Rosenverse

This video is only accessible to Gold members. Log in or register for a free Gold Trial Account to watch.

Log in Register

Most conference talks are accessible to Gold members, while community videos are generally available to all logged-in members.

Invisible barriers: Why accessible service design can’t be an afterthought

Gold
Tuesday, December 3, 2024 • Advancing Service Design 2024
Share the love for this talk
Invisible barriers: Why accessible service design can’t be an afterthought
Speakers: Samuel Proulx
Link:

Summary

Accessibility is an essential aspect of inclusive design that considers the diverse needs of all people, including those with disabilities. Yet, accessibility is often treated as an afterthought, a task to check off, rather than as a process that’s integral to the experience. This session will guide you in moving beyond "fixing problems" to developing thoughtful, sustainable design practices that address and reduce barriers. Discover how building accessible processes that capture dynamic user needs make service design more inclusive and valuable for everyone.

Key Insights

  • Disability is better understood through the social model, focusing on changing environments and systems rather than 'fixing' people.

  • Designs that require photographic ID exclude people without cameras, passports, or sufficient data, creating invisible barriers.

  • Account lockout processes relying solely on phone calls exclude deaf, hard-of-hearing, non-verbal, socially anxious, or non-US users.

  • Complex password rules disproportionately disable people with cognitive challenges and those managing multiple passwords.

  • Early accessibility inclusion in service design drastically reduces development costs and complexity.

  • Providing multiple accessible alternatives (e.g., third-party login, in-person verification, chat support) broadens inclusion.

  • Designing for the edge cases of accessibility benefits a much larger population, solving diverse user challenges.

  • Holistic service design must treat digital and physical services as integrated rather than separate products.

  • Contrary to misconceptions, complex and technical products can be fully accessible with modern assistive technologies.

  • The rise of AI makes service design more critical than code testing, requiring inclusive data and process design.

Notable Quotes

"Disability isn’t a problem with a person; it’s something that happens when systems fail to enable them."

"When you design for the edges, you get the middle for free."

"Are you really gonna say that somebody who speaks three other languages is disabled? No, but your design disables them."

"Early inclusion is less costly and more effective than retrofitting accessibility later."

"Accessible experiences are for everyone—they make things better for everyone, not just people with disabilities."

"Complexity is not a barrier to accessibility; even complicated games like The Last of Us are accessible."

"We cannot change people, but we can change systems, processes, and environments."

"Digital and physical services must be designed as the same thing, not separate products."

"Password complexity and frequent resets disable people with cognitive challenges and create frustration for all users."

"AI is not naturally testable in the same way as code; service design will become even more important."

Ask the Rosenbot
Patrick Boehler
The service shift: transforming media organizations to create real value through design
2025 • Advancing Service Design 2025
Gold
Chui Chui Tan
Global insights: Embracing international and intercultural research for innovation
2025 • Advancing Research 2025
Gold
Hugh Dubberly
Problems with Problems: Reconsidering the Frame of Designing as Problem-Solving
2019 • Enterprise Community
Brendan Jarvis
Framing Tomorrow by Questioning Today
2022 • Design at Scale 2022
Gold
Milan Guenther
A Shared Language for Co-Creating Ambitious Endeavours
2023 • Enterprise UX 2023
Gold
Jessamyn Edwards
Surviving Your UX Career in Enterprise Design
2021 • Enterprise Community
Tutti Taygerly
Videconference: How to Work with Difficult People with Tutti Taygerly
2020 • Enterprise Community
Dana Chisnell
The Sensemaking Business
2026 • Advancing Research 2026
Gold
Stephen Pollard
Closing Keynote: Getting giants to dance - what can we learn from designing large and complex public infrastructure?
2017 • DesignOps Summit 2017
Gold
Carl Turner
You Can Do This: Understand and Solve Organizational Problems to Jumpstart a Dead Project
2023 • Advancing Research 2023
Gold
Erin Hoffman-John
This Game is Never Done: Design Leadership Techniques from the Video Game World
2017 • DesignOps Summit 2017
Gold
Brian T. O’Neill
Does Designing and Researching Data Products Powered by ML/AI and Analytics Call for New UX Methods?
2022 • QuantQual Interest Group
Billy Carlson
Pro-level UI Tips for Beginners
2022 • DesignOps Summit 2022
Gold
Brennan Hartich
Communicating and Establishing DesignOps as a New Function
2018 • DesignOps Summit 2018
Gold
Jonathon Colman
How to Maximize the Impact of Content Design
2024 • DesignOps Summit 2020
Gold
Tiffany Cheng
Designing in a Pandemic: Integrating Speed and Rigor
2022 • Design at Scale 2022
Gold

More Videos

Greg Nudelman

"Don't name your bot Bob, because it's not alive."

Greg Nudelman

Designing Conversational Interfaces

November 14, 2019

Bud Caddell

"Celebrate vulnerability. It’s a huge deal to not only share successes but also what was hard and challenging."

Bud Caddell

Theme 2 Intro

September 30, 2021

Billy Carlson

"Hierarchy is almost subconscious — you can design for how our eyes are naturally drawn to elements."

Billy Carlson

Pro-level UI Tips for Beginners

September 9, 2022

Robert Fabricant

"It is okay to be vulnerable as a facilitator and to ask for co-facilitation with someone closer to the problem."

Robert Fabricant Sahibzada Mayed Nidhi Singh Rathore

Industry junctures: Paths forwards for UXR and the critical decisions that get us there [Advancing Research Community Workshop Series]

October 2, 2024

Gillian Salerno-Rebic

"AI-powered personalization is the next best content recommendation at scale, tailoring experiences without excessive content creation."

Gillian Salerno-Rebic Mark Micheli

From Insight to Impact: How JourneySpark Used WEVO Pulse + Pro to Drive a 50% Lift in Ad Engagement

June 11, 2025

Victor Lombardi

"For scientists, the cost of being wrong is very high, while designers iterate constantly, embracing failure as part of the process."

Victor Lombardi Ted Booth HK Dunston Andrew Otwell

Bridging Design and Climate Science

February 14, 2024

Lada Gorlenko

"If they can do it, so can I – that’s the takeaway from these transformation stories."

Lada Gorlenko

Theme 1: Intro

January 8, 2024

Dan Willis

"In a fight, there’s a winner and a loser. But for a product to be successful, it has to work both for users and business."

Dan Willis

Enterprise Storytelling Sessions

June 3, 2019

Emily Williams

"Sometimes you just have to be a little bit bold and be willing to use your power and privilege to advocate for what you know to be true."

Emily Williams Nora Fiore

When UX Research and Institutional Racism Collide: A Case Study

March 12, 2021