Rosenverse

This video is only accessible to Gold members. Log in or register for a free Gold Trial Account to watch.

Log in Register

Most conference talks are accessible to Gold members, while community videos are generally available to all logged-in members.

Discussion

Gold
Friday, June 9, 2017 • Enterprise Experience 2017
Share the love for this talk
Discussion
Speakers: Toby Haug
Link:

Summary

The session includes several UX and product experts, including Ariel, Ross, Mark, and others, sharing rich insights on cross-organizational collaboration and design practices. Ariel details a comprehensive 75-page journey map he developed for a city government project, emphasizing the importance of creating shared documentation and safe spaces for policy conversations. Ross shares his transition from engineering to UX driven by user stories and empathy, while Mark explains how APIs help coordinate requests for design resources across large teams, ensuring that workload is manageable and transparent. The group discusses techniques for empathizing with higher-level stakeholders, including understanding how they’re measured and aligning design goals with their success metrics. They tackle maintaining continuity as teams and members change by recommending thorough handoff documents and horizontal roles overseeing core experiences. Agile challenges are addressed through dual-track agile methodologies and A/B testing, allowing iterative design in short sprints. The importance of including support teams in design feedback loops is highlighted, with suggestions for tagging support tickets for visibility. Ariel also speaks about building an internal community of practice and design kits to encourage civic service design culture. Additionally, small human gestures like sending thank you cards across silos prove effective in fostering empathy. The panel underscores making documentation accessible and integrating technical writers within UX teams. The conversation weaves in practical examples and cultural tactics from companies like Honeywell, HP, and government agencies, all focusing on bridging organizational silos to deliver better user-centered products.

Key Insights

  • A detailed journey map for government services can span 75 pages and serve as a critical shared internal document to build understanding across commissioners, staff, and providers, as Ariel described.

  • Successful collaboration in government requires designers to learn enough policy to engage as trusted peers, creating safe spaces to surface real issues and invite constructive change.

  • Ross transitioned from engineering to UX by discovering inspirational user stories in product feedback that generated empathy and motivation to improve user experience.

  • Mark’s team created lightweight 'APIs' for other teams to request UX resources, including tracking states like accepted, in progress, or rejected, helping manage demand and transparency.

  • Empathizing with stakeholders higher up the org involves understanding how they are measured and what success means for their role, enabling better alignment of design goals.

  • To maintain continuity across feature teams with turnover, special onboarding sessions and 'going away' documents are critical handoff rituals that save time and preserve context.

  • Dual-track agile separates design and product discovery (one track) from development sprints (another), giving designers more runway to iterate and validate ideas.

  • Including support teams in scrums or regular meetings improves visibility of design-related customer issues; tagging support tickets enables focused review of design feedback.

  • Simple gestures like sending physical thank you cards across organizational silos can foster empathy and build cross-team relationships beyond technology.

  • Making documentation and toolkits in plain language, avoiding jargon, broadens access for cross-disciplinary teams and elevates the value of information design within UX.

Notable Quotes

"The consolidated view is really the invitation in to help get people excited and also help them see that we've created documentation that didn't exist previously."

"As a designer and leader in this space, I've had to learn a lot about policy so I can come in and have really deep discussions with policy folks as a peer."

"I started just searching for product name to look for bugs, but then found inspirational stories that helped me build empathy for users."

"We created APIs so people can submit ideas or resource requests in a simple structure, and then track their status from accepted to rejected."

"When I talk to stakeholders, I try to understand how they are measured and what success means for their role in the company."

"When someone swaps out on a feature team, that event needs a special onboarding: briefings and whiteboard sessions to transfer knowledge."

"Dual track agile means you have the dev sprint track and a separate design/product track that leads the dev track by several cycles."

"Invite support people to scrums or monthly engineering reviews so design can get visibility into common customer issues."

"Sending real physical thank you cards across silos surprises people and builds empathy and openness beyond what technology can do."

"We wrote our toolkits in plain English so people understand the tactics without getting lost in jargon—they can learn the jargon later."

Ask the Rosenbot
JD Buckley
COMMUNICATE: Discussion
2018 • Enterprise Experience 2018
Gold
Husani Oakley
Bias Towards Action: Building Teams that Build Work
2018 • Enterprise Experience 2018
Gold
Bria Alexander
State of DesignOps Panel
2021 • DesignOps Summit 2021
Gold
Vincent Brathwaite
Opener: Past, Present, and Future—Closing the Racial Divide in Design Teams
2020 • DesignOps Summit 2020
Gold
Stephen Anderson
Puzzled? How to Coordinate Humans for Complex Challenges
2021 • Enterprise Community
Rusha Sopariwala
Remote, Together: Craft and Collaboration Across Disciplines, Borders, Time Zones, and a Design Org of 170+
2022 • Design at Scale 2022
Gold
Molly Fargotstein
Multipurpose Communication & UX Research Marketing
2019 • DesignOps Community
Kayla Farrell
What It's Like To Be a User Researcher at Compass
2021 • Advancing Research 2021
Gold
Brennan Hartich
Communicating and Establishing DesignOps as a New Function
2018 • DesignOps Summit 2018
Gold
Jim Kalbach
Jazz Improvisation as a Model for Team Collaboration
2017 • DesignOps Summit 2017
Gold
Anne Mamaghani
How Your Organization's Generative Workshops Are Probably Going Wrong and How to Get Them Right
2023 • Advancing Research 2023
Gold
Meaghan Waters
Lack of Product Thinking will Doom Your Legacy Modernization
2021 • Design at Scale 2021
Gold
Sam Proulx
Designing For Screen Readers: Understanding the Mental Models and Techniques of Real Users
2021 • Civic Design 2021
Gold
Josh Clark
Sentient Design: New Postures for AI-Mediated Experiences (2nd of 3 seminars)
2025 • Rosenfeld Community
Ash Brown
Silver Linings: What DesignOps Learned in the Shift to WFH
2020 • DesignOps Summit 2020
Gold
Dalia El-Shimy
So You've Got a Seat at the Table. Now What?
2020 • Advancing Research 2020
Gold

More Videos

Joe Meersman

"Virtual personas give you directional feedback when human user testing isn't feasible."

Joe Meersman Pooria Sohi

Use AI to Drive Outcomes that Go Beyond the Design Sprint

September 25, 2024

Caroline Vize

"UX research is a journey, not just a switch you flick on; many challenges you face have been experienced by others in the community."

Caroline Vize

The State of UX: Five Lessons from 2021 to Accelerate Digital Experience in 2022

March 9, 2022

Karen Pascoe

"Most employees take at least 90 days to onboard and another 90 days to become productive — that’s half a year before you see impact."

Karen Pascoe

Developing Experience Teams and Talent in the Enterprise

June 8, 2016

Mandy Drew

"Let’s use algorithms to promote sources with scientific integrity and create design patterns that enrich people’s lives."

Mandy Drew

What Role(s) Can Research Play in Responsible Design?

March 11, 2021

Caroline Jarrett

"If we get garbage in, we get garbage out — this is true for AI as much as for surveys or forms."

Caroline Jarrett

Garbage in, garbage out? Measuring error rates to get ready for AI

January 8, 2026

Jennifer Strickland

"Empathy is a great goal, but sometimes we have to use the stick and provide checklists for what must be done."

Jennifer Strickland Lesley-Ann Noel

Fireside Chat: How Design Addresses a World on Fire

March 18, 2022

Dave Malouf

"How can we find the natural paths that connect myself, my team’s intention, and my business’s intention?"

Dave Malouf

Theme 3: Introduction and Provocation

January 8, 2024

Nicole Aleong

"Market research is a hundred-year-old multidisciplinary field with many qualitative and quantitative methods supporting business decisions."

Nicole Aleong Michaela Mora Prayag Narula Brianna Sylver

What UX research can learn from other research practices [Advancing Research Community Workshop Series]

September 14, 2023

Christian Crumlish

"You’re not just convincing people of the value but the benefit to them of working with you on the product journey."

Christian Crumlish Wendy Johansson Rich Mironov Aditi Ruiz Adam Thomas

Afternoon Insights Panel

December 6, 2022