Rosenverse

This video is only accessible to Gold members. Log in or register for a free Gold Trial Account to watch.

Log in Register

Most conference talks are accessible to Gold members, while community videos are generally available to all logged-in members.

Documentation Your Team Will Actually Use

Gold
Tuesday, October 3, 2023 • DesignOps Summit 2023
Share the love for this talk
Documentation Your Team Will Actually Use
Speakers: Gabrielle Verderber
Link:

Summary

Picture this: You spend weeks writing up your UX Playbook. Your Playbook covers every design and research method your team might use, when to use it, and how. It’s PERFECT. And... no one reads it. I’ve been there! I’ve led or contributed to 4 Playbooks, 2 toolkits and uncountable miscellaneous “how to” docs in my 8 years as a UX Designer and Operations Manager. In this talk, we’ll cover how to: avoid common pitfalls in documentation, discover what your team needs most, apply a design process to your documentation efforts and deliver incremental value through documentation your team will actually use.

Key Insights

  • There are two primary types of documentation: process and policy documents, typically made by managers or design ops, and project records created by individual contributors.

  • Playbooks streamline organizational design practices by organizing actionable content into stages and plays reflecting the team's mental model.

  • Common pitfalls in documentation include unactionable generic information, difficult navigation, cognitive overload from excessive detail, and outdated content that erodes trust.

  • Teams overwhelmingly rely on numerous tools (13 on average in UX research), making accessible and clear playbooks essential especially for new hires and junior designers.

  • Applying a design thinking process to documentation—empathize, prioritize, prototype small sections, test, and circulate—helps create valuable, user-friendly resources.

  • Empathizing means understanding how your team currently accesses information, avoiding top-down imposed processes, and discovering real pain points through interviews, surveys, and desk research.

  • Delivering incremental, usable sections instead of waiting to complete the entire playbook increases adoption and feedback opportunities.

  • Shared ownership of playbook sections by contributors encourages more frequent referencing and greater relevance.

  • Tools like Coda offer useful analytics such as page views and video engagement metrics that help track documentation adoption and identify pain points.

  • Regular review and content updating, ideally on a quarterly or semiannual cadence, is critical to maintain trust and ensure documentation relevance.

Notable Quotes

"Our folks are not looking for information about what are wireframes. They want information specific to your organization."

"If folks can't find the information, it doesn't matter how well it is written."

"Avoid walls of text and create visual hierarchy to ensure scanability by using headers, sections, lists, and images."

"Outdated content will erode trust and make folks question whether other information is worth their time."

"You should not try to deliver your playbook from the ivory tower of design ops. It just will not be successful."

"Start with the biggest pain points your team is experiencing and find the biggest potential impact."

"You don't want to hide away for six months and try to build the perfect documentation. It won't work."

"Encourage adoption by sharing documentation in relevant channels, referring team members to it, and including it in onboarding."

"I love getting other people in there. Shared ownership means people are going to reference it more often."

"Use whatever information is available in the tool. Views, downloads, and links in Slack channels are all helpful adoption metrics."

Ask the Rosenbot
Roy Opata Olende
How Zapier Uses ‘All Hands Research’ to Increase Exposure to Users
2020 • Advancing Research Community
Dave Malouf
The Future of DesignOps
2024 • DesignOps Summit 2020
Gold
Holly Cole
Panel Discussion: Growing People and Teams
2018 • DesignOps Summit 2018
Gold
Robin Beers
Beyond Insights: Researchers as Organizational Change Catalysts
2024 • Advancing Research 2024
Gold
Wendy Johansson
Be a Product Boss!
2022 • Design in Product 2022
Gold
Gabriela Barneva
Operationalizing Inclusive Design in Service Design
2025 • Advancing Service Design 2025
Gold
Alla Weinberg
Design Teams Need Psychological Safety: Here’s How to Create It
2022 • DesignOps Summit 2022
Gold
Johanna Kollmann
Insights-Driven Product Strategy: Get your Research to Count
2022 • Design in Product 2022
Gold
Kate Towsey
ResearchOps AMA with Kate Towsey & Jake Burghardt
2025 • Advancing Research Community
Chui Chui Tan
Global insights: Embracing international and intercultural research for innovation
2025 • Advancing Research 2025
Gold
Vitorio Miliano
Don’t call it AI: Turn words into numbers with quantitative ethnography
2026 • Advancing Research 2026
Gold
Jennifer Bolduc
What's involved with getting people back to work?: A panel discussion
2021 • DesignOps Community
Brad Peters
Short Take #1: UX/Product Lessons from Your Industry Peers
2022 • Design in Product 2022
Gold
Crystal Philcox
The Many Faces of Operations
2017 • DesignOps Summit 2017
Gold
Doug Powell
Closing Keynote: Design at Scale
2018 • DesignOps Summit 2018
Gold
Christian Crumlish
Afternoon Insights Panel
2022 • Design in Product 2022
Gold

More Videos

Ovetta Sampson

"Machine learning models can unlearn behaviors, but we need robust feedback loops to detect when they go awry."

Ovetta Sampson

Managing the Human Engagement Risks of AI

June 10, 2025

Tom Armitage

"We have to think about who is our audience. That’s not going to change because of AI."

Tom Armitage Carla Diana Kanene Ayo Holder

Day 2 Panel: Looking ahead: Designing with AI in 2026

June 11, 2025

Sam Proulx

"Hover is very difficult for users who use switch systems or head mice because they can only click or not click and have trouble holding steady to hover."

Sam Proulx

Prototype Reviews, People With Disabilities, and You

October 1, 2021

Niko Laitinen

"Low-threshold peer designing exponentially develops confidence very quickly."

Niko Laitinen

Adaptable Org Design for Resilient Times

June 10, 2021

John Calhoun

"Distinguishing design ops from design leadership and management is a big, messy space we want to bring clarity to."

John Calhoun Rachel Posman

Bring your DesignOps Story to Life! The Definitive DesignOps Book Jam

October 3, 2023

Amahra Spence

"Our future is made up of today’s decisions, relationships, practices, and commitments—what do we need to practice now?"

Amahra Spence

Designing for Liberation, Rehearsing Freedom

November 18, 2022

Jennifer Strickland

"We need to move to designing with, rather than designing for."

Jennifer Strickland

Adopting a "Design By" Method

December 9, 2021

Dan Donald

"Design system decision records prevent knowledge being stuck in one person’s head."

Dan Donald

Design Systems as a Vehicle for Systemic Change

June 1, 2023

Deanna Washington

"The next big thing will be knowledge management powered by new no-code and integrative tools."

Deanna Washington Bria Alexander Jon Fukuda Saara Kamppari-Miller Farid Sabitov

Connecting the Ops: Plenary Panel and Closing Circle

September 9, 2022