Summary
Making design simple in siloed and dated governmental organization with a baggage of tradition and slumped public reception is not an easy task. This talk presents a case study transforming a large government-regulated gambling monopoly from the product-driven world of the past into the emergent and rapidly shifting markets where the customer is placed front and center. How to refresh an organization without causing more obstacles? Organizing for continuous learning and allowing natural competence development can be achieved with reviewing the foundations of the business model and design organization. This talk presents solutions from the presented case study.
Key Insights
-
•
A dated company vision hinders alignment and adaptability in fast-changing industries like gambling.
-
•
Co-creating vision statements with the entire design org and basing them on customer interviews improves focus.
-
•
Regulation to prevent addictive gaming can directly conflict with traditional design goals like engagement.
-
•
Organizational resilience relies heavily on fulfilling psychological needs: autonomy, competence, and relatedness.
-
•
Excessive meetings without clear goals decrease productivity; workshops and agendas improve focus and speed.
-
•
Trust enables transparency and information sharing, which are key to scaling design efficiency.
-
•
Remote design workshops succeed more by managing participant focus and agenda than by the tools themselves.
-
•
Low-threshold design methods and toolkits accelerate learning, confidence, and adoption across diverse teams.
-
•
Continuous customer dialogue beyond surveys drives better prioritization and product responsibility.
-
•
Flexible budgeting and continuous projects reduce knowledge loss and improve adaptability over time.
Notable Quotes
"Many obstacles we faced came from inside the organization, not just external factors."
"The red buttons are forbidden to reduce excessive engagement — that runs counter to typical design goals."
"Nobody really knew what we should be reaching for because the vision was outdated."
"People were pushed but had no idea what was expected from them — adaptability was lacking."
"Transparency can be a master source of efficiency when people are trusted to share."
"Every meeting should have a predefined agenda, at least if no clear goal is determined."
"It was not the remote tools that were the challenge, but getting people to focus."
"Organizations are made of people — resilience is an outcome of a successfully organized group."
"Autonomy means having confidence to make choices and affect ways of working."
"Low-threshold peer designing exponentially develops confidence very quickly."
Dig deeper—ask the Rosenbot:
















More Videos

"My research team focused too much on scientific rigor, while design teams improved intuition with reflection and demonstration."
Yoel SumitroActions and Reflections: Bridging the Skills Gap among Researchers
March 9, 2022

"We need to move the speed of trust. If I don’t trust you, how can I feel safe with you?"
Zariah CameronReDesigning Wellbeing for Equitable Care in the Workplace
September 23, 2024

"In order to lead change, you turn change itself into the product."
Doug PowellDesignOps and the Next Frontier: Leading Through Unpredictable Change
September 11, 2025

"A common toxic behavior is glory seeking, like presenting work as your own when it was a team effort."
Darian DavisLessons from a Toxic Work Relationship
January 8, 2024

"We’re not in the business to make friends, we’re in this business to help companies make better decisions—even if that means killing ideas."
Mike OrenWhy Pharmaceutical's Research Model Should Replace Design Thinking
March 28, 2023

"It’s not about giving up power, it’s about gaining authority through partnership and trust."
Jacqui FreyScale is Social Work
March 19, 2020

"Our value of connection is brought to life through team offsites and weekly meetings with intentional moments to build connection."
Kim Holt Emma Wylds Pearl Koppenhaver Maisee XiongA Salesforce Panel Discussion on Values-Driven DesignOps
September 8, 2022

"If we think disability as a mismatch between user and environment rather than a medical problem, it becomes easier to understand how accessibility benefits everyone."
Samuel ProulxFrom Standards to Innovation: Why Inclusive Design Wins
September 10, 2025

"If something was unclear or uncomfortable to even one person, it was a sign it needed editing."
Laine Riley ProkayHow DesignOps can Drive Inclusive Career Ladders for All
September 30, 2021