Online Shopping: Designing an Accessible Experience
Summary
Online shopping was first premiered in the 1980s, as a way for people who couldn’t shop in-person to easily make purchases. But how far we’ve come! In this talk, Fable’s Accessibility Evangelist Sam Proulx will walk you through some of the key factors to create an online shopping experience that is accessible to everyone. From his perspective as a full time screen reader user, and drawing on Fable’s thousands of hours working with people with disabilities, Sam will highlight how consistency, convenience, confidence, and customizability enable a smooth experience for all users, disabled or not. Let’s bring online shopping back to its accessibility roots!
Key Insights
-
•
Consistency in layout and interaction reduces cognitive load for all users, especially those with disabilities.
-
•
Convenience features like browser autofill significantly ease form completion for users with physical disabilities.
-
•
Confidence in secure, predictable checkout processes is critical to prevent users with disabilities from abandoning purchases.
-
•
Customization allows users to tailor experiences to their unique disability needs, improving accessibility.
-
•
Offering multiple payment providers increases accessibility by providing alternatives if one option is unusable.
-
•
Timed session interactions should allow extensions to avoid penalizing users who need more time, supporting accessibility and security simultaneously.
-
•
Accessible experiences designed for edge cases end up benefiting all users, enhancing overall user satisfaction.
-
•
Automated accessibility testing tools identify code issues but cannot fully capture real-world user experience problems.
-
•
Involving people with disabilities across all stages of design and development is key to building truly accessible products.
-
•
Lack of accessibility not only frustrates disabled users but can cause significant business loss through customer attrition.
Notable Quotes
"Accessible experiences are better experiences for everyone whether you are a person with a disability or not."
"If it didn’t come from Amazon or Costco, I probably don’t own it because I know the experience will be consistent."
"Consistency reduces cognitive load not just for screen reader users but for people with ADHD and other cognitive challenges."
"Browser autofill isn’t just convenience; it removes barriers to purchase for people with physical disabilities."
"Offering the ability to save your progress allows users with disabilities to complete tasks on their own time."
"Lack of confidence caused by unlabeled or difficult controls often leads assistive tech users to give up on purchases."
"The more payment providers you offer, the higher the chance everyone can pick what works best for them."
"Accessible foundations are built by involving voices of people with disabilities from ideation to prototyping to launch."
"There isn’t necessarily a conflict between security and accessibility; it’s a matter of thoughtful design."
"People with disabilities often won’t ask for help; they simply go to an accessible competitor instead."
Or choose a question:
More Videos
"We measure qualitative sentiment alongside quantitative metrics to design how we support the team."
Amy ThibodeauOpening Keynote: Process and Ambiguity
October 23, 2019
"Our technical leads started attending other teams’ meetings, helping break down integration barriers."
Carl TurnerYou Can Do This: Understand and Solve Organizational Problems to Jumpstart a Dead Project
March 28, 2023
"Write grammatically simple sentences with fewer commas and use the active voice to improve clarity."
Bruce GillespieLearning from journalism: Balancing impactful communication with compassionate storytelling
March 13, 2025
"The glue that binds strategy, execution, and measurement is missing in rapidly growing design functions."
Aurobinda Pradhan Shashank DeshpandeIntroduction to Collaborative DesignOps using Cubyts
September 9, 2022
"Slides are hitting a brick wall; video clips make findings much more interactive and engaging for stakeholders."
Taylor Jennings Joe Nelson Alex KnollRepository Retrospective: Learnings from Introducing a Central Place for UX Research
March 9, 2022
"BlueStar lowered users' A1C by 2 points, outperforming the most common drug metformin which averages 1.5."
Daniel J. RosenbergDigital Medicine Design
September 26, 2019
"Culture needs to accept failure as part of learning so we can improve rather than assign blame."
Jack MoffettUX Metrics That Matter and The Future of our Design at Scale Conference: A Community Conversation
September 22, 2022
"The bots can produce large amounts of code quickly, but many lines are test or documentation code, not production."
Christian CrumlishThe Pygmalion Effect: In Which a Vibe Coding Experiment Becomes a Million Lines…
August 14, 2025
"Prototypes were very low fidelity because too-high fidelity can intimidate participants and hinder feedback."
Alexia Cohen Adriane AckermanIncreasing Health Equity and Improving the Service Experience for Under-Served Latine Communities in Arizona
December 4, 2024