Trauma-Responsive Design: Reimagining the Future of Design Now
Summary
The last year-and-a-half of crises demonstrate why researchers and designers must anticipate and plan for trauma as it emerges in our work (and our lives). This session is an introduction to trauma-informed design frameworks. Through real-life examples, attendees will see how concepts from care fields, like social work, are integrated into the research and design process to center the safety and empowerment of the individuals and communities we serve. Attendees will leave the session with an understanding of how they can begin to explore using trauma-informed frameworks in their own practices.
Key Insights
-
•
Trauma differs fundamentally from stress or PTSD; it disrupts core meaning-making and belief systems.
-
•
Mass trauma from the pandemic will affect societal design and civic systems for decades to come.
-
•
Designers and social workers share complementary goals and should collaborate to create socially responsible work.
-
•
Trauma-informed care principles, originating in medicine, can be effectively adapted to design practice.
-
•
Trustworthy design requires transparency and proactive integrity to minimize inevitable harm.
-
•
Peer support and slow, careful pacing—moving at the speed of care—are vital in trauma-responsive design.
-
•
Radical participatory design demands significant time and care beyond good intentions.
-
•
Trauma is embodied and connected to memory, affecting both users and designers themselves.
-
•
Anti-racist design cannot exist without trauma-informed approaches; both require ongoing commitment.
-
•
Providing spaces for debrief and processing trauma among design teams sustains their well-being and effectiveness.
Notable Quotes
"Trauma is a rupture in meaning making; the way you see yourself, the world and others is shocked and overturned by an event."
"Our ability to entice participants to share their most personal stories raises the potential to exploit them for design research."
"People must feel emotionally, physically, and psychologically safe in our design spaces."
"We need integrity designers who are proactive and minimize the damage that is certain to happen in services we design."
"What if we moved at the speed of care, support, and hospitality instead of just the speed of trust?"
"Authentically engaging with people traumatized by racism demands a significant abundance of care."
"There is a synergy between design and social work values that gives trauma-informed design its meaning and purpose."
"Trauma lives in the body as pain, tension, or numbness and does not impact everyone the same way."
"Radical participatory design is some of the hardest work I have ever done; it takes more than intention, it takes significant care and time."
"To be anti-racist, you must be trauma-informed; to be trauma-informed, you must commit to anti-racist work."
Or choose a question:
More Videos
"I spent the whole car ride home thinking, what just happened? — after singing together at a Shaker conference."
Daniel GloydDesigning Warmth
February 26, 2025
"Behavioral turbulence happens when flow breaks down, causing chaotic and unpredictable user interactions."
David SternbergUncovering the hidden forces shaping user behavior
July 17, 2025
"You have to ask specific, very precise questions, not big general ones, to get useful AI results."
Karen McGrane Jeff EatonAI for Information Architects: Are the robots coming for our jobs?
November 21, 2024
"Sometimes leaders focus so much on scanning the river they’re not observing the surroundings—the banks tell you if the river is deep or shallow."
John CutlerOxbows, Rivers, and Estuaries: How to navigate the currents of change (without burning out)
December 3, 2024
"Our players are hyperconnected and talking on Discord in real time, which spreads information lightning fast."
Erin Hoffman-JohnThis Game is Never Done: Design Leadership Techniques from the Video Game World
November 6, 2017
"The more people know about HITS, the more they want to use it, though some teams have cultural resistance."
Matt DuignanHITS, Microsoft's internal human insight system: From research library to living body of knowledge
July 16, 2019
"Design is the fundamental soul of a human-made creation that expresses itself in the outer layers of the product or service."
Peter MerholzDesign at Scale is People!
June 11, 2021
"I wish I’d spent more time cultivating relationships and trust with the designers embedded in other business units."
Davis Neable Guy SegalHow to Drive a Design Project When you Don’t Have a Design Team
June 10, 2021
"Creating different formats of the vision for different stakeholders improves resonance and adoption."
Catt SmallCraft a Vision that Actually Gets Shipped
April 30, 2026