Sam Proulx
Accessibility Evangelist, Fable
Samuel Proulx is the Accessibility Evangelist at Fable, a leading accessibility testing platform powered by people with disabilities. As a blind individual, Sam knows and values the importance of accessibility in all aspects of life and is a strong advocate for the inclusion of people with disabilities in the digital world. Sam brings his previous experience as Fable’s community manager, plus life-long advocacy for himself and others, to his role as Evangelist.
Rosenverse talks by Sam:
" Being fluent in multiple data languages and understanding behavioral and attitudinal data will be essential. "
Three Years Out: Perspectives on the Near-Term Future of User Research
March 15, 2024
" Confidence is crucial — nobody wants to lose money or receive a product they can’t use, so unclear or unlabeled controls cause people with disabilities to give up faster. "
Online Shopping: Designing an Accessible Experience
November 29, 2023
" A good two-factor system offers multiple methods, like authenticator apps, calls, and texts, with generous timeouts. "
Online Shopping: Designing an Accessible Experience
October 3, 2023
" Using assistive technology is a skill and muscle memory built over years. "
Understanding Screen Readers on Mobile: How And Why to Learn from Native Users
October 2, 2023
" More ways to contact support—chat, email, phone—are essential because different disabilities require different options. "
Online Shopping: Designing an Accessible Experience
June 7, 2023
" Simulation or personas can never replace testing with real users to build empathy and get accurate results. "
Understanding Screen Readers on Mobile: How And Why to Learn from Native Users
June 6, 2023
" Lack of confidence caused by unlabeled or difficult controls often leads assistive tech users to give up on purchases. "
Online Shopping: Designing an Accessible Experience
March 28, 2023
" VoiceOver’s screen curtain is designed to protect privacy because we don’t always know who’s looking over our shoulder. "
Understanding Screen Readers on Mobile: How And Why to Learn from Native Users
March 27, 2023
" When we design for the edges, we get the middle for free. "
To Boldly Go: The New Frontiers of Accessibility
November 18, 2022
" Apple really premiered mobile accessibility in a very exciting way with the iPhone 3GS and VoiceOver. "
Mobile Accessibility: Why Moving Accessibility Beyond the Desktop is Critical in a Mobile-first World
November 17, 2022
" Diverse teams create diverse products because we each only understand our own needs. "
Accessibility: An Opportunity to Innovate
November 16, 2022
" Artificial intelligence promises new independence for people with disabilities but raises questions of bias and privacy. "
To Boldly Go: The New Frontiers of Accessibility
September 9, 2022
" If your company has customers with disabilities but no way to collect their feedback, you’re missing critical insights. "
Accessibility: An Opportunity to Innovate
September 8, 2022
" You might be thinking about accessibility backwards; start with mobile first, then extend to desktop. "
Mobile Accessibility: Why Moving Accessibility Beyond the Desktop is Critical in a Mobile-first World
September 8, 2022
" The GUI transition meant assistive tech had to track cursor, mouse, and graphical objects, making it far more complex. "
To Boldly Go: The New Frontiers of Accessibility
June 10, 2022
" Every app built into my phone is perfect when it comes to accessibility – Apple and Android set a strong example. "
Mobile Accessibility and You
June 9, 2022
" Dark mode started off as an accessibility feature for visual challenges and eventually became mainstream because it’s so valuable for everyone. "
Accessibility: An Opportunity to Innovate
June 8, 2022
" I myself am a full-time screen reader user. I have been a screen reader user all my life, as I am completely blind. "
To Boldly Go: The New Frontiers of Accessibility
March 11, 2022
" For many users, mobile is their first choice because it offers less distraction and simplifies interactions. "
Mobile Accessibility: Why Moving Accessibility Beyond the Desktop is Critical in a Mobile-first World
March 10, 2022
" Accessibility is not a shackle; it’s a way to expand our minds and innovate. "
Accessibility: An Opportunity to Innovate
March 9, 2022
" When you press a button like an upvote, it’s the developer’s job to make sure the visual state is communicated via ARIA landmarks. "
Designing For Screen Readers: Understanding the Mental Models and Techniques of Real Users
December 10, 2021
" Screen reader users scored significantly lower in usability tests, reflecting the most effort in interpreting content. "
SUS: A System Unusable for Twenty Percent of the Population
December 9, 2021
" Aim to work with at least one person on each platform your product supports, because assistive tech varies. "
Prototype Reviews, People With Disabilities, and You
December 8, 2021
" Consistency between control labels and prototype instructions matters a lot, because mismatches can cause big problems for alternative navigation. "
Prototype Reviews, People With Disabilities, and You
October 1, 2021
" Most people listen to 250 words per minute; I often listen at 400 to 800 words per minute. "
Designing For Screen Readers: Understanding the Mental Models and Techniques of Real Users
September 30, 2021
" Alternative navigation includes things like switch systems, voice dictation, and head mice to replace standard keyboard and mouse. "
SUS: A System Unusable for Twenty Percent of the Population
September 29, 2021
" Screen readers have two modes: browse mode for navigating content and focus mode to interact with form fields or apps. "
Everything You Ever Wanted to Know About Screen Readers
June 11, 2021
" I am a technical person, yet I might still need someone who can see to help me use certain sites. "
SUS: A System Unusable for Twenty Percent of the Population
June 9, 2021