Rosenverse

Log in or create a free Rosenverse account to watch this video.

Log in Create free account

100s of community videos are available to free members. Conference talks are generally available to Gold members.

The Best of Both Worlds: How to Integrate Paper and Digital Notes (1st of 3 seminars)
Friday, April 5, 2024 • Rosenfeld Community
Share the love for this talk
The Best of Both Worlds: How to Integrate Paper and Digital Notes (1st of 3 seminars)
Speakers: Jorge Arango
Link:

Summary

Unlock the cognitive benefits of handwriting without losing the convenience of digital organization. Research consistently demonstrates the cognitive value of writing notes by hand. However, there are important benefits to keeping notes digitally. In this seminar by Duly Noted author Jorge Arango, you’ll learn workflows for integrating handwritten notes into your digital notes.   Watch Part 2 Watch Part 3  

Key Insights

  • Note-taking serves different distinct use cases such as prosthetic memory, creative thinking, reading annotation, and lecture capturing, each requiring different approaches.

  • The extended mind hypothesis shows notes and external tools extend cognitive capacity beyond the brain itself.

  • Handwritten notes facilitate deeper flow states and better initial comprehension due to slower writing reducing verbatim capture.

  • Paper notes are resilient, immediate, and long-lasting physically but hard to organize, search, and copy at scale.

  • Digital notes offer superior searchability, organization via tags and links, multimodality, and easy backups, but require more setup and learning.

  • Combining handwritten and digital notes leverages the immediacy and flow benefits of paper with digital organization and findability.

  • Mobile scanning apps like Scanner Pro greatly speed up digitizing handwritten notes with OCR and cloud integration.

  • Using a central digital repository (Obsidian) to store and link all notes, including PDFs of handwritten ones, creates a powerful, emergent graph of knowledge.

  • Tagging should focus on utility and minimalism, like tagging by projects rather than exhaustively describing topics.

  • Beware of over-optimizing note-taking systems; the goal is to enhance effective thinking and work, not just perfect note management.

Notable Quotes

"Note-taking is really important; it's underappreciated but critically important, like interviewing users for a researcher."

"Notes are a way to enhance our thinking, serving different purposes from memory aids to generative creative work."

"We think with things; our brain is part of us but we extend our cognition into our environments and tools."

"Handwritten notes have no boot up time, and that immediacy helps enter deeper flow states."

"People who took notes by hand tend to have better recall than those typing notes because they process information differently."

"Digital notes can be linked to each other to create a graph of ideas that is impossible with linear paper notebooks."

"Scanner Pro automatically corrects perspective and applies filters, making scanning with a phone fast and high quality."

"I resist premature optimization of tagging and structure; I want to be 80% there rather than perfect and distracted."

"The goal is not to take notes; the goal is to think effectively, as Andy Matus says."

"Avoid getting sidetracked by tools and processes so you can focus on the actual work those notes help enable."

Ask the Rosenbot
Jennifer Fraser
What would Emmy Noether Do? Math, Models and Mulling in UX Research
2023 • Advancing Research 2023
Gold
Matt Webb
Context Window: Five Futures for AI
2025 • Designing with AI 2025
Gold
Samuel Proulx
Inclusive Research: Debunking Myths and Getting Started
2025 • Advancing Research 2025
Gold
James Lang
If you can design an app, you can design a community
2025 • Rosenfeld Community
Lona Moore
Scaling Design Beyond Designers
2021 • Design at Scale 2021
Gold
Bria Alexander
Charting the future of DesignOps: A community workshop
2024 • DesignOps Community
Shreya Dhawan
Making service tangible: the fastest path to higher performance
2025 • Advancing Service Design 2025
Gold
Marc Rettig
Discussion
2015 • Enterprise UX 2015
Gold
Jackie Ajoux
Leveling-Up: A Single-Player’s Guide to the DesignOps Team-of-One
2024 • DesignOps Summit 2020
Gold
Roy Opata Olende
How Zapier Uses ‘All Hands Research’ to Increase Exposure to Users
2020 • Advancing Research Community
Aditi Ruiz
Pulse Check: Empathy Mapping Your Product Manager, Pt. 2
2022 • Design in Product 2022
Gold
Anne Mamaghani
How Your Organization's Generative Workshops Are Probably Going Wrong and How to Get Them Right
2023 • Advancing Research 2023
Gold
Sam Proulx
SUS: A System Unusable for Twenty Percent of the Population
2021 • Design at Scale 2021
Gold
Elena Naids
The Power of Difficult Conversations: A Case Study on How We Introduced Design Ops in the Federal Government Space
2023 • DesignOps Summit 2023
Gold
Sarit Geertjes
People, not Petri Dishes: Stories from a Research Recruiter
2019 • DesignOps Community
Bria Alexander
Opening Remarks
2023 • DesignOps Summit 2023
Gold

More Videos

Ross Smith

"Stories are great and build empathy, but how representative are those stories of the broader customer base?"

Ross Smith

Breaking Barriers with Empathy

June 9, 2017

Clemens Janssen

"People started asking if a pattern we'd seen in one user occurred in others, and that led to formalizing qualitative analysis."

Clemens Janssen Jane Davis

Efficiently Scaling Research as a Team of One

March 28, 2023

Ned Dwyer

"Sometimes research becomes the defacto 'talk to a customer' group, which can distance others from direct customer contact."

Ned Dwyer Emily Stewart James Wallis

The Intersection of Design and ResearchOps

September 24, 2024

Roberta Dombrowski

"People generally respond well to genuine appreciation of their expertise and perspective."

Roberta Dombrowski Sam Duong Woloszynski

Making Research a Team Sport

March 11, 2022

Noz Urbina

"We’ve trapped the genie in a bottle, but we don’t know what to ask it."

Noz Urbina

Rapid AI-powered UX (RAUX): A framework for empowering human designers

May 1, 2025

Erin Hoffman-John

"Being delightful is the only thing that a video game does. It has no other purpose."

Erin Hoffman-John

This Game is Never Done: Design Leadership Techniques from the Video Game World

November 6, 2017

Ned Gartside

"User choice can include opting for a higher carbon or lower carbon version of the same content."

Ned Gartside Mike Gifford Zoe Lopez-Latorre Tzviya Siegman

Navigating accessibility and climate

April 17, 2024

Theresa Marwah

"If participants want us to delete a video, we’re going to delete their video, even if legally we don’t have to."

Theresa Marwah

How Atlassian is Operationalizing Respect in Research

February 27, 2020

Laura Weiss

"Why am I talking? Sometimes it’s better to ask a question and be silent."

Laura Weiss

There is No Playbook: Leader as Coach During Challenging Times

April 26, 2024