Sam Proulx
Accessibility Evangelist, Fable
Samuel Proulx is the Accessibility Evangelist at Fable, a leading accessibility testing platform powered by people with disabilities. As a blind individual, Sam knows and values the importance of accessibility in all aspects of life and is a strong advocate for the inclusion of people with disabilities in the digital world. Sam brings his previous experience as Fable’s community manager, plus life-long advocacy for himself and others, to his role as Evangelist.
Rosenverse talks by Sam:
" If you press the exact same button today and tomorrow you get two different results, that’s non-deterministic UX. "
Three Years Out: Perspectives on the Near-Term Future of User Research
March 15, 2024
" Customizability is about meeting people where they are, whether that’s on mobile, desktop, voice interaction, or different communication channels. "
Online Shopping: Designing an Accessible Experience
November 29, 2023
" If you build accessible shopping with these four keys, compliance with legal standards like WCAG will naturally fall into place. "
Online Shopping: Designing an Accessible Experience
October 3, 2023
" Apple has thought hard about letting people unbox and set up their phone entirely without help, including turning on VoiceOver. "
Understanding Screen Readers on Mobile: How And Why to Learn from Native Users
October 2, 2023
" We often say don’t make me think. When that’s not possible, reuse and recycle those learnings. "
Online Shopping: Designing an Accessible Experience
June 7, 2023
" Auto-complete absolutely is an accessibility feature because it helps reduce typing effort for screen reader users. "
Understanding Screen Readers on Mobile: How And Why to Learn from Native Users
June 6, 2023
" Consistency reduces cognitive load not just for screen reader users but for people with ADHD and other cognitive challenges. "
Online Shopping: Designing an Accessible Experience
March 28, 2023
" If you want to understand the actual experience, you need a native assistive technology user involved. "
Understanding Screen Readers on Mobile: How And Why to Learn from Native Users
March 27, 2023
" Those of us who do not understand history are doomed to repeat it. "
To Boldly Go: The New Frontiers of Accessibility
November 18, 2022
" Mobile screens can be angled and positioned easily, which helps if you struggle with glare or neck positioning. "
Mobile Accessibility: Why Moving Accessibility Beyond the Desktop is Critical in a Mobile-first World
November 17, 2022
" Nothing about us without us. "
Accessibility: An Opportunity to Innovate
November 16, 2022
" Apple solved the problem of making touchscreens accessible by inventing VoiceOver and providing rich APIs for developers. "
To Boldly Go: The New Frontiers of Accessibility
September 9, 2022
" Accessibility is not a single project, it’s a journey that requires continuous iteration and improvement. "
Accessibility: An Opportunity to Innovate
September 8, 2022
" Voice control on mobile was developed primarily to support people with disabilities. "
Mobile Accessibility: Why Moving Accessibility Beyond the Desktop is Critical in a Mobile-first World
September 8, 2022
" When we solve accessibility challenges, everyone benefits, not just people with disabilities. "
To Boldly Go: The New Frontiers of Accessibility
June 10, 2022
" Starting your accessibility efforts on mobile makes the process simpler and easier to reuse when expanding to other platforms. "
Mobile Accessibility and You
June 9, 2022
" Separate accessible designs are never equal, so we must design inclusively from the start to unlock all the benefits of accessibility. "
Accessibility: An Opportunity to Innovate
June 8, 2022
" Accessibility is no longer considered something that someone else should do — it’s a first-party responsibility. "
To Boldly Go: The New Frontiers of Accessibility
March 11, 2022
" Mobile has some of the most mature built-in assistive technology that just comes installed. "
Mobile Accessibility: Why Moving Accessibility Beyond the Desktop is Critical in a Mobile-first World
March 10, 2022
" Thinking about accessibility is really thinking about creating technology that works for all people all the time. "
Accessibility: An Opportunity to Innovate
March 9, 2022
" The experience of using a screen reader is probably 10 times faster as you become more expert with it. "
Designing For Screen Readers: Understanding the Mental Models and Techniques of Real Users
December 10, 2021
" The System Usability Scale’s question about needing a technical person to use the system is confusing and inaccurate for screen reader users. "
SUS: A System Unusable for Twenty Percent of the Population
December 9, 2021
" Aim to work with at least one person on each platform your product supports, because assistive tech varies. "
Prototype Reviews, People With Disabilities, and You
December 8, 2021
" Hover is very difficult for users who use switch systems or head mice because they can only click or not click and have trouble holding steady to hover. "
Prototype Reviews, People With Disabilities, and You
October 1, 2021
" Most people listen to 250 words per minute; I often listen at 400 to 800 words per minute. "
Designing For Screen Readers: Understanding the Mental Models and Techniques of Real Users
September 30, 2021
" Alternative navigation includes things like switch systems, voice dictation, and head mice to replace standard keyboard and mouse. "
SUS: A System Unusable for Twenty Percent of the Population
September 29, 2021
" On mobile, the screen reader intercepts all touches so users can explore without accidentally activating anything. "
Everything You Ever Wanted to Know About Screen Readers
June 11, 2021
" Screen readers let us jump directly to content, replicating visual skimming of a web page. "
SUS: A System Unusable for Twenty Percent of the Population
June 9, 2021