Rosenverse

This video is only accessible to Gold members. Log in or register for a free Gold Trial Account to watch.

Log in Register

Most conference talks are accessible to Gold members, while community videos are generally available to all logged-in members.

Customer-Centered Design Organizations
Gold
Thursday, June 8, 2017 • Enterprise Experience 2017
Share the love for this talk
Customer-Centered Design Organizations
Speakers: Peter Merholz
Link:

Summary

How do we shape design organizations to always be in service of the user? Peter Merholz talks about how everything changed when he focused on getting the organization operations correct instead of just getting the design right. Peter Merholz is the VP of Design at Snagajob and the co-author of "Org Design for Design Orgs."

Key Insights

  • Great user experiences require aligning design strategy, execution, and organizational structure, not just individual designer skills.

  • Centralized design teams offer community and consistency but often struggle with strategic influence and slow delivery.

  • Decentralized embedded designers gain ownership and speed but suffer loneliness, skill narrowing, and fractured experiences.

  • A hybrid centralized partnership model balances dedicated design skill teams with close collaboration across product teams.

  • Organizing product, design, and engineering teams around customer types and journeys creates more coherent, customer-focused solutions.

  • Strong team leadership is crucial: leaders must manage down (team empowerment), across (stakeholder relationships), and up (executive communication).

  • Design organizations benefit from diverse skill sets beyond interaction and visual design, including content strategy and research.

  • Clear, shared definitions of design quality and brand experience principles enable designers to be bold and focused.

  • Leaders must be willing to say no to overextension, preserving capacity to deliver high-quality design work.

  • Relying solely on process without attention to the content and quality of the work leads to mediocrity and frustration.

Notable Quotes

"Execution is in service of the user."

"It’s not enough to have great people; you need to create the space that brings out the best in them."

"Centralized design teams tend to be brought in after decisions are made, turning design into an us versus them relationship."

"Designers embedded in teams often feel lonely and their work leads to fractured user experiences."

"Organize your product managers, designers, and engineers around customers, not features or code repositories."

"Design is always going to be subjective, so you have to figure out what quality looks like in your organization."

"If you want your teams to be bold, you need explicit quality standards and the courage to say no."

"Team leadership means managing down to empower your team, managing across to build stakeholder relationships, and managing up with executives."

"Relying on process is not a proxy for quality, and divorcing process from content is a fatal enterprise mistake."

"When the design team is organized into coherent teams working across multiple squads, designers feel more supported and less isolated."

Ask the Rosenbot
Jorge Arango
Scale Smart: AI-Powered Content Organization Strategies
2024 • DesignOps Summit 2024
Gold
Sandra Camacho
Creating More Bias-Proof Designs
2025 • Rosenfeld Community
Sohit Karol
Designing Delightful Listening Experiences: Mixed Methods Research in the Age of Machine Learning
2020 • Advancing Research 2020
Gold
Dana Bishop
2022: The Year UX Demonstrates its Business Impact
2022 • Advancing Research 2022
Gold
Dan Mall
“Ask Me Anything” with Dan Mall, Author of Upcoming Rosenfeld Title, Design that Scales
2023 • DesignOps Summit 2023
Gold
Barb Spanton
Doing Work That Matters: A Look Beyond The Idealistic Notion of 'Doing Meaningful Work'
2022 • Design at Scale 2022
Gold
Alan Williams
Designing essential financial services for those in need
2022 • Civic Design Community
Nicole Umphress
Delivering Design Education During a Global Pandemic: Lessons Learned
2022 • Design at Scale 2022
Gold
Bryce Benton
[Demo] AI-powered UX enhancement: Aligning GitHub documentation with USWDS at Austin Public Library
2024 • Designing with AI 2024
Gold
Changying (Z) Zheng
Navigating Innovation with Integrity
2024 • DesignOps Summit 2024
Gold
Ilana Lipsett
Anticipating Risk, Regulating Tech: A Playbook for Ethical Technology Governance
2021 • Civic Design 2021
Gold
Tim Parmee
Changing Our Design Pressure Points
2023 • DesignOps Summit 2023
Gold
Clara Kliman-Silver
UX Futures: The Role of Artificial Intelligence in Design
2023 • Enterprise UX 2023
Gold
Andrew Custage
The Digital Journey: Research on Consumer Frustration and Loyalty
2023 • Advancing Research 2023
Gold
Ariel Kennan
Civic Design in 2022
2022 • Civic Design Community
John Taschek
Making People the X-Factor in the Enterprise
2018 • Enterprise Experience 2018
Gold

More Videos

Joerg Beringer

"When designers describe their problem, they often describe a pain point, but you have to enter the user’s actual task."

Joerg Beringer Thomas Geis

Scaling User Research with AI: Continuous Discovery of User Needs in Minutes

September 10, 2025

Sam Proulx

"Accessibility is a process, not a project."

Sam Proulx

Accessibility: An Opportunity to Innovate

November 16, 2022

Louis Rosenfeld

"By showing up, you’re doing so not just for yourselves, but for everyone else that’s here."

Louis Rosenfeld Bria Alexander

Opening Remarks

October 2, 2023

Sean Dolan

"We developed a list of 47 common touchpoints for B2B journeys based on extensive past research."

Sean Dolan

A Practical Look at Creating More Usable Enterprise Customer Journeys

October 31, 2019

Joshua Graves

"The difference between being nice and being kind is subtle but core; kindness means telling the hard truth to help."

Joshua Graves

We Need To Talk: Addressing Unmet Expectations (Part 2 of 3)

April 28, 2025

Nathan Curtis

"Acquisition integration shouldn’t start with migration analysis but with engaging brand teams first."

Nathan Curtis

Design Systems for Us: How Many One-Source(s)-of-Truth Are Enough?

January 17, 2019

Amy Bucher

"There was a founder who said our job was to coach people to not need us anymore, which is the kind of mindset I wish was more common."

Amy Bucher

Harnessing behavioral science to uncover deeper truths

March 12, 2025

Dave Gray

"The enterprise feels like a big elephant; different people touch different parts and argue what it really is."

Dave Gray

Liminal Thinking: Sense-making for systems in large organizations

May 14, 2015

Jane Reid

"Accept that in research with vulnerable groups, you will always encounter the unknown and you can prepare to handle that uncertainty."

Jane Reid Janice Hannaway

Self-care in User Research

April 2, 2020