Rosenverse
Remaking the Making Company: Moving from Product to Experience

This video is only accessible to Gold members. Log in or register for a free Gold Trial Account to watch.

Log in Register

Most conference talks are accessible to Gold members, while community videos are generally available to all logged-in members.

Remaking the Making Company: Moving from Product to Experience

Gold
Thursday, June 9, 2016 • Enterprise UX 2016
Share the love for this talk
Remaking the Making Company: Moving from Product to Experience
Speakers: Maria Giudice
Link:

Summary

In this talk, Mike, the VP of Experience Design at Autodesk, shares his approach to leading change within a 33-year-old global software company. Emphasizing that change is a team sport, he highlights how Autodesk’s leadership supports this transformation. Mike explains how he treated joining Autodesk as a design problem, spending extensive time listening across the company, from interns to the CEO, to understand the challenges. He outlines four key pillars of his strategy: building community by democratizing design through programs like Luma; focusing on customers by amplifying research and direct customer engagement; connecting experiences by unifying Autodesk’s disparate products through a consistent visual language and targeted Tiger teams; and elevating quality by shifting the mindset from MVP to Minimal Lovable Product. Mike illustrates how silos within the organization hinder progress and how his federated design model fosters collaboration among 320 designers worldwide. A highlight includes hosting an internal experience design conference and running a global visual design hackathon to crowdsource ideas. The talk closes with optimism about the progress made and the ongoing journey to deliver delightful, well-crafted products.

Key Insights

  • Change must be embraced at the leadership level and cannot be driven by individuals alone.

  • Design should be seen as a verb and a collective effort; everyone in the company can and should be a designer.

  • Democratizing design tools and methods, like the Luma training program, enables non-designers to participate effectively in the design process.

  • Organizational silos are major obstacles to effective design and product cohesion, requiring intentional connective initiatives.

  • A federated model for design leadership balances autonomy of distributed teams with needed cross-company collaboration.

  • Focusing on customers means banning the word 'user' to humanize and connect people to real customer stories and needs.

  • Bringing customers into the product development process through co-creation accelerates meaningful innovation.

  • Creating a unified visual design language across 130+ products acquired over decades addresses consistency and brand identity challenges.

  • Tiger teams targeting ‘signature product moments’ are an effective way to break down complex cross-product problems.

  • Replacing the concept of MVP with Minimal Lovable Product encourages shipping products with quality and emotional connection, not just minimal features.

Notable Quotes

"I treat everything in life as if it’s a design problem."

"Change really cannot be done by any individual person. Change is a team sport."

"Design is not a noun. Design is an active verb."

"Everyone is a designer."

"The word user kills your ability to put faces around our customers."

"We have to go from shipping a minimal viable product to creating a minimal lovable experience."

"Organizational silos are killers."

"The only way you’re going to go from good to great is through well-crafted experiences."

"You have to ask yourself, are you ready for the messiness, the hard choices, and the chaos that come with change?"

"We created Tiger teams that work like cancer cell hunters, targeting isolated problems and then dissolving after their work is done."

Ask the Rosenbot
Eric Shumake
An AMA on UX's Role in Healthcare
2026 • Rosenfeld Community
Jon White
Unsticking Research for Better Information Flow
2026 • Advancing Research 2026
Gold
Broad Strokes: Connecting Design, Research, and AI to the World Around Us
2023 • Enterprise UX 2023
Gold
Kit Unger
Theme 2: Discussion
2024 • Enterprise Experience 2020
Gold
Dr. Karl Jeffries
The Science of Creativity for DesignOps
2024 • DesignOps Summit 2020
Gold
Dave Malouf
The Past, Present, and Future of DesignOps: a 2-part DesignOps Community Call (Part 2)
2022 • DesignOps Community
Courtney Maya George
Scale Your Organization and Grow Your Designers
2022 • DesignOps Summit 2022
Gold
Matt Bernius
Learnings from Applying Trauma-Informed Principles to the Research Process
2022 • Advancing Research 2022
Gold
Steve Chaparro
Bringing Into Alignment Brand, Culture and Space
2020 • DesignOps Community
Jacqui Frey
Flow and Superfluidity for Design Orgs
2018 • DesignOps Summit 2018
Gold
Bria Alexander
Day 3 Welcome
2024 • DesignOps Summit 2024
Gold
Daniela Magaña Flores
Ahead of Competition: Learn What UX Benchmarking Can Do for Your Business Today
2022 • Advancing Research 2022
Gold
Kristen Honey
"Let’s Talk About Data and Crisis”: Public Digital Service Delivery = Open Data + Human Centered Design
2021 • Civic Design Community
Dave Gray
Connection, Community, and the Future of Work
2026 • Rosenfeld Community
Wendy Johansson
Be a Product Boss!
2022 • Design in Product 2022
Gold
Soma Ghosh
What emerging methods are advancing UX research [Advancing Research Community Workshop Series]
2023 • Advancing Research Community

More Videos

Nalini P. Kotamraju

"Sometimes being a leader means making decisions that feel like high stakes gambling with incomplete data."

Nalini P. Kotamraju

Two Jobs in One: Being a “Leader who is a Researcher” and a “Researcher who is a Leader"

March 10, 2021

Jake Burghardt

"You have to start with small experiments and passion projects before scaling to full initiatives."

Jake Burghardt

Stop wasting research: Unlock more value from research insights

June 24, 2025

Josh Clark

"Large language models are far better at figuring out what you mean than simply giving an answer."

Josh Clark Veronika Kindred

Sentient Scenes and Radically Adaptive Experiences

June 11, 2025

Alla Weinberg

"If our body doesn’t feel safe, or we can’t share emotions, we won’t be able to think or do work effectively."

Alla Weinberg

How to Build and Scale Team Safety

January 8, 2024

Laurent Christoph

"If it’s really important to you, you’ll find a way to prioritize it."

Laurent Christoph

Scale the impact of DesignOps in 3D: Diligence, Decision, Discipline

September 17, 2025

Dave Malouf

"How can we find the natural paths that connect myself, my team’s intention, and my business’s intention?"

Dave Malouf

Theme 3: Introduction and Provocation

January 8, 2024

Christopher Geison

"Unifying research functions under one umbrella gives us more influence in organizations."

Christopher Geison

Theme 1 Intro

March 25, 2024

Kristin Skinner

"Limited time and money is not unique to design ops; it’s every single function I’ve ever seen."

Kristin Skinner Kamdyn Moore

Group Activity: A Deep Dive Into Value and Outcomes

October 23, 2019

Ebru Namaldi

"Sustainable teams require visible shared growth paths; designers’ growth should be supported, not accidental."

Ebru Namaldi

Designing the Designer’s Journey: Scaling Teams, Culture, and Growth Through DesignOps

September 11, 2025