Rosenverse
Scaling Accessibility Through Design Systems

This video is only accessible to Gold members. Log in or register for a free Gold Trial Account to watch.

Log in Register

Most conference talks are accessible to Gold members, while community videos are generally available to all logged-in members.

Scaling Accessibility Through Design Systems

Gold
Thursday, June 9, 2022 • Design at Scale 2022
Share the love for this talk
Scaling Accessibility Through Design Systems
Speakers: Alexis Lucio
Link:

Summary

Incorporating accessibility can be seen as a daunting task, especially for products that have already been released. Alexis Lucio, Senior Accessibility Lead at Splunk, will share her journey in making accessibility a first-class citizen within Splunk Design System. Topics include: how to advocate for accessibility, utilizing use cases to optimize design and dev, how to utilize user input, and ideas on how to collaborate with cross-functional partners.

Key Insights

  • Accessibility should be integrated early ('shift left') in the design and development process to reduce tech debt and remediation costs.

  • Automation tools catch about 30% of accessibility defects and cannot replace human audits and discernment.

  • Accessibility is often mistaken as limiting creativity, but it is actually a driver of innovation and inclusivity.

  • Unique naming for components like message bars is critical to avoid confusion for assistive technologies when multiple instances exist.

  • Breadcrumb navigation must not rely on color alone to convey meaning; it should be accessible through keyboard and screen readers and consider interactive behaviors.

  • Documenting accessibility decisions in design systems helps maintain consistency and educates users of the system.

  • Accessibility requires ongoing education and advocacy to get buy-in from diverse teams including designers, engineers, and product managers.

  • Small incremental changes to accessibility are better than no changes; it’s an ongoing journey rather than a one-time fix.

  • Accessibility levels range from inaccessible to legally compliant, usable, and ultimately innovative; compliance alone does not guarantee good UX.

  • Cross-functional collaboration and shared resources like accessibility one-pagers and bug-triaging spreadsheets improve scalability of accessibility efforts.

Notable Quotes

"Accessibility is innovation and this statement could potentially be some unchecked ableism."

"Automation only catches maybe 30% of all your a11y defects and even then we still receive a lot of false positives."

"I help you unlearn and relearn patterns so that you can build better products."

"If you’d rather exclude a group of people from using your product than do accessibility, then think about the impact you’re making."

"You can have a single page that’s got inaccessible, compliant, and accessible experiences all in one."

"No design system will ever be fully accessible because new features and permutations are always being introduced."

"Accessibility is a key component of user experience that has been neglected and requires specialists to close the gap."

"Small incremental changes are better than no changes at all from both the process and technical view."

"We’ve been taught to build fast and break things, and we often play accessibility on the back burner."

"Unique names for components like message bars are crucial, especially when multiple instances are shown at once."

Ask the Rosenbot
Audrey Crane
Shadow Design–Where Else is Design Happening in Your Organization?
2023 • Enterprise Community
Anat Fintzi
Delivering at Scale: Making Traction with Resistant Partners
2022 • Design at Scale 2022
Gold
Kaaren Hanson
Stop Talking, Start Doing
2017 • Enterprise Experience 2017
Gold
Emilia Åström
Unlock Your Team’s Intelligence with Collaboration Design
2022 • Design at Scale 2022
Gold
Alnie Figueroa
The Future of Design Operations: Transforming Our Craft
2025 • DesignOps Summit 2025
Gold
Shahrzad Samadzadeh
What Is My Value? Two Takes and Some Mistakes
2024 • Enterprise Experience 2020
Gold
Paula Bach
Improving Legacy Software: How Much Better Does it Have to Be?
2022 • Advancing Research 2022
Gold
Rachael Dietkus, LCSW
Everything You Need to Know about the Civic Design 2022 Call for Presentations
2022 • Civic Design Community
Holly Cole
Panel Discussion: Growing People and Teams
2018 • DesignOps Summit 2018
Gold
Katie Hansen
Finding the unknown in the known: Harnessing meta-analysis and literature review
2025 • Advancing Research 2025
Gold
Greg Baker
Exploring What Decades of Expertise Can Do Outside a Traditional Tech Role
2026 • Rosenfeld Community
Dane DeSutter
Beyond the Console: The rise of the Gamer Experience and how gaming will impact UX Research across industries
2024 • QuantQual Interest Group
Sam Proulx
SUS: A System Unusable for Twenty Percent of the Population
2021 • Civic Design 2021
Gold
Emily Danielson
“I mean, I can lift a shovel”: Design Skills in Disaster Response
2022 • Design at Scale 2022
Gold
Louis Rosenfeld
How to use the Rosenbot
2026 • Rosenfeld Community
Sam Proulx
Understanding Screen Readers on Mobile: How And Why to Learn from Native Users
2023 • DesignOps Summit 2023
Gold

More Videos

Kritika Sony

"Working with AI is a back and forth negotiation, not a vending machine where one prompt gets you the answer."

Kritika Sony

Moving AI offscreen: Exploring failures, constraints, and recovery in physical game design

June 10, 2026

Jonathon Colman

"Working this way is unsustainable at best and set up for failure at worst."

Jonathon Colman

How to Maximize the Impact of Content Design

January 8, 2024

Jilanna Wilson

"Cameras on in Zoom meetings is a small act with a powerful impact against isolation."

Jilanna Wilson

Distributed DesignOps Management

February 26, 2019

Billy Carlson

"The Athletic’s homepage is very simple, easy to scan, and has a clear flow — one main headline with supplementary lists."

Billy Carlson

Pro-level UI Tips for Beginners

September 9, 2022

Jon Fukuda

"Getting people who don’t communicate well to at least work together on a single thing is the first step to innovating together."

Jon Fukuda Amy Evans Ignacio Martinez Joe Meersman

The Big Question about Innovation: A Panel Discussion

September 25, 2024

Victor Udoewa

"Will you learn to let go? Better yet, will you let go?"

Victor Udoewa

Beyond Methods and Diversity: The Roots of Inclusion

March 26, 2024

Dana Bishop

"Benchmarking has nearly doubled in two years, showing growing maturity in UX measurement across industries."

Dana Bishop

2022: The Year UX Demonstrates its Business Impact

March 11, 2022

Doug Powell

"Everything is a prototype."

Doug Powell

Closing Keynote: Design at Scale

November 8, 2018

Daniel Orbach

"When teams solve their own problems, they make high impact decisions on their own."

Daniel Orbach

Zero to One: Co-Creating Operating Models with your Team

September 23, 2024