Sam Proulx
Accessibility Evangelist, Fable
Samuel Proulx is the Accessibility Evangelist at Fable, a leading accessibility testing platform powered by people with disabilities. As a blind individual, Sam knows and values the importance of accessibility in all aspects of life and is a strong advocate for the inclusion of people with disabilities in the digital world. Sam brings his previous experience as Fable’s community manager, plus life-long advocacy for himself and others, to his role as Evangelist.
Rosenverse talks by Sam:

"From microtargeting in political campaigns, we see the value in representing edge cases in our research."
Three Years Out: Perspectives on the Near-Term Future of User Research
March 15, 2024

"The journey and conversation about accessibility need to keep going forward."
Online Shopping: Designing an Accessible Experience
November 29, 2023

"Creating an accessible online shopping experience benefits everyone, not just users of assistive technologies."
Online Shopping: Designing an Accessible Experience
October 3, 2023

"This experience that I'm having is complicated and difficult may not apply to the user."
Understanding Screen Readers on Mobile: How And Why to Learn from Native Users
October 2, 2023

"I've sorted out my workaround because the major accessibility flaws are consistent."
Online Shopping: Designing an Accessible Experience
June 7, 2023

"Autocompletion is not only an aid but a critical accessibility feature."
Understanding Screen Readers on Mobile: How And Why to Learn from Native Users
June 6, 2023

"A lack of confidence can lead assistive technology users to give up and seek alternatives."
Online Shopping: Designing an Accessible Experience
March 28, 2023

"Android has strengths; it's highly customizable and offers third-party screen readers."
Understanding Screen Readers on Mobile: How And Why to Learn from Native Users
March 27, 2023

"When we design for the edges, we get the middle for free."
To Boldly Go: The New Frontiers of Accessibility
November 18, 2022

"It's easier for developers to focus on mobile due to fewer compatibility issues."
Mobile Accessibility: Why Moving Accessibility Beyond the Desktop is Critical in a Mobile-first World
November 17, 2022

"Compliance will take care of itself when great experiences are prioritized"
Accessibility: An Opportunity to Innovate
November 16, 2022

"We are beginning to think about the next stage in accessibility as we integrate it into more devices."
To Boldly Go: The New Frontiers of Accessibility
September 9, 2022

"You have existing customers with disabilities who want to tell you how you could be better, so make it easy for them to give feedback."
Accessibility: An Opportunity to Innovate
September 8, 2022

"The built-in accessibility support for iOS and Android is often better than on desktop systems."
Mobile Accessibility: Why Moving Accessibility Beyond the Desktop is Critical in a Mobile-first World
September 8, 2022

"In today's world, accessibility is built into major browsers and operating systems."
To Boldly Go: The New Frontiers of Accessibility
June 10, 2022

"Mobile devices simplify design due to their smaller screen real estate, reducing distractions."
Mobile Accessibility and You
June 9, 2022

"We often overlook how much accessibility enriches our everyday life."
Accessibility: An Opportunity to Innovate
June 8, 2022

"Accessibility is now considered a first-party responsibility."
To Boldly Go: The New Frontiers of Accessibility
March 11, 2022

"On mobile, you can be more confident in testing with the known versions of mobile technology and platforms."
Mobile Accessibility: Why Moving Accessibility Beyond the Desktop is Critical in a Mobile-first World
March 10, 2022

"Accessibility is an ongoing conversation that needs to continue to happen."
Accessibility: An Opportunity to Innovate
March 9, 2022

"It's very difficult for someone who has never used assistive technology before to have the same experience as a daily user."
Designing For Screen Readers: Understanding the Mental Models and Techniques of Real Users
December 10, 2021

"We're excited to support research and improvements that bridge usability for assistive technology users."
SUS: A System Unusable for Twenty Percent of the Population
December 9, 2021

"Involving voices of people with disabilities ensures that you're designing with empathy and understanding."
Prototype Reviews, People With Disabilities, and You
December 8, 2021

"The current state of prototyping tools allows for improving accessibility, but it's still a work in progress."
Prototype Reviews, People With Disabilities, and You
October 1, 2021

"When you simplify design, you're making it easier to navigate and comprehend."
Designing For Screen Readers: Understanding the Mental Models and Techniques of Real Users
September 30, 2021

"Using assistive technology adds to the cognitive load during usability tests, which can impact the results."
SUS: A System Unusable for Twenty Percent of the Population
September 29, 2021

"There are some ways around that, such as with aria alert, but that can also interrupt whatever I was reading."
Everything You Ever Wanted to Know About Screen Readers
June 11, 2021

"The primary customization for screen reader users is speed; many can listen at over 300 words per minute."
SUS: A System Unusable for Twenty Percent of the Population
June 9, 2021