Sam Proulx
Accessibility Evangelist, Fable
Samuel Proulx is the Accessibility Evangelist at Fable, a leading accessibility testing platform powered by people with disabilities. As a blind individual, Sam knows and values the importance of accessibility in all aspects of life and is a strong advocate for the inclusion of people with disabilities in the digital world. Sam brings his previous experience as Fable’s community manager, plus life-long advocacy for himself and others, to his role as Evangelist.
Rosenverse talks by Sam:

" Regulations are design problems, not just technical ones, influencing how we create products and experiences. "
Three Years Out: Perspectives on the Near-Term Future of User Research
March 15, 2024

" Customizability is about meeting people where they are, whether that’s on mobile, desktop, voice interaction, or different communication channels. "
Online Shopping: Designing an Accessible Experience
November 29, 2023

" Sometimes accessibility isn’t perfect, but consistency lets me shop on Amazon in my sleep because of muscle memory. "
Online Shopping: Designing an Accessible Experience
October 3, 2023

" Using assistive technology is a skill and muscle memory built over years. "
Understanding Screen Readers on Mobile: How And Why to Learn from Native Users
October 2, 2023

" I’ve nearly bought products in my sleep because I memorized the key presses from consistent checkout flows. "
Online Shopping: Designing an Accessible Experience
June 7, 2023

" The little sounds that VoiceOver makes are like bird song; you only notice them when they're gone. "
Understanding Screen Readers on Mobile: How And Why to Learn from Native Users
June 6, 2023

" Consistency reduces cognitive load not just for screen reader users but for people with ADHD and other cognitive challenges. "
Online Shopping: Designing an Accessible Experience
March 28, 2023

" Typing on a mobile screen reader requires exploring the keyboard and double tapping keys, which can be cumbersome. "
Understanding Screen Readers on Mobile: How And Why to Learn from Native Users
March 27, 2023

" Accessibility used to be considered an inspiring hack, something available only to the lucky few. "
To Boldly Go: The New Frontiers of Accessibility
November 18, 2022

" Mobile app crashes give more detailed feedback and user metrics than desktop browser crashes. "
Mobile Accessibility: Why Moving Accessibility Beyond the Desktop is Critical in a Mobile-first World
November 17, 2022

" Accessibility is a process, not a project. "
Accessibility: An Opportunity to Innovate
November 16, 2022

" Artificial intelligence promises new independence for people with disabilities but raises questions of bias and privacy. "
To Boldly Go: The New Frontiers of Accessibility
September 9, 2022

" Everyone already uses accessibility features whether you have a disability or not. "
Accessibility: An Opportunity to Innovate
September 8, 2022

" A smaller screen means fewer distractions, making it easier for people with cognitive challenges. "
Mobile Accessibility: Why Moving Accessibility Beyond the Desktop is Critical in a Mobile-first World
September 8, 2022

" Nothing about us without us. "
To Boldly Go: The New Frontiers of Accessibility
June 10, 2022

" There’s just far fewer variables to deal with on mobile because it’s basically one browser and one screen reader per platform. "
Mobile Accessibility and You
June 9, 2022

" If we are designing experiences that don’t work for everyone today, we’re designing experiences that in a couple of years will exclude ourselves. "
Accessibility: An Opportunity to Innovate
June 8, 2022

" We are beginning to see cycles of history repeat themselves in accessibility, especially in gaming and AR/VR. "
To Boldly Go: The New Frontiers of Accessibility
March 11, 2022

" Having an assistant when presenting can remove distractions and let you focus on delivering your message. "
Mobile Accessibility: Why Moving Accessibility Beyond the Desktop is Critical in a Mobile-first World
March 10, 2022

" Accessibility is not a shackle; it’s a way to expand our minds and innovate. "
Accessibility: An Opportunity to Innovate
March 9, 2022

" Errors in form fields should alert users immediately but also allow them to explore details at their own pace to avoid cognitive overload. "
Designing For Screen Readers: Understanding the Mental Models and Techniques of Real Users
December 10, 2021

" Alternative navigation users pick different tools based on the task and how they feel at that moment, not just one technology. "
SUS: A System Unusable for Twenty Percent of the Population
December 9, 2021

" Fixing problems found for one disability group often helps fix problems for others too. "
Prototype Reviews, People With Disabilities, and You
December 8, 2021

" Consistency between control labels and prototype instructions matters a lot, because mismatches can cause big problems for alternative navigation. "
Prototype Reviews, People With Disabilities, and You
October 1, 2021

" Screen reader users don’t listen to a web page like a podcast, it’s a very forward-leaning interactive experience. "
Designing For Screen Readers: Understanding the Mental Models and Techniques of Real Users
September 30, 2021

" What screen readers allow us to do is to jump directly to bits of content that we are interested in to replicate the visual experience of skimming a web page. "
SUS: A System Unusable for Twenty Percent of the Population
September 29, 2021

" Desktop screen readers can run at speeds up to 800 words per minute because users get used to synthetic speech. "
Everything You Ever Wanted to Know About Screen Readers
June 11, 2021

" Traditional usability labs often force assistive tech users to use unfamiliar setups, creating barriers. "
SUS: A System Unusable for Twenty Percent of the Population
June 9, 2021