Rosenverse

Log in or create a free Rosenverse account to watch this video.

Log in Create free account

100s of community videos are available to free members. Conference talks are generally available to Gold members.

Look, Up in the Sky! UX/UI for Aerospace
Thursday, October 27, 2022 • Enterprise Community
Share the love for this talk
Look, Up in the Sky! UX/UI for Aerospace
Speakers: Teresa Swingler
Link:

Summary

Watch to learn about how Honeywell Aerospace’s design team helps customers create aircraft that are a pleasure to fly, affordable to maintain, and good for the planet. In this interactive session with Teresa Swingler, our community members learned how we use both traditional and modern UX/UI techniques to understand customers’ needs and translate them into experiences that are intuitive, safe, and sustainable.

Key Insights

  • Honeywell Aerospace designs avionics and flight systems, not entire aircraft like Boeing or Airbus.

  • Safety is non-negotiable in aerospace design, with many products needing certification before use.

  • Urban air mobility aims to reduce road congestion by providing electric air taxi services profitable by 2028.

  • Flight control design is inspired by video game interfaces to simplify operation for pilots without traditional aviation backgrounds.

  • Pilot training for UAM aims to reduce qualification time from 1500 hours to two weeks by simplifying controls.

  • Honeywell uses rapid, low-fidelity prototyping to test ideas quickly and cancel unviable products early.

  • The pet travel smart kennel concept failed because of COVID-era travel restrictions and negative media.

  • Future air traffic infrastructure will require new airways and waypoints akin to roads to manage UAM vehicle flow.

  • Pilot feedback on gaming-style controls varies with experience; newer pilots have less bias and are more open.

  • Balancing emotional design quality and concrete safety metrics presents unique challenges in aerospace UX.

Notable Quotes

"Design is at the heart of everything we do at Honeywell Aerospace."

"Safety first is a must; flying has to be clean, effective, and safe — not easy from conventional helicopters."

"Urban air mobility business is expected to be profitable by 2028, helping solve dense city congestion."

"We want it to take two weeks instead of two years for a skilled operator to pilot these new vehicles."

"We're borrowing from video game design: simplified layouts, spatial sound, and haptics to enhance user experience."

"We make life or death decisions with design much more often than typical software design."

"We encourage canceling programs very fast if research shows lack of need to avoid wasted effort."

"What if flying was as easy as driving a car? That was our main question designing user interfaces."

"Pilot onboarding includes extensive checklists that are only now being digitized from paper."

"There isn’t yet a good way to measure emotional quality of design, only accuracy, safety, and cost."

Ask the Rosenbot
Christopher Noessel
AI of the now: Designing for Agents
2024 • Rosenfeld Community
Megan Nipe
Human-Centered Design for Engagement: Maturing from Newsletterville to Personalized, One-to-One Messaging
2021 • Civic Design 2021
Gold
Sofía Delsordo
Public Policy for Jalisco's Designers to Make Design Matter
2021 • Civic Design 2021
Gold
Nathan Shedroff
Redefining Value: Bridging the Innovation Culture Divide
2015 • Enterprise UX 2015
Gold
Rachel Posman
"Ask Me Anything" with Rachel Posman and John Calhoun, Authors of the Upcoming Rosenfeld Book, The Design Conductors
2024 • DesignOps Summit 2024
Gold
Shipra Kayan
Emerging principles for using AI in Design: What the product design team at Miro has learned from deeply integrating AI in their workflow
2025 • Designing with AI 2025
Gold
Sahibzada Mayed
Cultivating Design Ecologies of Care, Community, and Collaboration
2023 • DesignOps Summit 2023
Gold
Aditi Ruiz
A PM State of Mind: Empathy Mapping Your Product Manager, Pt. 1
2022 • Design in Product 2022
Gold
Jen Cardello
Standardizing Product Merits for Leaders, Designers, and Everyone
2018 • Enterprise Experience 2018
Gold
Ian Swinson
Designing and Driving UX Careers
2016 • Enterprise UX 2016
Gold
Chris Moses
Stretching the Definition of DesignOps with Product Development
2018 • DesignOps Summit 2018
Gold
Steve Baty
Breaking Out of Ruts: Tips for Overcoming the Fear of Change
2016 • Enterprise UX 2016
Gold
Eduardo Ortiz
Theme 3 Intro
2025 • Advancing Research 2025
Gold
Gillian Salerno-Rebic
From Insight to Impact: How JourneySpark Used WEVO Pulse + Pro to Drive a 50% Lift in Ad Engagement
2025 • Designing with AI 2025
Gold
Jemma Ahmed
Theme 2 Intro
2022 • Advancing Research 2022
Gold
Christian Bason
Innovating With People: Unleashing the Potential of Civic Design
2021 • Civic Design 2021
Gold

More Videos

Gabrielle Verderber

"Avoid walls of text and create visual hierarchy to ensure scanability by using headers, sections, lists, and images."

Gabrielle Verderber

Documentation Your Team Will Actually Use

October 3, 2023

Jennifer Kanyamibwa

"Sometimes you're the leader, sometimes you're at the end, sometimes you're trying to get other folks to come in — and that's okay."

Jennifer Kanyamibwa

Creating the Blueprint: Growing and Building Design Teams

November 8, 2018

Saara Kamppari-Miller

"Innovation is invention multiplied by adoption multiplied by inclusion."

Saara Kamppari-Miller Nicole Bergstrom Shashi Jain

Key Metrics: Comparing Three Letter Acronym Metrics That Include the Word “Key”

November 13, 2024

Samuel Proulx

"Failing to design for disabilities means failing to design for our future selves."

Samuel Proulx

Designing beyond caricatures: Embracing real, diverse user needs

December 4, 2024

Catherine Dubut

"Being able to see faces and first names of people we're learning from makes those users tangible to the team."

Catherine Dubut

Bridging Physical and Digital Spaces: Approaches to Retail Service Design

March 18, 2021

Sam Ladner

"The insurance clerks were chained to their desks, no longer making quick social pop-overs to colleagues."

Sam Ladner

Data Exhaust and Personal Data: Learning from Consumer Products to Enhance Enterprise UX

June 8, 2016

Sam Proulx

"Screen magnification users are low vision and interact visually with prototypes, so little adaptation is needed."

Sam Proulx

Prototype Reviews, People With Disabilities, and You

December 8, 2021

Jemma Ahmed

"This transformation is a win-win: we demonstrate solid business value and serve people and stories in more ethical and impactful ways."

Jemma Ahmed Megan Blocker Eduardo Ortiz

Redefining the research toolkit: Expanding methodologies for a changing world

March 12, 2025

Kevin Bethune

"The four superpowers of design include giving experts breathing room to do the deep work necessary to bring substance."

Kevin Bethune

Reimagining Design: Unlocking Strategic Innovation

June 8, 2022