Becoming a Changemaker by Leading with Design
Summary
Design and research-driven leaders have evolved from being responsible for executing design concepts to having a crucial role in driving change across organizations. This is welcome progress, but with greater responsibility comes new challenges, especially when it comes to championing change in organizations likely to resist it. As design and research-driven changemakers have risen in the ranks of business, they’ve “learned on the job,” experiencing both setbacks and victories. We captured many of these learnings by interviewing over 40 design leaders and incorporating their shared wisdom in our book, Changemakers: How Leaders Can Design Change in an Insanely Complex World. Whether these leaders worked at IBM and Google, a US government agency, or a small consulting firm, their insights and observations are applicable to all and well-worth considering. This presentation will offer an overview of what we learned. It will cover the top mistakes changemakers make as they navigate the messy processes and people issues involved in driving any type of change. You'll learn how to determine the ground conditions needed for success, how to find and align supporters, how to minimize detractors, and how to repurpose design tools, frameworks, and techniques to your advantage. Maria Giudice is the co-author of Changemakers: How Leaders Can Design Change in an Insanely Complex World.
Key Insights
-
•
The role of design leaders has evolved from product delivery to shaping organizational culture at scale.
-
•
Changemakers must assess 'ground conditions' like executive support and resources before accepting leadership roles.
-
•
Rushing into change without understanding the organization's history and culture ('coming in too hot') often generates resistance.
-
•
Building a shared vision requires inclusive collaboration where all stakeholders feel heard and represented.
-
•
Prioritization and focus on a few small wins prevent burnout and enable sustainable change.
-
•
Tools like the impact matrix help teams evaluate effort versus impact to choose projects wisely.
-
•
Vision without execution is futile; delivering tangible outcomes with prototyping and milestones is essential.
-
•
Failure is inevitable in change leadership; embracing mistakes with courage leads to growth and innovation.
-
•
Visual communication techniques enhance stakeholder understanding and trust during complex change efforts.
-
•
Changemakers don’t necessarily need formal design training but must adopt design as a mindset and problem-solving strategy.
Notable Quotes
"The best future leaders will embody the qualities and traits of a DEO — design executive officer — creative business leaders at the intersection of design and business."
"Change is fundamentally a design problem and therefore change can be designed."
"Before you accept a mission as a changemaker, ask yourself do you have a clear directive, champion support, and the right resources?"
"Coming in too hot means running into a burning building like a firefighter, ignoring past work, and rushing without listening."
"Nobody wants to be told to do your thing unless it’s clear that it helps their thing. It’s just human nature."
"Don’t boil the ocean. Get small wins before you go for the big change."
"You need maniacal focus to prioritize, but remain flexible as priorities will always change."
"Vision without execution is hallucination. You must make outcomes tangible and measurable."
"Failure sucks and hurts, but if you haven’t failed, you haven’t taken enough risks."
"When you hit the bottom, that’s where creativity flourishes and it’s time to iterate, evolve, and redesign."
Or choose a question:
More Videos
"Designers need ritualized systems that allow them to focus on the creative part and freeze the rest of their minds."
Bob BaxleyLeading with Design Operations Past and Present
December 19, 2019
"Often you don't have to eval everything, just what defines the quality that matters."
Peter Van DijckBuilding new AI skills: Creating outsized UX value with evals
June 10, 2026
"Knowledge is not only intended for human consumption, it is meant for human action."
Ren PopeBuilding Experiences for Knowledge Systems
June 6, 2023
"Most executives think user research is big numbers good, small numbers bad, or focus groups with M&Ms."
Christian RohrerInsight Types That Influence Enterprise Decision Makers
May 13, 2015
"User research then focused on basic usability problems like removing reset buttons that wiped forms."
Harry Brignull Mark Leiser Robert StribleyBeyond Clicks and Tricks: Why deceptive design has grown into a regulatory faultline
January 16, 2026
"When there’s a major technology shift, almost everything about an application changes, including how users experience it."
Luke WroblewskiDesigning AI Applications
March 5, 2026
"There is no formula for good critiques, but mindset is behavior over time: humility, active listening, gratitude, owning blind spots, and acknowledgment."
Joseph MeersmanSweating the Pixel: Scaling Quality through Critique
June 10, 2021
"Thinking is something that happens as the brain interacts with the world, not just inside our heads."
Jorge ArangoAI as Thought Partner: How to Use LLMs to Transform Your Notes (3rd of 3 seminars)
May 3, 2024
"Co-creation brings other stakeholders into the design process, not just for requirements but to actually do the design work."
Jorge ArangoDesign as an Antidote to VUCA
May 9, 2019