Rosenverse
Discussion

This video is only accessible to Gold members. Log in or register for a free Gold Trial Account to watch.

Log in Register

Most conference talks are accessible to Gold members, while community videos are generally available to all logged-in members.

Discussion

Gold
Thursday, June 9, 2016 • Enterprise UX 2016
Share the love for this talk
Discussion
Speakers: Steve Baty , Richard Dalton , Maria Giudice and Harry Max
Link:

Summary

In this talk, Maria emphasizes the concept of the minimum lovable experience, contrasting it with the traditional minimum viable product, highlighting ways to measure loveability using customer sentiment, active usage, and goodwill. She shares her qualitative approach of engaging deeply with employees across all levels to surface patterns and foster honest communication without formal data tools. Steve contributes his perspective on managing organizational change, emphasizing communication, inclusion, and cross-training to reduce fear and build empathy among teams facing uncertainty. Harry adds real-world examples of companies transitioning from product-focused to experience-driven cultures, noting challenges such as internal politics and the difficulty in identifying customers when products serve indirect users. The group discusses vulnerability, psychological safety, and structured creativity techniques—especially favoring quiet individual ideation before group sharing over traditional brainstorming. They also share practical conflict resolution methods, including role-reversal exercises to build empathy between opposing parties. The overall discussion underscores the importance of intentional design in culture change, collaboration, and innovation processes.

Key Insights

  • Minimum lovable product focuses on customer love and goodwill, measured through sentiment and engagement, unlike minimum viable product which focuses on basic functionality.

  • Maria spends months informally and formally engaging with employees to collect qualitative data revealing cultural patterns beyond surveys or recordings.

  • Avoiding recording interviews helps gain more candid employee feedback by reducing fear and sugarcoating.

  • Transitioning a company from product- or technology-centric to experience-driven requires cultural shifts, not just new teams, often creating political tensions.

  • Empathy and understanding between groups can be enhanced by cross-training, helping reduce uncertainty about job security during organizational change.

  • Designing for change means over-communicating and creating safe spaces for dissent to minimize resistance and build healthy collaboration.

  • Structured brainstorming with individual quiet ideation before group discussion prevents groupthink and ensures all ideas surface.

  • A conflict resolution technique involves role reversals, where each side defends the other's position to foster empathy and find middle ground.

  • Creating coalitions of the willing and embracing vulnerability helps accelerate cultural change through grassroots movements rather than mandates.

  • Accepting and managing failure as a natural part of innovation allows teams to take manageable risks without fear of catastrophic outcomes.

Notable Quotes

"Minimum viable product has become the minimal thing you can do to get out in the world, but doesn’t necessarily satisfy the needs of people you’re serving."

"I relied very largely on just qualitative information and looking for patterns from talking to over 100 people in a 9,000-employee company."

"I never record interviews with staff, never. Recording invites sugarcoating or lying because people are already vulnerable."

"Cultural shifts to experience-driven companies are less about creating new teams and more about creating a collective movement everyone owns."

"Cross-training helps teams feel more capable and less afraid of losing their jobs during transitions, creating less resistance to change."

"Being a change agent means designing for change, which is harder than the change itself."

"I prefer techniques where individuals generate ideas quietly first, so their train of thought isn’t lost in group dynamics."

"The empathy in defending the opposing team’s idea is very, very powerful and helps find a third way in deadlocked conflicts."

"I’m adopting a mindset of vulnerability and openness to failure because the worst outcome won’t shut the servers down or fire people."

"Communication over communication and creating safe spaces for people to disagree leads to healthy exchanges and minimizes detractors."

Ask the Rosenbot
Sarah Sgarlato Pierini
From Passion to Execution: A Story of Evolving Research Maturity at LinkedIn
2022 • DesignOps Summit 2022
Gold
Lais de Almeida
Designing Data Services
2024 • Advancing Service Design 2024
Gold
Bassel Deeb
Do More With Less: Equip and Lead Design Orgs Through Adversity
2023 • DesignOps Summit 2023
Gold
Sam Yen
Driving Organizational Change Through Design? Do more of this and less of that
2017 • Enterprise Experience 2017
Gold
Séamus Byrne
Aligning Teams with Choreography
2024 • Enterprise Experience 2020
Gold
Ana Ferreira
Designing Distributed: Leading Doist’s Fully Remote Design Team in Six Countries
2024 • DesignOps Summit 2020
Gold
Angy Peterson
More Than Technology: Personalized Public Sector Experiences
2021 • Civic Design 2021
Gold
Irina Tikhonova
Small Wins, Big Impact: Leveraging and Elevating User Engagement
2021 • Civic Design 2021
Gold
Mike Davidson
Fireside Chat
2022 • Advancing Research 2022
Gold
Megan Blocker
Day 2 Theme Panel
2025 • Advancing Research 2025
Gold
Roberta Dombrowski
Making Research a Team Sport
2022 • Advancing Research 2022
Gold
Mariah Hay
BUILD: Discussion
2018 • Enterprise Experience 2018
Gold
Lori Muszynski
Keeping Design Weird
2023 • DesignOps Summit 2023
Gold
Dana Bishop
2022: The Year UX Demonstrates its Business Impact
2022 • Advancing Research 2022
Gold
Nathan Curtis
Design Systems for Us: How Many One-Source(s)-of-Truth Are Enough?
2019 • DesignOps Community
Ben Reason
Making the system visible: The fastest path to better decisions
2025 • Advancing Service Design 2025
Gold

More Videos

Darian Davis

"Creating a roadmap built enough space to make meaningful design changes for developers to implement."

Darian Davis

Lessons from a Toxic Work Relationship

January 8, 2024

Indi Young

"Thinking styles are not horoscopes or Myers-Briggs; they only apply within a specific frame of intent or goal."

Indi Young

Thinking styles: Mend hidden cracks in your market

January 8, 2025

Louis Rosenfeld

"If you want to make this conference better for you, just let us know in Slack — we want you to have a positive experience."

Louis Rosenfeld Bria Alexander

Day 1 Welcome

September 23, 2024

Melissa Schmidt

"We ditched the lab coats because they were a little off-putting."

Melissa Schmidt Adam Menter

How UX Research Hit It Big in Las Vegas

June 4, 2019

Kristin Skinner

"Only one in 10 companies have quantifiable measurement for their design leaders."

Kristin Skinner Kamdyn Moore

8 Types of Measures in Design Operations

April 16, 2020

Dave Hora

"If you’re the first researcher, you will often encounter organizational inertia, and the key is to find a partner team and succeed there first."

Dave Hora

Advice for Establishing Research

December 8, 2022

Sean Fitzell

"The product team and the product organization are not real estate agents and we don’t speak the same language."

Sean Fitzell Sarah Han Kayla Farrell

Craft of User Research: Building Out Jobs to be Done Maps

March 12, 2021

Jason Mesut

"We’re human, sensitive, passionate, but fragile; we must be careful how we facilitate this kind of work."

Jason Mesut

Shaping design, designers and teams

November 8, 2018

Dante Guintu

"The hardest lesson is being comfortable when you're uncomfortable and finding the best use of your time to create impact."

Dante Guintu

How to Crush the Talent Crunch

September 8, 2022