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Summary
Have you wondered about what product management is really about, and what UX designers need to know to be successful when collaborating with product managers? In this videoconference, the author of Product Management for UX People: From Designing to Thriving in a Product World, published by Rosenfeld Media, delves into what a product manager actually is responsible for, how to engage with them, effective expectations / goals / incentives to advance UX goals and measures, and so much more! Advice from Christian is grounded in his practical experience as an information architect-turned-product manager & strategist.
Key Insights
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Product managers’ core responsibility is to ensure value creation that sustains the product’s existence.
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The product manager role is more about enabling teams and creating conditions for success than commanding authority.
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The popular notion of the product manager as the 'CEO of the product' is a harmful myth.
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Transitioning from UX design to product management is not the only or necessary career growth path.
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Leadership can exist without formal people management, through influence and scaling impact.
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UX critique sessions succeed when focused on clear goals including business context, not just design details.
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In organizations adopting frameworks like SAFe, UX roles can be marginalized and reduced to mere visual design.
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Effective negotiation and explicit boundary-setting on roles between UX, product managers, and product owners is crucial, especially in agile teams.
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UX practitioners increase their value by understanding product metrics, business goals, and speaking the language of product teams.
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Using UX empathy skills to understand colleagues’ perspectives can improve cross-functional collaboration and reduce conflict.
Notable Quotes
"Product managers are responsible for value – making sure something valuable is being created that meets real needs."
"It’s best thought of as a service and enabling role where you orchestrate people and bring out their best collectively."
"Product manager is not the CEO of the product and I don’t think that’s a very helpful metaphor."
"If you’re a product manager, you don’t do very much design work anymore; you care about it but step away from the Figma."
"Leadership doesn’t necessarily mean managing people; it means scaling impact through teaching, training, and setting examples."
"Critique sessions work best when the topic is shaped so answers are relevant and help the process, especially by including business goals."
"SAFe often turns UX into just digital or visual designers, which is wasteful and marginalizes valuable skills."
"Use your UX skills to design better working relationships by empathizing with colleagues like you do with users."
"If you want to improve the product team’s understanding, frame UX value in terms of their language and goals, not just UX jargon."
"Regularly ask yourself and your colleagues: what are the goals and what are the fears? That’s how you find a path forward."
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