Sam Proulx
Accessibility Evangelist, Fable
Samuel Proulx is the Accessibility Evangelist at Fable, a leading accessibility testing platform powered by people with disabilities. As a blind individual, Sam knows and values the importance of accessibility in all aspects of life and is a strong advocate for the inclusion of people with disabilities in the digital world. Sam brings his previous experience as Fable’s community manager, plus life-long advocacy for himself and others, to his role as Evangelist.
Rosenverse talks by Sam:
" UX researchers should learn Python or R and how to leverage AI APIs to process unstructured data. "
Three Years Out: Perspectives on the Near-Term Future of User Research
March 15, 2024
" My screener automatically reads out all incoming messages into my headphones, so I hear my voice, the Zoom messages, the speaker notes, and the slides all at once. "
Online Shopping: Designing an Accessible Experience
November 29, 2023
" A good two-factor system offers multiple methods, like authenticator apps, calls, and texts, with generous timeouts. "
Online Shopping: Designing an Accessible Experience
October 3, 2023
" Apple has thought hard about letting people unbox and set up their phone entirely without help, including turning on VoiceOver. "
Understanding Screen Readers on Mobile: How And Why to Learn from Native Users
October 2, 2023
" If you have to learn a workaround, you want to learn it once and reuse it again and again. "
Online Shopping: Designing an Accessible Experience
June 7, 2023
" No one uses the screen reader with out-of-the-box settings; users customize it to fit their needs. "
Understanding Screen Readers on Mobile: How And Why to Learn from Native Users
June 6, 2023
" Lack of confidence caused by unlabeled or difficult controls often leads assistive tech users to give up on purchases. "
Online Shopping: Designing an Accessible Experience
March 28, 2023
" Typing on a mobile screen reader requires exploring the keyboard and double tapping keys, which can be cumbersome. "
Understanding Screen Readers on Mobile: How And Why to Learn from Native Users
March 27, 2023
" Blockchain apps aren’t located in one country or jurisdiction, making legal enforcement of accessibility laws difficult. "
To Boldly Go: The New Frontiers of Accessibility
November 18, 2022
" If you request the mobile website on desktop it usually works better than requesting the desktop website on mobile. "
Mobile Accessibility: Why Moving Accessibility Beyond the Desktop is Critical in a Mobile-first World
November 17, 2022
" When you design for the edges you get the middle for free. "
Accessibility: An Opportunity to Innovate
November 16, 2022
" Apple solved the problem of making touchscreens accessible by inventing VoiceOver and providing rich APIs for developers. "
To Boldly Go: The New Frontiers of Accessibility
September 9, 2022
" Accessibility is not a single project, it’s a journey that requires continuous iteration and improvement. "
Accessibility: An Opportunity to Innovate
September 8, 2022
" You might be thinking about accessibility backwards; start with mobile first, then extend to desktop. "
Mobile Accessibility: Why Moving Accessibility Beyond the Desktop is Critical in a Mobile-first World
September 8, 2022
" When we solve accessibility challenges, everyone benefits, not just people with disabilities. "
To Boldly Go: The New Frontiers of Accessibility
June 10, 2022
" Mobile accessibility features are built in and ready to go without needing to install or configure anything extra. "
Mobile Accessibility and You
June 9, 2022
" Bringing people with disabilities into ideation and prototyping helps build accessibility by design and eliminates costly retrofits. "
Accessibility: An Opportunity to Innovate
June 8, 2022
" Whenever someone makes a game accessible today, it’s considered an inspiring hack not a built-in feature. "
To Boldly Go: The New Frontiers of Accessibility
March 11, 2022
" Having an assistant when presenting can remove distractions and let you focus on delivering your message. "
Mobile Accessibility: Why Moving Accessibility Beyond the Desktop is Critical in a Mobile-first World
March 10, 2022
" Accessibility requires flexible designs, not limited designs. "
Accessibility: An Opportunity to Innovate
March 9, 2022
" It is very difficult for somebody who has never used assistive technology to have the same experience as someone who uses it daily for everything. "
Designing For Screen Readers: Understanding the Mental Models and Techniques of Real Users
December 10, 2021
" Most people with my assistive technology might learn to use the system at a different pace than non-disabled users. "
SUS: A System Unusable for Twenty Percent of the Population
December 9, 2021
" For users with physical challenges, hover states can be very difficult, especially for eye, head tracking, or voice control users. "
Prototype Reviews, People With Disabilities, and You
December 8, 2021
" Most of the work on accessible prototyping for screen readers is still in early or mid research stages but is improving rapidly. "
Prototype Reviews, People With Disabilities, and You
October 1, 2021
" The more complicated a web app becomes, the more necessary the ARIA application attribute is. "
Designing For Screen Readers: Understanding the Mental Models and Techniques of Real Users
September 30, 2021
" Inclusive design is about one size fits one, not one size fits all, especially in research methodologies. "
SUS: A System Unusable for Twenty Percent of the Population
September 29, 2021
" I don’t know anyone who uses the configuration out of the box without customizing it heavily and extensively. "
Everything You Ever Wanted to Know About Screen Readers
June 11, 2021
" I am a technical person, yet I might still need someone who can see to help me use certain sites. "
SUS: A System Unusable for Twenty Percent of the Population
June 9, 2021