DesignOps Community Call (Part 2)
2022 • DesignOps Community
Liza Pemstein
Scaling Research Via an Ops First Model at Clever
2023 • Advancing Research 2023
Gold
Alicia Mooty
Design Staffing Models
2021 • DesignOps Summit 2021
Gold
Lija Hogan
Doing more with more: Lessons from the Front Lines of Democratization
2022 • Advancing Research 2022
Gold
Tristin Oldani
Turning awareness into action with Climate UX
2025 • Climate UX Interest Group
Julie Baher
Culture Change—My Journey
2015 • Enterprise UX 2015
Gold
Tim Frick
The journey of building a sustainable design practice
2025 • Climate UX Interest Group
Aleksandra Korczynska
Survey Tools
2026 • Advancing Research 2026
Gold

More Videos

Ebru Namaldi

"Designers should have a sense of belonging too. They should be having fun while learning and working."

Ebru Namaldi

Designing the Designer’s Journey: Scaling Teams, Culture, and Growth Through DesignOps

September 11, 2025

Samuel Proulx

"Complexity is not a barrier to accessibility; even complicated games like The Last of Us are accessible."

Samuel Proulx

Invisible barriers: Why accessible service design can’t be an afterthought

December 3, 2024

Kristin Skinner

"Limited time and money is not unique to design ops; it’s every single function I’ve ever seen."

Kristin Skinner Kamdyn Moore

Group Activity: A Deep Dive Into Value and Outcomes

October 23, 2019

Jon Fukuda

"Each team should talk about their core values like integrity, accountability, and respect to work together with the same mindset."

Jon Fukuda Amy Evans Ignacio Martinez Joe Meersman

The Big Question about Innovation: A Panel Discussion

September 25, 2024

Smitha Papolu

"Our engineering days let engineers pick up smaller ideas from research or bugs and improve the product incrementally."

Smitha Papolu Nova Wehman-Brown Melissa Schmidt Adam Menter

Theme 3 Discussion

June 4, 2019

Ellen Chisa

"There’s often a mismatch between the users designers think about and the customers the business considers."

Ellen Chisa

The Values of Design

November 29, 2023

Zariah Cameron

"Good design ops cannot be executed without inclusive design at the center, with culture humility and intersectionality as core."

Zariah Cameron

Streamlining an Inclusive Design Practice

October 3, 2023

Saara Kamppari-Miller

"The hands is the part we love — action — to start doing things on your teams right after this Summit."

Saara Kamppari-Miller

Theme Three Intro

September 9, 2022

Michelle Chin

"I’ve found that being approachable and providing space for Q&A helps build trust and confidence in the design ops practice."

Michelle Chin

The DesignOps Starter Kit

September 29, 2021