Sam Proulx
Accessibility Evangelist, Fable
Samuel Proulx is the Accessibility Evangelist at Fable, a leading accessibility testing platform powered by people with disabilities. As a blind individual, Sam knows and values the importance of accessibility in all aspects of life and is a strong advocate for the inclusion of people with disabilities in the digital world. Sam brings his previous experience as Fable’s community manager, plus life-long advocacy for himself and others, to his role as Evangelist.
Rosenverse talks by Sam:

"It's about having the best data, not the most data."
Three Years Out: Perspectives on the Near-Term Future of User Research (Videoconference)
March 15, 2024

"With customizability comes accessibility, not just for people with disabilities but for everyone."
Online Shopping: Designing an Accessible Experience
November 29, 2023

"Accessibility is a shared responsibility across all roles within an organization."
Online Shopping: Designing an Accessible Experience
October 3, 2023

"The way that voiceover works is that it is activated when you touch something."
Understanding Screen Readers on Mobile: How And Why to Learn from Native Users
October 2, 2023

"Accessibility is a conversation and a journey."
Online Shopping: Designing an Accessible Experience
June 7, 2023

"You can't replace native users in your testing process; real experiences matter."
Understanding Screen Readers on Mobile: How And Why to Learn from Native Users
June 6, 2023

"Involving people with disabilities in the design process is crucial to building effective accessibility solutions."
Online Shopping: Designing an Accessible Experience
March 28, 2023

"If you're interested in more demos, feel free to redeem the free offer."
Understanding Screen Readers on Mobile: How And Why to Learn from Native Users
March 27, 2023

"How do we leverage AI best in assistive technology?"
To Boldly Go: The New Frontiers of Accessibility
November 18, 2022

"Mobile devices offer built-in accessibility features that are often more advanced than what's available on desktop."
Mobile Accessibility: Why Moving Accessibility Beyond the Desktop is Critical in a Mobile-first World
November 17, 2022

"Accessibility requires flexible designs, not limited designs"
Accessibility: An Opportunity to Innovate
November 16, 2022

"All tools and tech should be created accessible, as everyone deserves to benefit from innovation."
To Boldly Go: The New Frontiers of Accessibility
September 9, 2022

"Hand-free phone modes were innovated for those who couldn’t use a touchscreen and now benefit all of us."
Accessibility: An Opportunity to Innovate
September 8, 2022

"When it comes to accessibility, mobile can often provide more accurate and usable features than desktop."
Mobile Accessibility: Why Moving Accessibility Beyond the Desktop is Critical in a Mobile-first World
September 8, 2022

"When we solve accessibility challenges, we benefit every single user of our products."
To Boldly Go: The New Frontiers of Accessibility
June 10, 2022

"The relationship between mobile screen readers and desktop screen readers can reveal varying user experiences."
Mobile Accessibility and You
June 9, 2022

"We often overlook how much accessibility enriches our everyday life."
Accessibility: An Opportunity to Innovate
June 8, 2022

"Accessibility is now considered a first-party responsibility."
To Boldly Go: The New Frontiers of Accessibility
March 11, 2022

"Modern mobile apps have features that can greatly enhance accessibility needs."
Mobile Accessibility: Why Moving Accessibility Beyond the Desktop is Critical in a Mobile-first World
March 10, 2022

"The key to accessibility is that it requires flexible designs, not limited designs."
Accessibility: An Opportunity to Innovate
March 9, 2022

"It's very difficult for someone who has never used assistive technology before to have the same experience as a daily user."
Designing For Screen Readers: Understanding the Mental Models and Techniques of Real Users
December 10, 2021

"It's surprising that screen reader users score significantly lower on usability scales than expected."
SUS: A System Unusable for Twenty Percent of the Population
December 9, 2021

"The experience of one user can inform and improve the experience of another, so expand your circle of users."
Prototype Reviews, People With Disabilities, and You
December 8, 2021

"Screen readers need semantic structure to understand graphics; the visual layout isn’t enough."
Prototype Reviews, People With Disabilities, and You
October 1, 2021

"I want to consume information as fast and as efficiently as possible to make sure that I'm on the same level as my sighted colleagues."
Designing For Screen Readers: Understanding the Mental Models and Techniques of Real Users
September 30, 2021

"Customization of assistive technology is essential to meet individual user needs."
SUS: A System Unusable for Twenty Percent of the Population
September 29, 2021

"When the user changes something, it's important to ensure that not only visual property has changed but also the semantics."
Everything You Ever Wanted to Know About Screen Readers
June 11, 2021

"Accessibility and semantic layout is critical for assistive technology users to navigate effectively."
SUS: A System Unusable for Twenty Percent of the Population
June 9, 2021