Adaptable Org Design for Resilient Times
Summary
Key Insights
-
•
A dated company vision hinders alignment and adaptability in fast-changing industries like gambling.
-
•
Co-creating vision statements with the entire design org and basing them on customer interviews improves focus.
-
•
Regulation to prevent addictive gaming can directly conflict with traditional design goals like engagement.
-
•
Organizational resilience relies heavily on fulfilling psychological needs: autonomy, competence, and relatedness.
-
•
Excessive meetings without clear goals decrease productivity; workshops and agendas improve focus and speed.
-
•
Trust enables transparency and information sharing, which are key to scaling design efficiency.
-
•
Remote design workshops succeed more by managing participant focus and agenda than by the tools themselves.
-
•
Low-threshold design methods and toolkits accelerate learning, confidence, and adoption across diverse teams.
-
•
Continuous customer dialogue beyond surveys drives better prioritization and product responsibility.
-
•
Flexible budgeting and continuous projects reduce knowledge loss and improve adaptability over time.
Notable Quotes
"Many obstacles we faced came from inside the organization, not just external factors."
"The red buttons are forbidden to reduce excessive engagement — that runs counter to typical design goals."
"Nobody really knew what we should be reaching for because the vision was outdated."
"People were pushed but had no idea what was expected from them — adaptability was lacking."
"Transparency can be a master source of efficiency when people are trusted to share."
"Every meeting should have a predefined agenda, at least if no clear goal is determined."
"It was not the remote tools that were the challenge, but getting people to focus."
"Organizations are made of people — resilience is an outcome of a successfully organized group."
"Autonomy means having confidence to make choices and affect ways of working."
"Low-threshold peer designing exponentially develops confidence very quickly."
Or choose a question:
More Videos
"Supporting authenticity in the workplace lets people be themselves, which naturally boosts confidence."
Megan KiersteadYou Are a Badass at UX: Overcoming Imposter Syndrome
March 10, 2021
"We moved the needle in the direction of needing digital healthcare access for everyone, not just the sick or disabled."
World Usability Day Panel Discussion
November 10, 2022
"Sponsors make this conference possible, and we genuinely thank you from the bottom of our hearts."
Bria AlexanderOpening Remarks
October 4, 2023
"Vision types help us envision ideal futures freed from near-term constraints but must avoid magical thinking."
Jorge ArangoMeeting of the Waters: Designing for Successful Inorganic Growth
August 12, 2021
"We decided these would be the social norms now, and we just went for it."
Ilana LipsettAnticipating Risk, Regulating Tech: A Playbook for Ethical Technology Governance
December 10, 2021
"Great design happens because of great designing — design is a verb, not just a noun."
Dave MaloufClosing Keynote: Amplify. Not Optimize.
October 24, 2019
"Sales objections are not customer insights; they serve different purposes and must be treated separately."
Tatyana MamutOpening Keynote: Breaking Conway's Law--or How to Work Differently and Not Ship Your Org Chart
June 3, 2019
"Inclusion, collaboration, and iteration are the three pillars of how we work with authors to make a book."
Louis RosenfeldCoffee with Lou: Should You Write a (UX) Book?
March 7, 2024
"Mentioning incentives can build trust by signaling reciprocity."
Emily Williams Nora FioreWhen UX Research and Institutional Racism Collide: A Case Study
March 12, 2021